Player Matchup

Bacchus
Bacchus
Jim7489
Bacchus
Level 13
God Stats
5W - 1L
1,778 SR
Queue Stats
7W - 2L
1,734 Elo+
Solo
Achilles
Achilles
khratos16rogelio
Achilles
Level 101
God Stats
19W - 7L
1,690 SR
Queue Stats
318W - 330L
1,536 Elo+
Solo
Janus
Janus
sebasmr21
Janus
Level 87
God Stats
5W - 7L
1,500 SR
Queue Stats
76W - 107L
1,353 Elo+
Solo
Team Averages
Level 67
1,656 SR
1,541 Elo+

VS

Team Averages
Level 37
1,500 SR
1,448 Elo+
Chaac
Chaac
 
Chaac
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JayL2hands
Apollo
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,344 Elo+
Solo
Nu Wa
Nu Wa
TTV_GeekieGecko
Nu Wa
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jim7489
Bacchus
11
1 / 3 / 12
7,934
661
4,299
10,150
10,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 2 / 9
8,831
736
5,852
10,357
8,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
sebasmr21
Janus
13
11 / 0 / 3
9,849
821
12,993
6,776
2,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
1 / 2 / 2
6,926
577
3,342
7,131
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Apollo
JayL2hands
Apollo
10
2 / 5 / 3
7,456
621
4,684
9,716
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 8 / 2
7,472
623
9,127
8,731
2,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
5
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
2
1
L
Apollo
JayL2hands
Apollo
2
5
3
0.7
W
Bacchus
Jim7489
Bacchus
1
3
12
2.33
L
2
8
2
0.38
W
3
2
9
3.75
W
Janus
sebasmr21
Janus
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
17,153
27,283
Taken
25,578
21,188
Mitigated
12,352
6,462
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,342
288
0
1,941
7,131
6,094
0
4,353
2,548
0
11,884
L
Apollo
JayL2hands
Apollo
4,684
2,499
0
1,749
9,716
3,390
0
6,896
2,510
0
16,160
W
Bacchus
Jim7489
Bacchus
4,299
173
0
0
10,150
10,328
889
3,249
6,646
16,402
0
L
9,127
1,618
372
880
8,731
2,868
0
5,295
3,216
28,216
0
W
5,852
1,678
0
1,567
10,357
8,590
591
3,301
7,006
0
19,573
W
Janus
sebasmr21
Janus
12,993
832
410
4,485
6,776
2,270
355
2,641
4,060
50,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
21,854
129
Minions Killed
89
0
Camps Cleared
0
606,959
Distance Traveled
510,481
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,926
577
15
1
0
174,737
0
L
Apollo
7,456
621
38
3
0
172,780
0
W
Bacchus
7,934
661
15
1
0
231,603
3
L
Nu Wa
7,472
623
36
3
0
162,964
0
W
Achilles
8,831
736
29
2
0
172,231
3
W
Janus
9,849
821
85
7
0
203,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role