Player Matchup

Horus
Horus
BIG_RICK_ENERGYY
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,409 Elo+
Party 1
Hou Yi
Hou Yi
BatTastic1939
Hou Yi
Level 15
God Stats
3W - 4L
1,788 SR
Queue Stats
384W - 424L
1,641 Elo+
Solo
Cthulhu
Cthulhu
Frogg_ing
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 21L
1,470 Elo+
Party 1
Nemesis
Nemesis
SakuraSamuraii
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Serser187
Medusa
Level 17
God Stats
216W - 267L
1,753 SR
Queue Stats
238W - 309L
1,738 Elo+
Solo
Team Averages
Level 9
1,608 SR
1,552 Elo+

VS

Team Averages
Level 14
1,553 SR
1,459 Elo+
Cabrakan
Cabrakan
BLACKCATSUPREME
Cabrakan
Level 15
God Stats
19W - 12L
1,728 SR
Queue Stats
124W - 126L
1,472 Elo+
Solo
Kukulkan
Kukulkan
ItzMeAnthony866
Kukulkan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 45L
1,676 Elo+
Party 2
Nemesis
Nemesis
Jrodddr
Nemesis
Level 12
God Stats
3W - 2L
1,731 SR
Queue Stats
50W - 46L
1,352 Elo+
Solo
Hel
Hel
Mr Queezal
Hel
Level 15
God Stats
34W - 18L
1,524 SR
Queue Stats
450W - 469L
1,421 Elo+
Party 2
Serqet
Serqet
øØCryptØø
Serqet
Level 20
God Stats
4W - 1L
1,283 SR
Queue Stats
81W - 86L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 6
9,780
978
4,776
24,507
21,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 5
9,972
997
9,672
16,846
6,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Frogg_ing
Cthulhu
16
0 / 11 / 7
9,438
944
12,948
26,306
17,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 14 / 4
9,195
920
4,641
20,131
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Medusa
Serser187
Medusa
16
6 / 9 / 1
10,751
1,075
15,374
17,595
6,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
6 / 1 / 31
11,443
1,144
19,499
15,383
15,148
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
20
25 / 1 / 21
15,073
1,507
43,240
5,747
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Jrodddr
Nemesis
19
13 / 0 / 28
12,488
1,249
18,947
14,447
8,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

19
5 / 0 / 30
10,890
1,089
10,093
6,825
3,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 19
9,972
997
5,979
12,156
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
181
8
Kills
52
52
Deaths
8
23
Assists
129
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
W
Cabrakan
6
1
31
21.5
L
2
7
5
0.64
L
Cthulhu
Frogg_ing
Cthulhu
0
11
7
0.32
W
Kukulkan
25
1
21
35.5
W
Nemesis
Jrodddr
Nemesis
13
0
28
27
W
5
0
30
20
L
0
14
4
0.14
L
Medusa
Serser187
Medusa
6
9
1
0.72
W
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,411
Damage
97,758
105,385
Taken
54,558
60,140
Mitigated
35,264
8,668
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,776
2,330
1,740
3,333
24,507
21,156
0
16,034
7,371
0
14,564
W
Cabrakan
19,499
1,313
0
453
15,383
15,148
0
2,470
12,721
35,897
0
L
9,672
4,750
0
956
16,846
6,454
0
11,352
4,953
0
26,777
L
Cthulhu
Frogg_ing
Cthulhu
12,948
648
127
563
26,306
17,969
0
19,923
5,569
40,739
0
W
Kukulkan
43,240
3,353
0
977
5,747
2,859
0
2,338
3,309
74,965
0
W
Nemesis
Jrodddr
Nemesis
18,947
11,138
0
3,192
14,447
8,178
0
3,195
11,030
0
27,909
W
10,093
1,822
3,237
2,142
6,825
3,165
0
2,194
4,581
14,121
0
L
4,641
1,298
0
1,949
20,131
8,249
0
12,282
7,535
0
8,923
L
Medusa
Serser187
Medusa
15,374
7,281
0
0
17,595
6,312
0
12,021
5,370
0
33,978
W
5,979
550
0
198
12,156
5,914
0
2,013
9,969
0
8,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,136
Gold Earned
59,866
162
Minions Killed
176
3
Camps Cleared
3
863,017
Distance Traveled
959,059
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,780
978
24
2
1
184,212
0
W
Cabrakan
11,443
1,144
32
3
0
168,738
0
L
Hou Yi
9,972
997
29
3
0
173,453
0
L
Cthulhu
9,438
944
69
7
0
203,400
3
W
Kukulkan
15,073
1,507
108
11
0
189,531
0
W
Nemesis
12,488
1,249
15
2
0
233,472
0
W
Hel
10,890
1,089
11
1
2
195,583
0
L
Nemesis
9,195
920
4
0
1
143,909
2
L
Medusa
10,751
1,075
36
4
1
158,043
1
W
Serqet
9,972
997
10
1
1
171,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role