Player Matchup

Cu Chulainn
Cu Chulainn
AnghelSefu
Cu Chulainn
Level 17
God Stats
0W - 1L
1,829 SR
Queue Stats
7W - 7L
1,567 Elo+
Party 1
Bakasura
Bakasura
BickDigHugeCrit
Bakasura
Level 16
God Stats
1W - 4L
1,306 SR
Queue Stats
7W - 7L
1,567 Elo+
Party 1
Fenrir
Fenrir
ReptilaMK10
Fenrir
Level 66
God Stats
0W - 3L
1,198 SR
Queue Stats
7W - 7L
1,567 Elo+
Party 1
Artemis
Artemis
Yuloni
Artemis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
t3nm0plyr
Ymir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,567 Elo+
Party 1
Team Averages
Level 27
1,467 SR
1,554 Elo+

VS

Team Averages
Level 19
1,553 SR
1,670 Elo+
Medusa
Medusa
KaczosamPL
Medusa
Level 28
God Stats
3W - 0L
1,658 SR
Queue Stats
14W - 12L
1,856 Elo+
Party 2
Thor
Thor
LetsPewPew
Thor
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,751 Elo+
Solo
Ymir
Ymir
amantedelosgatos
Ymir
Level 28
God Stats
2W - 1L
1,518 SR
Queue Stats
17W - 18L
1,457 Elo+
Solo
Osiris
Osiris
bihsot5
Osiris
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
xkuchi
Sol
Level 11
God Stats
4W - 3L
1,589 SR
Queue Stats
10W - 8L
1,785 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AnghelSefu
Cu Chulainn
10
0 / 4 / 0
5,703
475
1,740
6,407
3,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
11
3 / 4 / 1
6,453
538
4,349
7,912
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
5 / 8 / 3
6,016
501
6,693
8,676
2,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
Yuloni
Artemis
11
2 / 3 / 1
6,200
517
6,247
8,816
2,850
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ymir
8
1 / 4 / 6
5,535
461
3,444
8,798
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KaczosamPL
Medusa
11
3 / 5 / 5
6,573
548
6,289
8,700
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
9 / 0 / 1
8,143
679
6,587
6,398
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 10
6,517
543
2,875
9,380
5,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
bihsot5
Osiris
15
9 / 0 / 1
8,295
691
10,999
5,937
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
xkuchi
Sol
11
1 / 3 / 2
6,771
564
4,720
8,295
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
23
23
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AnghelSefu
Cu Chulainn
0
4
0
0
L
Bakasura
3
4
1
0.88
W
Medusa
KaczosamPL
Medusa
3
5
5
1.1
W
9
0
1
9.5
L
Fenrir
5
8
3
0.81
L
Artemis
Yuloni
Artemis
2
3
1
0.83
W
1
3
10
2
W
Osiris
bihsot5
Osiris
9
0
1
9.5
L
Ymir
1
4
6
1
W
Sol
xkuchi
Sol
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
31,470
40,609
Taken
38,710
17,480
Mitigated
18,293
5,636
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AnghelSefu
Cu Chulainn
1,740
639
0
304
6,407
3,632
124
639
5,768
0
22,851
L
Bakasura
4,349
3,241
0
1,503
7,912
4,376
0
1,581
6,331
5,507
22,805
W
Medusa
KaczosamPL
Medusa
6,289
2,760
0
2,452
8,700
2,414
843
894
7,806
0
34,844
W
6,587
1,400
0
2,902
6,398
2,143
0
413
5,985
0
49,207
L
Fenrir
6,693
1,926
0
232
8,676
2,688
0
1,131
7,545
0
15,738
L
Artemis
Yuloni
Artemis
6,247
3,437
0
3,149
8,816
2,850
0
3,529
5,287
0
30,523
W
2,875
367
0
2,091
9,380
5,197
199
2,153
7,202
17,585
0
W
Osiris
bihsot5
Osiris
10,999
4,668
0
1,230
5,937
6,302
0
289
5,200
6,786
46,330
L
Ymir
3,444
836
0
448
8,798
3,934
0
1,530
7,268
11,463
0
W
Sol
xkuchi
Sol
4,720
1,741
0
4,184
8,295
2,237
2,544
117
8,013
40,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,907
Gold Earned
36,299
227
Minions Killed
365
0
Camps Cleared
0
1,090,912
Distance Traveled
1,190,450
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,703
475
67
6
0
229,094
0
L
Bakasura
6,453
538
72
6
0
200,188
0
W
Medusa
6,573
548
57
5
0
209,328
3
W
Thor
8,143
679
90
8
0
253,597
4
L
Fenrir
6,016
501
17
1
0
232,430
0
L
Artemis
6,200
517
54
5
0
215,937
3
W
Ymir
6,517
543
40
3
0
228,810
4
W
Osiris
8,295
691
90
8
0
282,514
3
L
Ymir
5,535
461
17
1
0
213,263
0
W
Sol
6,771
564
88
7
0
216,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role