Player Matchup

Izanami
Izanami
StickyHitz
Izanami
Level 28
God Stats
107W - 88L
1,669 SR
Queue Stats
195W - 203L
1,660 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Swoop0907
Tsukuyomi
Level 20
God Stats
3W - 4L
1,103 SR
Queue Stats
21W - 27L
1,439 Elo+
Solo
Bellona
Bellona
UnkinkedWaif12
Bellona
Level 27
God Stats
8W - 7L
1,500 SR
Queue Stats
180W - 189L
1,654 Elo+
Party 1
The Morrigan
The Morrigan
jorgeatum
The Morrigan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,551 Elo+
Solo
Ymir
Ymir
sebastiago12314
Ymir
Level 28
God Stats
65W - 92L
1,495 SR
Queue Stats
496W - 644L
1,486 Elo+
Solo
Team Averages
Level 25
1,453 SR
1,558 Elo+

VS

Team Averages
Level 18
1,359 SR
1,360 Elo+
Danzaburou
Danzaburou
HydroIsSaved
Danzaburou
Level 29
God Stats
0W - 2L
1,265 SR
Queue Stats
10W - 6L
1,626 Elo+
Solo
Odin
Odin
NexusRift
Odin
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,360 Elo+
Solo
Ra
Ra
SnipaSnoop
Ra
Level 4
God Stats
4W - 9L
1,264 SR
Queue Stats
21W - 31L
1,226 Elo+
Solo
Neith
Neith
leox2474
Neith
Level 29
God Stats
10W - 11L
1,266 SR
Queue Stats
11W - 16L
1,295 Elo+
Party 2
Ravana
Ravana
panzi777
Ravana
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
StickyHitz
Izanami
11
5 / 0 / 2
6,560
596
5,310
7,145
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
Swoop0907
Tsukuyomi
11
4 / 1 / 5
6,610
601
3,320
5,199
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 2
6,534
594
3,430
5,106
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
jorgeatum
The Morrigan
10
7 / 2 / 2
6,756
614
5,192
3,835
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 5
5,659
514
636
4,770
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HydroIsSaved
Danzaburou
7
1 / 1 / 0
4,869
443
3,771
4,237
865
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
9
1 / 5 / 0
5,467
497
2,042
6,143
3,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

7
0 / 8 / 1
4,879
444
1,845
7,000
2,118
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
leox2474
Neith
7
0 / 5 / 1
4,533
412
2,171
5,051
1,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
panzi777
Ravana
9
1 / 2 / 0
5,437
494
1,824
6,115
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
3
4
Deaths
21
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
HydroIsSaved
Danzaburou
1
1
0
1
L
Odin
1
5
0
0.2
L
0
8
1
0.06
W
Izanami
StickyHitz
Izanami
5
0
2
6
W
Tsukuyomi
Swoop0907
Tsukuyomi
4
1
5
6.5
W
3
0
2
4
W
The Morrigan
jorgeatum
The Morrigan
7
2
2
4
L
Neith
leox2474
Neith
0
5
1
0.1
L
Ravana
panzi777
Ravana
1
2
0
0.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,888
Damage
11,653
26,055
Taken
28,546
12,285
Mitigated
9,587
9,528
Healing
6,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
HydroIsSaved
Danzaburou
3,771
2,147
0
1,503
4,237
865
0
290
3,947
0
17,115
L
Odin
2,042
936
0
275
6,143
3,720
118
310
5,833
0
17,748
L
1,845
1,169
0
451
7,000
2,118
839
3,945
3,055
20,628
0
W
Izanami
StickyHitz
Izanami
5,310
3,231
0
4,673
7,145
1,976
963
0
7,145
0
35,214
W
Tsukuyomi
Swoop0907
Tsukuyomi
3,320
598
0
2,328
5,199
1,527
0
165
5,009
0
25,673
W
3,430
1,059
0
1,883
5,106
4,409
150
0
4,820
4,043
25,890
W
The Morrigan
jorgeatum
The Morrigan
5,192
1,704
39
0
3,835
1,256
589
1,680
2,155
22,522
0
L
Neith
leox2474
Neith
2,171
737
0
485
5,051
1,048
27
973
4,078
0
15,247
L
Ravana
panzi777
Ravana
1,824
482
0
3,308
6,115
1,836
0
620
5,495
0
27,595
W
636
0
0
605
4,770
3,117
100
0
4,770
13,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
25,185
273
Minions Killed
206
0
Camps Cleared
0
1,017,236
Distance Traveled
948,251
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,869
443
37
3
0
200,641
0
L
Odin
5,467
497
46
4
0
205,041
0
L
Ra
4,879
444
31
3
0
160,260
2
W
Izanami
6,560
596
77
7
0
189,176
0
W
Tsukuyomi
6,610
601
66
6
0
221,451
0
W
Bellona
6,534
594
60
5
0
198,276
0
W
The Morrigan
6,756
614
47
4
0
205,812
0
L
Neith
4,533
412
29
3
0
201,616
0
L
Ravana
5,437
494
63
6
0
180,693
0
W
Ymir
5,659
514
23
2
0
202,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role