Player Matchup

Skadi
Skadi
AIoha Shirt
Skadi
Level 22
God Stats
7W - 3L
1,500 SR
Queue Stats
62W - 54L
1,545 Elo+
Party 3
Nemesis
Nemesis
BuxGibtIhr
Nemesis
Level 43
God Stats
12W - 11L
1,500 SR
Queue Stats
181W - 229L
1,447 Elo+
Party 2
Guan Yu
Guan Yu
CaptainBalu8997
Guan Yu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 78L
1,410 Elo+
Party 2
Zeus
Zeus
DR8Pepper
Zeus
Level 40
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 82L
1,426 Elo+
Party 2
Scylla
Scylla
Sage9905
Scylla
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 23
1,500 SR
1,465 Elo+

VS

Team Averages
Level 22
1,584 SR
1,544 Elo+
Cthulhu
Cthulhu
Heretic_Ningen
Cthulhu
Level 15
God Stats
6W - 9L
1,621 SR
Queue Stats
51W - 67L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
KingLeonidas1102
Cabrakan
Level 28
God Stats
25W - 20L
1,649 SR
Queue Stats
143W - 213L
1,517 Elo+
Party 1
Freya
Freya
RenkaiThunder17
Freya
Level 23
God Stats
2W - 7L
1,346 SR
Queue Stats
41W - 66L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chanthebarber
Tsukuyomi
Level 28
God Stats
11W - 7L
1,806 SR
Queue Stats
378W - 415L
1,505 Elo+
Solo
Thor
Thor
youvsmehavefun
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,157
511
5,424
5,566
2,838
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
BuxGibtIhr
Nemesis
15
8 / 1 / 2
8,882
634
4,520
9,198
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 3
7,247
518
4,002
11,565
7,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
14
7 / 0 / 4
8,394
600
8,045
6,169
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Sage9905
Scylla
14
7 / 2 / 1
8,541
610
9,738
6,840
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,390
456
4,133
9,306
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 4 / 2
7,108
508
7,581
9,847
5,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 8 / 0
5,896
421
2,008
11,805
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
chanthebarber
Tsukuyomi
13
4 / 2 / 1
7,935
567
4,286
9,300
5,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

5
1 / 5 / 0
5,204
372
1,732
4,936
1,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
24
Kills
9
9
Deaths
25
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
Nemesis
BuxGibtIhr
Nemesis
8
1
2
9
W
0
4
3
0.38
W
Zeus
7
0
4
9
L
1
6
0
0.17
L
3
4
2
1
L
0
8
0
0
W
Scylla
Sage9905
Scylla
7
2
1
3.75
L
Tsukuyomi
chanthebarber
Tsukuyomi
4
2
1
2.25
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,729
Damage
19,740
39,338
Taken
45,194
18,116
Mitigated
19,689
9,085
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,424
2,594
0
680
5,566
2,838
275
2,205
3,361
2,141
25,598
W
Nemesis
BuxGibtIhr
Nemesis
4,520
1,490
0
3,152
9,198
3,869
0
1,290
7,908
0
57,777
W
4,002
1,172
99
1,989
11,565
7,426
320
6,149
5,416
0
27,272
W
Zeus
8,045
2,106
0
3,128
6,169
1,843
266
2,221
3,948
43,731
0
L
4,133
187
0
1,214
9,306
3,964
585
3,739
5,527
23,539
0
L
7,581
1,458
99
1,582
9,847
5,597
434
2,941
6,594
27,083
0
L
2,008
871
0
1,818
11,805
3,704
268
6,821
4,588
17,584
0
W
Scylla
Sage9905
Scylla
9,738
2,026
0
37
6,840
2,140
403
2,022
4,818
45,035
0
L
Tsukuyomi
chanthebarber
Tsukuyomi
4,286
1,066
0
851
9,300
5,183
1,080
2,801
6,382
3,772
44,061
L
1,732
610
0
145
4,936
1,241
0
1,446
3,490
0
9,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
32,533
352
Minions Killed
229
0
Camps Cleared
0
1,178,542
Distance Traveled
1,127,259
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,157
511
53
4
0
182,384
0
W
Nemesis
8,882
634
97
7
0
265,894
3
W
Guan Yu
7,247
518
54
4
0
248,061
0
W
Zeus
8,394
600
74
5
0
215,363
0
L
Cthulhu
6,390
456
35
3
0
231,172
0
L
Cabrakan
7,108
508
44
3
0
209,868
0
L
Freya
5,896
421
35
3
0
248,600
2
W
Scylla
8,541
610
74
5
0
266,840
0
L
Tsukuyomi
7,935
567
97
7
0
289,826
0
L
Thor
5,204
372
18
1
0
147,793
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role