Player Matchup

Horus
Horus
CryLater7
Horus
Level 123
God Stats
5W - 3L
1,943 SR
Queue Stats
106W - 65L
1,745 Elo+
Party 1
Xbalanque
Xbalanque
Larinzo_99
Xbalanque
Level 145
God Stats
0W - 2L
1,284 SR
Queue Stats
22W - 14L
1,528 Elo+
Solo
Scylla
Scylla
Shamsedin_
Scylla
Level 108
God Stats
7W - 7L
1,733 SR
Queue Stats
50W - 32L
1,644 Elo+
Party 1
Bellona
Bellona
cesc4bjk
Bellona
Level 108
God Stats
17W - 9L
1,936 SR
Queue Stats
129W - 97L
1,711 Elo+
Party 1
Fenrir
Fenrir
ridvan7
Fenrir
Level 121
God Stats
1W - 1L
1,715 SR
Queue Stats
71W - 51L
1,763 Elo+
Party 1
Team Averages
Level 121
1,722 SR
1,678 Elo+

VS

Team Averages
Level 108
1,492 SR
1,569 Elo+
Danzaburou
Danzaburou
OnlyCapes
Danzaburou
Level 82
God Stats
6W - 6L
1,576 SR
Queue Stats
17W - 16L
1,678 Elo+
Party 2
Vulcan
Vulcan
OnlyCrossy
Vulcan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,670 Elo+
Party 2
Nemesis
Nemesis
OnlyGoo
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
OnlyRaze
Ymir
Level 89
God Stats
6W - 4L
1,629 SR
Queue Stats
16W - 18L
1,559 Elo+
Party 2
Aphrodite
Aphrodite
smonroygimenez
Aphrodite
Level 123
God Stats
11W - 10L
1,257 SR
Queue Stats
253W - 209L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CryLater7
Horus
12
1 / 4 / 0
8,053
447
3,849
13,612
10,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
Larinzo_99
Xbalanque
14
1 / 3 / 1
8,238
458
7,305
8,626
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Shamsedin_
Scylla
12
1 / 9 / 0
7,751
431
9,119
12,912
4,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
cesc4bjk
Bellona
14
0 / 4 / 0
8,732
485
9,239
16,259
11,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ridvan7
Fenrir
13
2 / 6 / 0
8,287
460
6,149
13,587
7,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OnlyCapes
Danzaburou
17
5 / 1 / 2
10,420
579
9,173
12,962
4,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
OnlyCrossy
Vulcan
17
9 / 3 / 10
10,416
579
17,938
10,654
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
OnlyGoo
Nemesis
18
8 / 1 / 6
10,352
575
7,703
12,761
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
16
3 / 0 / 6
8,696
483
7,431
11,306
12,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
smonroygimenez
Aphrodite
15
1 / 0 / 13
9,284
516
7,529
9,456
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
5
Kills
26
26
Deaths
5
1
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Horus
CryLater7
Horus
1
4
0
0.25
L
Xbalanque
Larinzo_99
Xbalanque
1
3
1
0.5
W
Danzaburou
OnlyCapes
Danzaburou
5
1
2
6
W
Vulcan
OnlyCrossy
Vulcan
9
3
10
4.67
W
Nemesis
OnlyGoo
Nemesis
8
1
6
11
W
Ymir
3
0
6
6
L
Scylla
Shamsedin_
Scylla
1
9
0
0.11
L
Bellona
cesc4bjk
Bellona
0
4
0
0
L
Fenrir
ridvan7
Fenrir
2
6
0
0.33
W
Aphrodite
smonroygimenez
Aphrodite
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,661
Damage
49,774
64,996
Taken
57,139
36,478
Mitigated
33,767
18,846
Healing
31,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
CryLater7
Horus
3,849
1,860
872
4,589
13,612
10,367
0
6,064
7,374
0
23,869
L
Xbalanque
Larinzo_99
Xbalanque
7,305
2,885
0
3,135
8,626
2,734
0
1,766
6,854
0
53,433
W
Danzaburou
OnlyCapes
Danzaburou
9,173
2,442
0
6,244
12,962
4,724
2,853
57
12,905
0
75,771
W
Vulcan
OnlyCrossy
Vulcan
17,938
6,306
0
1,462
10,654
4,766
0
3,045
7,429
70,653
0
W
Nemesis
OnlyGoo
Nemesis
7,703
3,415
0
7,571
12,761
5,545
233
1,927
10,632
0
70,789
W
Ymir
7,431
1,530
0
1,982
11,306
12,073
543
808
10,410
44,701
0
L
Scylla
Shamsedin_
Scylla
9,119
624
0
2,158
12,912
4,011
90
9,081
3,353
47,814
0
L
Bellona
cesc4bjk
Bellona
9,239
4,181
0
6,693
16,259
11,824
154
8,793
6,752
0
57,085
L
Fenrir
ridvan7
Fenrir
6,149
1,945
0
1,399
13,587
7,542
617
5,631
7,765
3,749
34,971
W
Aphrodite
smonroygimenez
Aphrodite
7,529
881
6,370
8,032
9,456
6,659
322
2,733
6,505
36,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,061
Gold Earned
49,168
450
Minions Killed
498
0
Camps Cleared
0
1,576,903
Distance Traveled
1,700,321
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,053
447
53
3
0
380,859
5
L
Xbalanque
8,238
458
106
6
0
292,390
2
W
Danzaburou
10,420
579
121
7
0
302,432
6
W
Vulcan
10,416
579
128
7
0
357,958
4
W
Nemesis
10,352
575
122
7
0
378,317
4
W
Ymir
8,696
483
62
3
0
323,984
3
L
Scylla
7,751
431
97
5
0
291,510
2
L
Bellona
8,732
485
130
7
0
282,866
2
L
Fenrir
8,287
460
64
4
0
329,278
4
W
Aphrodite
9,284
516
65
4
0
337,630
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role