Player Matchup

Hera
Hera
AspenRhodes
Hera
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 87L
1,345 Elo+
Solo
Nu Wa
Nu Wa
Darklaser57
Nu Wa
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 51L
1,213 Elo+
Solo
Nemesis
Nemesis
Dun
Nemesis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,839 Elo+
Party 1
Nox
Nox
IsoSlat
Nox
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,839 Elo+
Party 1
Ne Zha
Ne Zha
Lil Larz Trapin
Ne Zha
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,583 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,564 Elo+

VS

Team Averages
Level 94
1,546 SR
1,376 Elo+
Vulcan
Vulcan
AK the G0D
Vulcan
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,215 Elo+
Party 2
Cupid
Cupid
HugMeElmo4039
Cupid
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,500 Elo+
Solo
Tyr
Tyr
MIGAR02
Tyr
Level 118
God Stats
2W - 1L
1,729 SR
Queue Stats
89W - 77L
1,585 Elo+
Solo
Sobek
Sobek
SouLxOwneR
Sobek
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
258W - 200L
1,247 Elo+
Party 2
Hou Yi
Hou Yi
T0VAR22
Hou Yi
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
73W - 74L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 22
12,389
774
18,396
22,279
11,694
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 2 / 15
11,509
719
21,233
10,492
4,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Dun
Nemesis
17
3 / 3 / 16
11,448
716
16,474
16,104
7,452
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
20
13 / 3 / 12
13,119
820
19,539
10,968
5,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 6 / 17
12,015
751
17,466
14,426
6,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AK the G0D
Vulcan
16
1 / 10 / 7
10,302
644
10,219
13,436
5,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 5 / 6
11,480
718
12,241
17,134
6,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
17
4 / 6 / 8
10,404
650
9,602
27,942
19,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
20
8 / 4 / 9
12,251
766
14,821
35,141
34,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
T0VAR22
Hou Yi
16
0 / 7 / 7
9,558
597
10,884
14,450
5,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
55
32
Kills
18
18
Deaths
32
82
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AK the G0D
Vulcan
1
10
7
0.45
W
4
4
22
3.75
W
6
2
15
6.75
W
Nemesis
Dun
Nemesis
3
3
16
3.67
L
5
5
6
1.6
W
Nox
13
3
12
6.33
W
6
6
17
2.42
L
Tyr
4
6
8
1.33
L
Sobek
8
4
9
3.13
L
Hou Yi
T0VAR22
Hou Yi
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,108
Damage
57,767
74,269
Taken
108,103
34,872
Mitigated
70,928
32,037
Healing
39,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AK the G0D
Vulcan
10,219
3,040
225
452
13,436
5,073
200
8,227
5,209
26,128
0
W
18,396
4,234
3,432
8,924
22,279
11,694
1,368
5,254
17,025
37,641
0
W
21,233
6,239
3,096
2,417
10,492
4,181
812
3,834
6,658
41,526
0
W
Nemesis
Dun
Nemesis
16,474
4,606
2,168
5,311
16,104
7,452
894
5,339
10,396
0
27,388
L
12,241
5,268
3,342
6,303
17,134
6,168
436
9,366
7,768
0
40,701
W
Nox
19,539
968
713
911
10,968
5,263
1,198
4,439
6,529
33,078
0
W
17,466
2,119
2,546
2,519
14,426
6,282
1,615
6,174
8,252
0
36,693
L
Tyr
9,602
762
14
6,386
27,942
19,413
207
13,989
13,953
0
19,945
L
Sobek
14,821
294
2,734
16,996
35,141
34,730
0
18,689
16,452
39,655
0
L
Hou Yi
T0VAR22
Hou Yi
10,884
2,916
1,006
1,898
14,450
5,544
348
8,897
5,553
0
35,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,480
Gold Earned
53,995
168
Minions Killed
192
0
Camps Cleared
0
1,475,889
Distance Traveled
1,309,851
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,302
644
38
2
0
243,174
0
W
Hera
12,389
774
36
2
0
279,795
1
W
Nu Wa
11,509
719
37
2
0
271,366
0
W
Nemesis
11,448
716
34
2
0
337,813
0
L
Cupid
11,480
718
47
3
0
258,796
0
W
Nox
13,119
820
42
3
0
292,843
1
W
Ne Zha
12,015
751
19
1
0
294,072
0
L
Tyr
10,404
650
31
2
0
296,297
2
L
Sobek
12,251
766
31
2
0
290,343
1
L
Hou Yi
9,558
597
45
3
0
221,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role