Player Matchup

Olorun
Olorun
Bloody_demoness
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,271 Elo+
Party 4
Thor
Thor
Ehpiphany
Thor
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
Lil Beasty1363
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Odin
Odin
The_Undying_Lich
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 34L
1,194 Elo+
Party 4
Heimdallr
Heimdallr
Tr1xda
Heimdallr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 80L
1,504 Elo+
Party 3
Team Averages
Level 18
1,500 SR
1,395 Elo+

VS

Team Averages
Level 15
1,506 SR
1,459 Elo+
Cthulhu
Cthulhu
EyelessJack2323
Cthulhu
Level 6
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 4L
1,293 Elo+
Party 1
Anubis
Anubis
JtXadiel7u7
Anubis
Level 11
God Stats
2W - 1L
1,377 SR
Queue Stats
6W - 3L
1,356 Elo+
Party 2
Jormungandr
Jormungandr
Laughing_Jack091
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,686 Elo+
Party 1
Guan Yu
Guan Yu
Mortal_hiro7u7
Guan Yu
Level 26
God Stats
3W - 0L
1,306 SR
Queue Stats
11W - 7L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
mfrancisca
Kukulkan
Level 17
God Stats
4W - 3L
1,633 SR
Queue Stats
164W - 154L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 12 / 2
10,606
964
13,554
22,537
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
14
1 / 0 / 0
9,056
823
1,247
1,507
387
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
3 / 12 / 1
10,873
988
18,056
32,669
9,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
1 / 12 / 3
10,491
954
13,058
27,297
27,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Tr1xda
Heimdallr
14
0 / 2 / 2
8,987
817
2,079
2,919
842
Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 20
12,533
1,139
17,763
12,926
15,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
17
8 / 1 / 13
11,598
1,054
10,866
7,792
4,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
Laughing_Jack091
Jormungandr
19
4 / 2 / 25
11,748
1,068
18,126
14,068
16,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 2 / 18
11,651
1,059
12,707
11,506
13,245
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
mfrancisca
Kukulkan
18
12 / 2 / 14
12,687
1,153
22,776
7,746
3,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
128
8
Kills
38
38
Deaths
9
8
Assists
90
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
L
Thor
1
0
0
1
W
9
2
20
9.5
W
Anubis
8
1
13
14.5
W
Jormungandr
Laughing_Jack091
Jormungandr
4
2
25
8.25
L
3
12
1
0.29
W
5
2
18
7
L
1
12
3
0.21
L
Heimdallr
Tr1xda
Heimdallr
0
2
2
0.5
W
Kukulkan
mfrancisca
Kukulkan
12
2
14
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,994
Damage
82,238
86,929
Taken
54,038
46,482
Mitigated
53,436
7,079
Healing
7,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,554
7,184
120
4,800
22,537
7,844
0
15,764
6,427
22,117
0
L
Thor
1,247
275
0
85
1,507
387
0
1,369
113
0
2,260
W
17,763
2,844
1,669
865
12,926
15,086
0
6,992
5,671
30,952
0
W
Anubis
10,866
1,137
0
1,348
7,792
4,540
0
5,097
2,670
21,542
0
W
Jormungandr
Laughing_Jack091
Jormungandr
18,126
5,491
0
618
14,068
16,840
0
8,454
5,361
35,357
0
L
18,056
1,537
49
0
32,669
9,864
0
27,023
5,031
35,049
0
W
12,707
2,620
726
1,049
11,506
13,245
0
6,183
5,132
0
27,663
L
13,058
4,793
0
2,010
27,297
27,545
0
21,531
4,969
0
22,748
L
Heimdallr
Tr1xda
Heimdallr
2,079
681
0
15
2,919
842
0
1,986
858
0
4,269
W
Kukulkan
mfrancisca
Kukulkan
22,776
7,039
666
510
7,746
3,725
0
4,884
2,837
38,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
60,217
92
Minions Killed
195
1
Camps Cleared
3
584,224
Distance Traveled
1,013,132
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,606
964
25
2
0
138,380
0
L
Thor
9,056
823
7
1
0
52,534
0
W
Cthulhu
12,533
1,139
39
4
0
247,182
1
W
Anubis
11,598
1,054
37
3
1
173,616
0
W
Jormungandr
11,748
1,068
49
4
1
200,988
3
L
Cthulhu
10,873
988
40
4
1
174,181
0
W
Guan Yu
11,651
1,059
33
3
1
222,983
0
L
Odin
10,491
954
17
2
0
152,390
0
L
Heimdallr
8,987
817
3
0
0
66,739
0
W
Kukulkan
12,687
1,153
37
3
0
168,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role