Player Matchup

Set
Set
Chinfly
Set
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Thanaross
Bellona
Level 26
God Stats
10W - 11L
1,602 SR
Queue Stats
222W - 258L
1,455 Elo+
Party 1
Merlin
Merlin
vaffalmas
Merlin
Level 46
God Stats
12W - 6L
1,691 SR
Queue Stats
277W - 277L
1,481 Elo+
Party 1
Team Averages
Level 34
1,598 SR
1,479 Elo+

VS

Team Averages
Level 32
1,636 SR
1,273 Elo+
The Morrigan
The Morrigan
Dabbster89
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 13L
1,078 Elo+
Solo
Arachne
Arachne
KingDogeyBoi
Arachne
Level 59
God Stats
12W - 7L
1,627 SR
Queue Stats
41W - 37L
1,525 Elo+
Party 2
Bacchus
Bacchus
princesspunch23
Bacchus
Level 25
God Stats
0W - 1L
1,782 SR
Queue Stats
24W - 47L
1,216 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
6 / 3 / 8
14,101
671
17,329
14,830
10,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Thanaross
Bellona
17
7 / 1 / 10
13,757
655
15,828
15,449
16,491
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
vaffalmas
Merlin
18
5 / 0 / 11
13,778
656
17,851
6,513
2,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dabbster89
The Morrigan
13
0 / 10 / 3
10,986
523
6,108
13,087
4,883
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
KingDogeyBoi
Arachne
16
2 / 6 / 1
12,553
598
11,361
26,002
11,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 2 / 2
12,404
591
6,203
21,607
25,920
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
4
4
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Set
6
3
8
3.33
L
The Morrigan
Dabbster89
The Morrigan
0
10
3
0.15
L
Arachne
KingDogeyBoi
Arachne
2
6
1
0.42
W
Bellona
Thanaross
Bellona
7
1
10
12
L
2
2
2
1.5
W
Merlin
vaffalmas
Merlin
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,008
Damage
23,672
36,792
Taken
60,696
29,612
Mitigated
41,984
6,691
Healing
14,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
17,329
7,212
0
1,951
14,830
10,414
599
4,512
10,318
4,907
92,450
L
The Morrigan
Dabbster89
The Morrigan
6,108
1,274
0
892
13,087
4,883
0
4,225
8,512
35,965
0
L
Arachne
KingDogeyBoi
Arachne
11,361
8,025
0
9,281
26,002
11,181
0
8,338
17,664
0
71,494
W
Bellona
Thanaross
Bellona
15,828
2,652
0
1,232
15,449
16,491
359
6,097
9,352
11,637
37,356
L
6,203
640
219
4,453
21,607
25,920
0
9,406
12,201
19,245
0
W
Merlin
vaffalmas
Merlin
17,851
1,314
288
3,220
6,513
2,707
1,077
2,397
4,116
106,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,636
Gold Earned
35,943
308
Minions Killed
169
0
Camps Cleared
0
1,183,548
Distance Traveled
1,039,017
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,101
671
107
5
0
412,168
3
L
The Morrigan
10,986
523
43
2
0
255,308
1
L
Arachne
12,553
598
111
5
0
368,456
6
W
Bellona
13,757
655
51
2
0
397,418
2
L
Bacchus
12,404
591
15
1
0
415,253
2
W
Merlin
13,778
656
150
7
0
373,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role