Player Matchup

Scylla
Scylla
Moistniscient
Scylla
Level 28
God Stats
19W - 19L
1,729 SR
Queue Stats
57W - 56L
1,699 Elo+
Party 1
Vamana
Vamana
NOHOCKEYPADS
Vamana
Level 29
God Stats
41W - 26L
1,186 SR
Queue Stats
283W - 277L
1,553 Elo+
Solo
Thanatos
Thanatos
TEDDYBEARDUDE
Thanatos
Level 17
God Stats
22W - 11L
1,854 SR
Queue Stats
46W - 33L
1,775 Elo+
Party 1
Merlin
Merlin
TheRebelFox
Merlin
Level 15
God Stats
16W - 9L
1,799 SR
Queue Stats
29W - 22L
1,804 Elo+
Solo
Cthulhu
Cthulhu
epicever2020
Cthulhu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,659 Elo+
Solo
Team Averages
Level 23
1,614 SR
1,698 Elo+

VS

Team Averages
Level 28
1,599 SR
1,573 Elo+
Athena
Athena
DrNegron
Athena
Level 26
God Stats
4W - 1L
1,884 SR
Queue Stats
5W - 5L
1,563 Elo+
Solo
Zeus
Zeus
KiNgKoNg641
Zeus
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
259W - 173L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
Zeuseon
Cthulhu
Level 26
God Stats
114W - 79L
1,531 SR
Queue Stats
207W - 206L
1,584 Elo+
Solo
Rama
Rama
gibbenss
Rama
Level 29
God Stats
6W - 5L
1,579 SR
Queue Stats
133W - 123L
1,632 Elo+
Solo
Thor
Thor
lgrosdouch420
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 35L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 10
11,679
1,168
15,029
9,968
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
18
5 / 5 / 10
11,434
1,143
10,973
18,476
15,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
TEDDYBEARDUDE
Thanatos
16
2 / 8 / 9
10,285
1,029
9,030
14,934
6,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
3 / 8 / 5
10,116
1,012
9,654
12,522
4,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
epicever2020
Cthulhu
17
3 / 6 / 13
11,140
1,114
13,994
21,640
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

117

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DrNegron
Athena
16
2 / 4 / 14
10,910
1,091
4,973
13,791
10,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
23 / 3 / 6
16,563
1,656
35,561
7,900
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Zeuseon
Cthulhu
19
4 / 5 / 21
12,002
1,200
17,742
23,493
13,772
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
15
0 / 3 / 9
9,379
938
3,562
6,702
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 21
11,042
1,104
9,158
11,489
10,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
103
18
Kills
32
32
Deaths
18
47
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Athena
DrNegron
Athena
2
4
14
2.25
W
23
3
6
8.67
L
5
5
10
2
L
Vamana
5
5
10
2
L
Thanatos
TEDDYBEARDUDE
Thanatos
2
8
9
0.81
L
Merlin
3
8
5
0.69
W
Cthulhu
Zeuseon
Cthulhu
4
5
21
2.9
L
Cthulhu
epicever2020
Cthulhu
3
6
13
1.58
W
Rama
0
3
9
1.5
W
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,680
Damage
70,996
77,540
Taken
63,375
48,446
Mitigated
39,881
8,811
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DrNegron
Athena
4,973
1,152
0
1,096
13,791
10,041
0
8,863
4,499
15,400
0
W
35,561
1,933
0
0
7,900
3,313
0
3,552
4,104
62,670
0
L
15,029
1,794
0
233
9,968
3,382
0
8,017
1,926
27,835
0
L
Vamana
10,973
5,952
0
2,673
18,476
15,988
0
13,870
4,512
166
30,155
L
Thanatos
TEDDYBEARDUDE
Thanatos
9,030
2,643
0
4,079
14,934
6,203
0
9,604
5,280
0
20,191
L
Merlin
9,654
1,175
0
901
12,522
4,763
0
10,931
1,491
34,843
0
W
Cthulhu
Zeuseon
Cthulhu
17,742
1,172
391
4,148
23,493
13,772
0
14,352
8,329
36,676
0
L
Cthulhu
epicever2020
Cthulhu
13,994
1,012
457
468
21,640
18,110
0
15,854
5,600
28,293
0
W
Rama
3,562
2,573
0
1,149
6,702
2,426
0
2,611
3,923
0
20,457
W
9,158
398
0
325
11,489
10,329
0
7,990
3,158
0
15,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,654
Gold Earned
59,896
180
Minions Killed
190
8
Camps Cleared
8
1,017,296
Distance Traveled
927,493
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,910
1,091
23
2
3
205,476
0
W
Zeus
16,563
1,656
65
7
3
183,738
0
L
Scylla
11,679
1,168
33
3
1
208,407
0
L
Vamana
11,434
1,143
32
3
2
236,611
0
L
Thanatos
10,285
1,029
21
2
2
191,221
2
L
Merlin
10,116
1,012
51
5
3
163,823
0
W
Cthulhu
12,002
1,200
51
5
2
210,452
2
L
Cthulhu
11,140
1,114
43
4
0
217,234
0
W
Rama
9,379
938
32
3
0
138,705
0
W
Thor
11,042
1,104
19
2
0
189,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role