Player Matchup

Arachne
Arachne
AK_2465
Arachne
Level 46
God Stats
5W - 3L
1,680 SR
Queue Stats
259W - 309L
1,675 Elo+
Party 3
Izanami
Izanami
ItsOnlyJack01
Izanami
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 95L
1,467 Elo+
Party 1
Serqet
Serqet
Silent_Slayer786
Serqet
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
136W - 137L
1,748 Elo+
Party 3
Scylla
Scylla
TaURaS_98
Scylla
Level 100
God Stats
9W - 5L
1,580 SR
Queue Stats
183W - 176L
1,485 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ridi17
Cu Chulainn
Level 67
God Stats
7W - 4L
1,732 SR
Queue Stats
217W - 231L
1,492 Elo+
Party 3
Team Averages
Level 55
1,598 SR
1,573 Elo+

VS

Team Averages
Level 90
1,528 SR
1,475 Elo+
Janus
Janus
 
Janus
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
 
Kukulkan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Arrnixx
Sun Wukong
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
116W - 128L
1,372 Elo+
Party 2
Horus
Horus
R4chter_Reborn
Horus
Level 22
God Stats
17W - 14L
1,641 SR
Queue Stats
30W - 28L
1,450 Elo+
Party 4
Pele
Pele
WhyTay-
Pele
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AK_2465
Arachne
11
3 / 2 / 2
6,485
590
4,200
6,396
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
9
1 / 3 / 2
5,474
498
2,523
6,680
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 2
5,326
484
2,189
8,092
3,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
TaURaS_98
Scylla
10
0 / 1 / 2
5,724
520
1,965
3,786
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
ridi17
Cu Chulainn
12
9 / 0 / 0
7,769
706
9,087
6,474
4,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 1 / 3
6,028
548
4,877
3,454
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
 
Kukulkan
10
3 / 3 / 3
5,775
525
5,574
4,149
990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Arrnixx
Sun Wukong
7
0 / 6 / 0
4,741
431
1,660
8,254
3,460
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 2 / 4
5,795
527
3,251
6,987
3,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pele
WhyTay-
Pele
10
3 / 1 / 0
5,962
542
3,083
7,093
2,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
13
Kills
9
9
Deaths
13
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
1
3
2.5
L
Kukulkan
 
Kukulkan
3
3
3
1.5
W
Arachne
AK_2465
Arachne
3
2
2
2
L
Sun Wukong
Arrnixx
Sun Wukong
0
6
0
0
W
Izanami
1
3
2
0.67
L
2
2
4
2
W
0
3
2
0.33
W
Scylla
TaURaS_98
Scylla
0
1
2
1
L
Pele
WhyTay-
Pele
3
1
0
3
W
Cu Chulainn
ridi17
Cu Chulainn
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,964
Damage
18,445
31,428
Taken
29,937
14,608
Mitigated
10,557
9,095
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,877
331
0
50
3,454
925
150
645
2,761
27,487
0
L
Kukulkan
 
Kukulkan
5,574
1,069
0
797
4,149
990
120
17
3,835
29,633
0
W
Arachne
AK_2465
Arachne
4,200
2,230
0
1,988
6,396
3,678
0
2,131
4,265
4,871
27,195
L
Sun Wukong
Arrnixx
Sun Wukong
1,660
763
0
857
8,254
3,460
0
561
7,268
0
19,014
W
Izanami
2,523
1,783
0
1,968
6,680
1,778
0
2,193
4,487
0
30,537
L
3,251
1,587
239
2,107
6,987
3,101
48
871
5,803
0
10,032
W
2,189
834
0
1,586
8,092
3,185
0
4,340
3,752
0
12,879
W
Scylla
TaURaS_98
Scylla
1,965
340
0
487
3,786
1,073
0
970
2,816
29,430
0
L
Pele
WhyTay-
Pele
3,083
856
0
855
7,093
2,081
0
952
6,067
0
29,405
W
Cu Chulainn
ridi17
Cu Chulainn
9,087
1,600
0
3,066
6,474
4,894
24
817
5,657
4,149
34,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,778
Gold Earned
28,301
284
Minions Killed
240
0
Camps Cleared
0
1,105,110
Distance Traveled
1,022,753
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,028
548
60
5
0
208,626
1
L
Kukulkan
5,775
525
60
5
0
175,535
1
W
Arachne
6,485
590
72
7
0
250,307
0
L
Sun Wukong
4,741
431
43
4
0
194,822
0
W
Izanami
5,474
498
55
5
0
179,753
2
L
Horus
5,795
527
14
1
0
207,987
4
W
Serqet
5,326
484
19
2
0
238,214
0
W
Scylla
5,724
520
57
5
0
194,457
1
L
Pele
5,962
542
63
6
0
235,783
4
W
Cu Chulainn
7,769
706
81
7
0
242,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role