Player Matchup

Hera
Hera
 
Hera
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
finest_nut
Amaterasu
Level 18
God Stats
1W - 1L
1,663 SR
Queue Stats
4W - 5L
1,520 Elo+
Party 1
Ne Zha
Ne Zha
kidKAOSSnbk
Ne Zha
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,311 Elo+
Party 1
Team Averages
Level 66
1,554 SR
1,444 Elo+

VS

Team Averages
Level 27
1,436 SR
1,297 Elo+
Bellona
Bellona
Rubberducky994
Bellona
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 60L
1,179 Elo+
Party 2
Neith
Neith
Savage_Major_22
Neith
Level 49
God Stats
12W - 12L
1,311 SR
Queue Stats
166W - 171L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
ajj036299
Baron Samedi
Level 27
God Stats
23W - 30L
1,497 SR
Queue Stats
476W - 572L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
10 / 2 / 13
10,262
855
14,902
7,257
2,650
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
finest_nut
Amaterasu
14
6 / 1 / 18
9,768
814
8,209
12,405
10,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
12
9 / 5 / 12
9,855
821
9,425
9,041
3,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 11 / 5
8,489
707
4,507
15,166
9,147
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 6 / 2
9,902
825
7,198
10,868
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ajj036299
Baron Samedi
12
3 / 8 / 3
8,592
716
8,464
14,738
5,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
25
Kills
8
8
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
10
2
13
8.25
L
1
11
5
0.32
L
4
6
2
0.83
L
Baron Samedi
ajj036299
Baron Samedi
3
8
3
0.56
W
Amaterasu
finest_nut
Amaterasu
6
1
18
15
W
Ne Zha
9
5
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
20,169
28,703
Taken
40,772
16,605
Mitigated
18,778
7,261
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,902
3,620
294
806
7,257
2,650
1,316
2,298
4,959
35,251
0
L
4,507
2,070
0
46
15,166
9,147
0
6,041
8,947
0
15,863
L
7,198
4,032
0
2,845
10,868
3,632
134
5,004
5,814
0
28,653
L
Baron Samedi
ajj036299
Baron Samedi
8,464
1,392
685
2,210
14,738
5,999
110
3,885
10,569
26,059
0
W
Amaterasu
finest_nut
Amaterasu
8,209
4,633
0
5,420
12,405
10,525
489
3,804
8,601
0
27,276
W
Ne Zha
9,425
2,809
0
741
9,041
3,430
1,937
2,382
6,659
0
25,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
26,983
107
Minions Killed
97
0
Camps Cleared
0
632,686
Distance Traveled
543,992
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,262
855
46
4
0
201,039
0
L
Bellona
8,489
707
19
2
0
183,332
1
L
Neith
9,902
825
46
4
0
181,630
0
L
Baron Samedi
8,592
716
32
3
0
179,030
0
W
Amaterasu
9,768
814
28
2
0
229,106
3
W
Ne Zha
9,855
821
33
3
0
202,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role