Player Matchup

Hera
Hera
Clateos
Hera
Level 109
God Stats
25W - 11L
1,529 SR
Queue Stats
96W - 73L
1,531 Elo+
Party 1
Set
Set
Kamchi-sa
Set
Level 109
God Stats
5W - 2L
1,989 SR
Queue Stats
9W - 8L
1,613 Elo+
Party 1
Loki
Loki
MainKaliT5
Loki
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 19L
1,749 Elo+
Party 1
Neith
Neith
MlleQuerido
Neith
Level 6
God Stats
4W - 0L
1,688 SR
Queue Stats
18W - 3L
1,804 Elo+
Party 1
The Morrigan
The Morrigan
cheval_intuitif
The Morrigan
Level 21
God Stats
7W - 2L
1,785 SR
Queue Stats
95W - 79L
1,804 Elo+
Party 1
Team Averages
Level 51
1,698 SR
1,700 Elo+

VS

Team Averages
Level 20
1,667 SR
1,558 Elo+
Zhong Kui
Zhong Kui
Amarak-94
Zhong Kui
Level 28
God Stats
4W - 3L
1,783 SR
Queue Stats
144W - 143L
1,617 Elo+
Solo
Ne Zha
Ne Zha
DanDan991999
Ne Zha
Level 18
God Stats
2W - 1L
1,697 SR
Queue Stats
11W - 11L
1,549 Elo+
Solo
Thanatos
Thanatos
George Da Boss1
Thanatos
Level 22
God Stats
4W - 3L
1,509 SR
Queue Stats
5W - 3L
1,475 Elo+
Solo
Nemesis
Nemesis
mayormono
Nemesis
Level 27
God Stats
4W - 7L
1,844 SR
Queue Stats
67W - 59L
1,647 Elo+
Solo
The Morrigan
The Morrigan
sarmsabuser
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Clateos
Hera
19
6 / 3 / 7
11,782
536
17,520
9,517
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
12 / 4 / 5
12,396
563
11,922
15,452
9,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 0 / 8
12,691
577
13,350
15,287
10,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 4 / 3
8,847
402
2,492
7,191
2,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Morrigan
cheval_intuitif
The Morrigan
19
10 / 3 / 9
12,373
562
16,479
13,940
5,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Amarak-94
Zhong Kui
17
6 / 7 / 2
11,024
501
13,552
19,843
19,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
15
0 / 6 / 1
8,819
401
4,799
19,346
7,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
13
3 / 9 / 0
8,418
383
3,166
15,057
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
mayormono
Nemesis
19
5 / 2 / 1
11,652
530
11,776
16,926
8,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
sarmsabuser
The Morrigan
15
0 / 11 / 5
9,670
440
10,832
14,217
4,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
35
Kills
14
14
Deaths
35
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Amarak-94
Zhong Kui
6
7
2
1
W
Hera
Clateos
Hera
6
3
7
3.17
L
Ne Zha
0
6
1
0.08
L
Thanatos
3
9
0
0.33
W
12
4
5
3.63
W
7
0
8
11
W
0
4
3
0.38
W
The Morrigan
cheval_intuitif
The Morrigan
10
3
9
4.83
L
Nemesis
mayormono
Nemesis
5
2
1
2.75
L
The Morrigan
sarmsabuser
The Morrigan
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,763
Damage
44,125
61,387
Taken
85,389
32,302
Mitigated
45,923
10,400
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Amarak-94
Zhong Kui
13,552
951
0
6,012
19,843
19,841
68
6,593
13,161
68,331
0
W
Hera
Clateos
Hera
17,520
4,073
0
1,454
9,517
3,533
1,548
2,287
7,180
95,043
0
L
Ne Zha
4,799
1,137
0
6,820
19,346
7,157
0
8,055
10,918
0
63,090
L
Thanatos
3,166
95
0
4,735
15,057
5,434
0
7,777
6,928
0
27,620
W
11,922
3,931
0
1,797
15,452
9,547
0
6,894
8,466
0
78,104
W
13,350
3,383
0
2,607
15,287
10,902
2,200
5,435
9,587
725
80,602
W
2,492
977
0
82
7,191
2,469
417
1,682
5,459
0
24,083
W
The Morrigan
cheval_intuitif
The Morrigan
16,479
2,260
0
4,460
13,940
5,851
0
6,459
7,350
81,307
7,405
L
Nemesis
mayormono
Nemesis
11,776
6,517
0
4,165
16,926
8,706
401
4,792
11,917
0
76,038
L
The Morrigan
sarmsabuser
The Morrigan
10,832
1,015
0
1,621
14,217
4,785
579
3,156
10,178
56,881
1,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,089
Gold Earned
49,583
630
Minions Killed
520
0
Camps Cleared
0
2,085,057
Distance Traveled
2,020,530
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,024
501
120
5
0
361,327
3
W
Hera
11,782
536
175
8
0
434,507
4
L
Ne Zha
8,819
401
96
4
0
384,755
1
L
Thanatos
8,418
383
43
2
0
411,375
2
W
Set
12,396
563
133
6
0
430,089
8
W
Loki
12,691
577
143
7
0
465,940
6
W
Neith
8,847
402
53
2
0
314,473
0
W
The Morrigan
12,373
562
126
6
0
440,048
2
L
Nemesis
11,652
530
149
7
0
479,728
0
L
The Morrigan
9,670
440
112
5
0
383,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role