Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
BrawlthaBear
Hades
Level 133
God Stats
39W - 26L
1,949 SR
Queue Stats
342W - 342L
1,562 Elo+
Party 3
Izanami
Izanami
Brotato18
Izanami
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 129L
1,524 Elo+
Party 1
Artio
Artio
DondeEsSenpai
Artio
Level 158
God Stats
2W - 5L
1,500 SR
Queue Stats
310W - 276L
1,619 Elo+
Party 1
Thanatos
Thanatos
LilTacoSenpai
Thanatos
Level 18
God Stats
50W - 33L
1,733 SR
Queue Stats
128W - 94L
1,610 Elo+
Party 1
Team Averages
Level 99
1,636 SR
1,563 Elo+

VS

Team Averages
Level 70
1,464 SR
1,608 Elo+
Chang'e
Chang'e
 
Chang'e
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Draggonking
Nu Wa
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,694 Elo+
Solo
Apollo
Apollo
Kaos0
Apollo
Level 34
God Stats
20W - 18L
1,174 SR
Queue Stats
552W - 465L
1,707 Elo+
Solo
Geb
Geb
Nigitron_God
Geb
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,573 Elo+
Party 2
Bellona
Bellona
nix-natus-est
Bellona
Level 88
God Stats
2W - 3L
1,647 SR
Queue Stats
37W - 40L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
1 / 4 / 1
5,161
516
2,990
6,963
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
3 / 1 / 2
6,337
634
4,442
6,639
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Brotato18
Izanami
12
1 / 0 / 3
6,361
636
3,421
6,598
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
7 / 1 / 3
6,303
630
4,843
8,033
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
LilTacoSenpai
Thanatos
10
2 / 0 / 1
5,690
569
3,135
7,590
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 4 / 1
5,034
503
2,079
5,946
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 3
5,508
551
4,853
5,308
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
Kaos0
Apollo
9
2 / 2 / 1
6,183
618
1,354
7,097
1,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 2 / 1
4,584
458
2,295
4,697
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
10
1 / 2 / 2
5,900
590
6,015
7,177
6,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
6
6
Deaths
14
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
4
1
0.38
L
Chang'e
 
Chang'e
1
4
1
0.38
W
3
1
2
4
W
Izanami
Brotato18
Izanami
1
0
3
2.5
W
7
1
3
8.5
L
2
4
3
0.88
L
Apollo
Kaos0
Apollo
2
2
1
1.25
W
Thanatos
LilTacoSenpai
Thanatos
2
0
1
2.5
L
0
2
1
0.25
L
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,831
Damage
16,596
35,823
Taken
30,225
17,460
Mitigated
12,545
22,171
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,990
829
0
947
6,963
5,657
400
2,351
4,446
1,454
21,993
L
Chang'e
 
Chang'e
2,079
565
484
2,132
5,946
1,184
0
1,095
4,851
19,443
0
W
4,442
381
293
3,921
6,639
3,123
0
2,184
4,201
31,133
0
W
Izanami
Brotato18
Izanami
3,421
2,227
0
3,921
6,598
2,038
0
2,257
4,235
0
49,960
W
4,843
1,052
240
4,532
8,033
4,350
0
3,177
4,675
14,068
0
L
4,853
554
0
790
5,308
1,232
0
2,784
2,524
21,702
0
L
Apollo
Kaos0
Apollo
1,354
737
0
2,573
7,097
1,772
0
507
6,590
0
23,332
W
Thanatos
LilTacoSenpai
Thanatos
3,135
528
0
8,317
7,590
2,292
0
1,097
6,379
0
28,152
L
2,295
585
0
1,031
4,697
2,165
0
1,914
2,783
10,353
0
L
Bellona
6,015
1,095
0
844
7,177
6,192
0
3,110
4,067
9,600
20,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,852
Gold Earned
27,209
270
Minions Killed
191
0
Camps Cleared
0
991,470
Distance Traveled
924,744
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,161
516
38
4
0
190,132
0
L
Chang'e
5,034
503
43
4
0
179,902
0
W
Hades
6,337
634
73
7
0
196,781
0
W
Izanami
6,361
636
85
9
0
177,698
1
W
Artio
6,303
630
18
2
0
211,444
5
L
Nu Wa
5,508
551
28
3
0
189,980
3
L
Apollo
6,183
618
50
5
0
182,642
0
W
Thanatos
5,690
569
56
6
0
215,415
1
L
Geb
4,584
458
5
1
0
192,166
1
L
Bellona
5,900
590
65
7
0
180,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role