Player Matchup

Arachne
Arachne
Darkwood6281
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HtagMango
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 235L
1,612 Elo+
Party 2
Achilles
Achilles
MisifusElProo
Achilles
Level 93
God Stats
5W - 11L
1,500 SR
Queue Stats
197W - 203L
1,654 Elo+
Solo
Danzaburou
Danzaburou
Volumeburner
Danzaburou
Level 83
God Stats
0W - 1L
1,286 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
YAS x DouDou
Poseidon
Level 83
God Stats
2W - 3L
1,525 SR
Queue Stats
6W - 10L
1,518 Elo+
Party 2
Team Averages
Level 79
1,462 SR
1,557 Elo+

VS

Team Averages
Level 93
1,542 SR
1,416 Elo+
Sun Wukong
Sun Wukong
CTHuluNet
Sun Wukong
Level 67
God Stats
4W - 6L
1,500 SR
Queue Stats
326W - 331L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
GREG-9mm
Baron Samedi
Level 97
God Stats
7W - 4L
1,898 SR
Queue Stats
106W - 103L
1,421 Elo+
Solo
Ravana
Ravana
Hoolious
Ravana
Level 98
God Stats
7W - 3L
1,305 SR
Queue Stats
385W - 386L
1,396 Elo+
Solo
Medusa
Medusa
IGotOneHit
Medusa
Level 109
God Stats
2W - 0L
1,509 SR
Queue Stats
255W - 241L
1,420 Elo+
Solo
Ymir
Ymir
King Flare9440
Ymir
Level 95
God Stats
4W - 1L
1,500 SR
Queue Stats
315W - 323L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Darkwood6281
Arachne
19
10 / 7 / 4
12,564
483
16,205
31,783
13,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
HtagMango
Cthulhu
16
2 / 8 / 7
11,522
443
20,992
40,543
35,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
MisifusElProo
Achilles
17
4 / 6 / 5
11,662
449
19,710
24,802
25,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Volumeburner
Danzaburou
16
1 / 9 / 0
10,128
390
7,424
19,243
7,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
YAS x DouDou
Poseidon
18
3 / 7 / 4
11,577
445
14,254
17,953
7,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CTHuluNet
Sun Wukong
20
4 / 2 / 11
12,859
495
14,916
26,094
21,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
GREG-9mm
Baron Samedi
20
12 / 5 / 8
14,027
540
32,876
23,321
12,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
Hoolious
Ravana
19
4 / 8 / 16
12,321
474
17,665
20,387
10,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
IGotOneHit
Medusa
19
5 / 3 / 12
13,173
507
22,212
15,160
7,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
12 / 2 / 18
13,871
534
23,385
29,921
34,181
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
20
Kills
37
37
Deaths
20
20
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CTHuluNet
Sun Wukong
4
2
11
4.75
L
Arachne
Darkwood6281
Arachne
10
7
4
1.71
W
Baron Samedi
GREG-9mm
Baron Samedi
12
5
8
3.2
W
Ravana
Hoolious
Ravana
4
8
16
1.5
L
Cthulhu
HtagMango
Cthulhu
2
8
7
0.69
W
Medusa
IGotOneHit
Medusa
5
3
12
3.67
W
12
2
18
10.5
L
Achilles
MisifusElProo
Achilles
4
6
5
1.08
L
Danzaburou
Volumeburner
Danzaburou
1
9
0
0.11
L
Poseidon
YAS x DouDou
Poseidon
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,585
Damage
111,054
134,324
Taken
114,883
87,966
Mitigated
87,189
33,147
Healing
37,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CTHuluNet
Sun Wukong
14,916
5,121
0
6,770
26,094
21,949
939
4,920
20,682
0
74,832
L
Arachne
Darkwood6281
Arachne
16,205
11,219
0
9,347
31,783
13,353
0
8,803
22,805
0
65,704
W
Baron Samedi
GREG-9mm
Baron Samedi
32,876
1,726
5,947
11,665
23,321
12,754
843
8,843
14,382
116,587
0
W
Ravana
Hoolious
Ravana
17,665
5,211
0
4,698
20,387
10,994
651
3,757
16,434
0
78,186
L
Cthulhu
HtagMango
Cthulhu
20,992
1,418
701
5,235
40,543
35,049
0
22,908
17,271
53,005
0
W
Medusa
IGotOneHit
Medusa
22,212
13,352
0
2,189
15,160
7,311
5,135
6,382
8,753
0
85,484
W
23,385
3,931
794
5,585
29,921
34,181
562
11,887
17,988
62,789
0
L
Achilles
MisifusElProo
Achilles
19,710
6,992
0
6,142
24,802
25,313
728
7,434
17,216
543
69,853
L
Danzaburou
Volumeburner
Danzaburou
7,424
3,012
330
5,146
19,243
7,175
1,516
6,479
12,667
0
59,694
L
Poseidon
YAS x DouDou
Poseidon
14,254
1,670
1,143
5,103
17,953
7,076
422
9,445
8,104
83,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,453
Gold Earned
66,251
515
Minions Killed
654
0
Camps Cleared
0
2,101,226
Distance Traveled
2,431,573
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,859
495
150
6
0
505,627
2
L
Arachne
12,564
483
93
4
0
445,131
0
W
Baron Samedi
14,027
540
168
6
0
458,955
0
W
Ravana
12,321
474
99
4
0
501,243
4
L
Cthulhu
11,522
443
57
2
0
423,786
0
W
Medusa
13,173
507
150
6
0
456,262
6
W
Ymir
13,871
534
87
3
0
509,486
1
L
Achilles
11,662
449
126
5
0
391,799
3
L
Danzaburou
10,128
390
103
4
0
386,767
3
L
Poseidon
11,577
445
136
5
0
453,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role