Player Matchup

Chronos
Chronos
Chora NeNe5831
Chronos
Level 42
God Stats
2W - 3L
1,500 SR
Queue Stats
21W - 30L
1,692 Elo+
Solo
Nemesis
Nemesis
DasBootyMagic
Nemesis
Level 122
God Stats
9W - 10L
1,690 SR
Queue Stats
141W - 151L
1,478 Elo+
Party 2
Medusa
Medusa
MochaBanjo19
Medusa
Level 28
God Stats
0W - 2L
1,300 SR
Queue Stats
10W - 15L
1,080 Elo+
Party 2
Ravana
Ravana
SmiteHatesMe455
Ravana
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
yxngplague
Cerberus
Level 69
God Stats
6W - 11L
1,687 SR
Queue Stats
324W - 283L
1,625 Elo+
Party 2
Team Averages
Level 75
1,535 SR
1,475 Elo+

VS

Team Averages
Level 99
1,465 SR
1,617 Elo+
Sylvanus
Sylvanus
LimitedAuto4819
Sylvanus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 38L
1,523 Elo+
Party 1
Hachiman
Hachiman
LookedZeus64
Hachiman
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 22L
1,844 Elo+
Party 1
Kukulkan
Kukulkan
MAT DOG 223358
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
TeAmoMamoiByDavs
King Arthur
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
xLUZTEIR
Ne Zha
Level 156
God Stats
12W - 7L
1,324 SR
Queue Stats
101W - 91L
1,719 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,837
522
6,789
8,493
2,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
11
1 / 6 / 1
6,927
462
5,854
10,235
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
10
0 / 7 / 1
5,597
373
4,819
7,919
3,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 1 / 0
7,226
482
3,564
7,946
4,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
yxngplague
Cerberus
10
2 / 4 / 0
6,273
418
4,205
14,201
10,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
1 / 3 / 7
6,756
450
6,016
9,096
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
LookedZeus64
Hachiman
15
12 / 0 / 3
8,894
593
10,632
9,042
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
10
1 / 2 / 2
6,514
434
2,534
4,447
1,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
TeAmoMamoiByDavs
King Arthur
15
5 / 0 / 1
8,931
595
9,518
10,608
6,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ne Zha
xLUZTEIR
Ne Zha
14
1 / 1 / 6
8,144
543
5,193
10,524
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
20
21
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
Nemesis
1
6
1
0.25
W
Sylvanus
1
3
7
1.5
W
Hachiman
LookedZeus64
Hachiman
12
0
3
13.5
W
Kukulkan
1
2
2
1
L
Medusa
0
7
1
0.07
L
0
1
0
0
W
King Arthur
TeAmoMamoiByDavs
King Arthur
5
0
1
5.5
W
Ne Zha
xLUZTEIR
Ne Zha
1
1
6
4
L
Cerberus
yxngplague
Cerberus
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,231
Damage
33,893
48,794
Taken
43,717
28,216
Mitigated
22,140
9,721
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,789
2,463
0
3,115
8,493
2,921
314
928
7,563
44,953
0
L
Nemesis
5,854
2,205
0
804
10,235
5,860
0
2,294
7,857
6,757
37,337
W
Sylvanus
6,016
2,241
615
1,959
9,096
5,617
210
3,302
5,640
30,626
0
W
Hachiman
LookedZeus64
Hachiman
10,632
6,323
0
3,695
9,042
4,542
1,532
3,683
5,139
4,352
40,685
W
Kukulkan
2,534
185
0
1,006
4,447
1,570
317
1,623
2,824
20,191
0
L
Medusa
4,819
2,306
0
0
7,919
3,913
260
2,421
5,461
1,832
21,414
L
3,564
362
0
3,050
7,946
4,787
0
0
7,946
0
45,329
W
King Arthur
TeAmoMamoiByDavs
King Arthur
9,518
846
0
3,399
10,608
6,676
0
377
10,207
0
61,760
W
Ne Zha
xLUZTEIR
Ne Zha
5,193
977
0
5,829
10,524
3,735
0
2,374
8,125
0
59,250
L
Cerberus
yxngplague
Cerberus
4,205
561
0
2,752
14,201
10,735
0
3,459
10,500
24,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
39,239
372
Minions Killed
394
0
Camps Cleared
0
1,325,337
Distance Traveled
1,282,597
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,837
522
96
6
0
247,701
3
L
Nemesis
6,927
462
69
5
0
289,011
0
W
Sylvanus
6,756
450
52
3
0
206,369
0
W
Hachiman
8,894
593
77
5
0
250,210
2
W
Kukulkan
6,514
434
44
3
0
220,799
1
L
Medusa
5,597
373
37
2
0
243,241
0
L
Ravana
7,226
482
110
7
0
279,557
2
W
King Arthur
8,931
595
117
8
0
306,176
0
W
Ne Zha
8,144
543
104
7
0
299,043
2
L
Cerberus
6,273
418
60
4
0
265,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role