Player Matchup

Nemesis
Nemesis
AR_527
Nemesis
Level 29
God Stats
3W - 2L
1,805 SR
Queue Stats
202W - 196L
1,614 Elo+
Party 1
Xing Tian
Xing Tian
Momentum_SD
Xing Tian
Level 28
God Stats
20W - 12L
1,726 SR
Queue Stats
259W - 261L
1,722 Elo+
Party 1
Baba Yaga
Baba Yaga
St0n3rTom
Baba Yaga
Level 13
God Stats
2W - 3L
1,372 SR
Queue Stats
50W - 45L
1,437 Elo+
Solo
Izanami
Izanami
the joker222222
Izanami
Level 18
God Stats
4W - 5L
1,776 SR
Queue Stats
17W - 32L
1,621 Elo+
Solo
Janus
Janus
trAsh_wAter_
Janus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 35L
1,772 Elo+
Solo
Team Averages
Level 19
1,636 SR
1,633 Elo+

VS

Team Averages
Level 25
1,685 SR
1,683 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Falconi117
Kukulkan
Level 25
God Stats
3W - 2L
1,781 SR
Queue Stats
59W - 78L
1,992 Elo+
Solo
Neith
Neith
HiHowAreYa34561
Neith
Level 28
God Stats
2W - 0L
1,732 SR
Queue Stats
50W - 60L
1,554 Elo+
Solo
Mercury
Mercury
TITAN PELIGROSO
Mercury
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 51L
1,673 Elo+
Solo
Medusa
Medusa
tu_g_f_a_666
Medusa
Level 18
God Stats
2W - 0L
1,913 SR
Queue Stats
20W - 12L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AR_527
Nemesis
6
0 / 0 / 0
3,165
633
139
1,720
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
Momentum_SD
Xing Tian
6
2 / 1 / 0
3,634
727
1,221
2,274
1,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
St0n3rTom
Baba Yaga
1
0 / 0 / 0
1,005
201
0
0
0
5
0 / 1 / 0
2,999
600
749
2,078
229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

2
0 / 2 / 0
2,700
540
112
1,902
235
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
6
1 / 0 / 0
3,795
759
340
955
595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Falconi117
Kukulkan
6
0 / 0 / 0
3,547
709
617
562
121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

6
3 / 2 / 0
3,956
791
1,869
2,063
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 2
3,567
713
268
1,813
406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
6
0 / 0 / 1
3,640
728
1,255
2,181
462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
4
4
Deaths
2
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
0
0
1
L
Nemesis
AR_527
Nemesis
0
0
0
0
W
Kukulkan
Falconi117
Kukulkan
0
0
0
0
W
3
2
0
1.5
L
Xing Tian
Momentum_SD
Xing Tian
2
1
0
2
L
Baba Yaga
St0n3rTom
Baba Yaga
0
0
0
0
W
0
0
2
1
L
0
1
0
0
L
0
2
0
0
W
Medusa
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,221
Damage
4,349
7,974
Taken
7,574
2,966
Mitigated
2,664
1,074
Healing
2,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
340
40
0
250
955
595
355
0
955
1,745
9,004
L
Nemesis
AR_527
Nemesis
139
0
0
858
1,720
1,005
0
617
1,103
753
6,892
W
Kukulkan
Falconi117
Kukulkan
617
171
0
148
562
121
0
0
562
11,711
0
W
1,869
971
0
174
2,063
1,080
854
805
1,192
1,460
10,287
L
Xing Tian
Momentum_SD
Xing Tian
1,221
70
0
178
2,274
1,497
0
60
2,214
9,523
0
L
Baba Yaga
St0n3rTom
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0
W
268
164
0
887
1,813
406
0
412
1,351
0
7,458
L
749
589
0
38
2,078
229
0
0
2,078
0
7,619
L
112
0
0
0
1,902
235
0
51
1,851
4,183
0
W
Medusa
1,255
391
0
1,391
2,181
462
437
0
2,181
0
15,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,503
Gold Earned
18,505
62
Minions Killed
109
0
Camps Cleared
0
369,795
Distance Traveled
451,470
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
3,795
759
32
6
0
94,221
0
L
Nemesis
3,165
633
18
4
0
112,713
0
W
Kukulkan
3,547
709
18
4
0
77,412
1
W
Neith
3,956
791
23
5
0
71,215
1
L
Xing Tian
3,634
727
21
4
0
99,025
0
L
Baba Yaga
1,005
201
0
0
0
0
0
W
Mercury
3,567
713
22
4
0
119,225
1
L
Izanami
2,999
600
14
3
0
68,736
0
L
Janus
2,700
540
9
2
0
89,321
0
W
Medusa
3,640
728
14
3
0
89,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role