Player Matchup

Pele
Pele
ConfusedBuny
Pele
Level 29
God Stats
12W - 19L
1,250 SR
Queue Stats
70W - 91L
1,557 Elo+
Party 2
Cerberus
Cerberus
Sammyboii187
Cerberus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
406W - 359L
1,545 Elo+
Party 2
Ra
Ra
vHxpnotic_gagz
Ra
Level 18
God Stats
16W - 15L
1,878 SR
Queue Stats
599W - 536L
1,520 Elo+
Solo
Team Averages
Level 52
1,543 SR
1,541 Elo+

VS

Team Averages
Level 33
1,427 SR
1,401 Elo+
Baron Samedi
Baron Samedi
HabZo OG
Baron Samedi
Level 29
God Stats
17W - 9L
1,632 SR
Queue Stats
35W - 27L
1,562 Elo+
Solo
Cthulhu
Cthulhu
ShortBus710
Cthulhu
Level 43
God Stats
13W - 8L
1,368 SR
Queue Stats
13W - 8L
1,321 Elo+
Party 1
Neith
Neith
VariableToaster
Neith
Level 27
God Stats
4W - 0L
1,281 SR
Queue Stats
11W - 5L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,824
522
5,077
13,122
4,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Sammyboii187
Cerberus
11
2 / 5 / 0
9,146
610
7,325
22,684
15,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 6 / 2
8,082
539
4,929
9,340
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HabZo OG
Baron Samedi
14
3 / 2 / 10
10,254
684
7,784
8,927
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
ShortBus710
Cthulhu
14
8 / 0 / 8
10,742
716
14,190
11,922
6,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
6 / 0 / 10
10,969
731
17,855
9,966
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
17
17
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Baron Samedi
HabZo OG
Baron Samedi
3
2
10
4
L
Cerberus
Sammyboii187
Cerberus
2
5
0
0.4
W
Cthulhu
ShortBus710
Cthulhu
8
0
8
12
W
6
0
10
11
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,331
Damage
39,829
45,146
Taken
30,815
23,553
Mitigated
15,248
10,605
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,077
498
0
3,310
13,122
4,433
0
5,981
7,017
0
14,659
W
Baron Samedi
HabZo OG
Baron Samedi
7,784
687
572
2,705
8,927
3,355
662
3,688
5,239
45,890
0
L
Cerberus
Sammyboii187
Cerberus
7,325
401
0
4,078
22,684
15,797
0
11,385
10,698
21,479
0
W
Cthulhu
ShortBus710
Cthulhu
14,190
114
1,482
4,052
11,922
6,533
336
4,873
7,049
34,171
0
W
17,855
9,102
0
6,781
9,966
5,360
1,386
4,417
5,549
5,837
68,849
L
4,929
110
1,403
1,814
9,340
3,323
0
4,754
4,465
37,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
31,965
125
Minions Killed
199
0
Camps Cleared
0
741,606
Distance Traveled
799,847
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,824
522
25
2
0
262,133
0
W
Baron Samedi
10,254
684
68
5
0
239,352
2
L
Cerberus
9,146
610
26
2
0
245,090
0
W
Cthulhu
10,742
716
36
2
0
302,863
0
W
Neith
10,969
731
95
6
0
257,632
3
L
Ra
8,082
539
74
5
0
234,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role