Player Matchup

Tsukuyomi
Tsukuyomi
Alejo33pantera
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,500 Elo+
Solo
Sobek
Sobek
Cracer11
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 73L
1,337 Elo+
Solo
Hera
Hera
DarkLadyBrijana
Hera
Level 23
God Stats
11W - 13L
1,422 SR
Queue Stats
435W - 506L
1,318 Elo+
Solo
Amaterasu
Amaterasu
ckazs
Amaterasu
Level 10
God Stats
2W - 2L
1,195 SR
Queue Stats
89W - 101L
1,269 Elo+
Solo
Scylla
Scylla
tuchininja
Scylla
Level 29
God Stats
5W - 9L
1,189 SR
Queue Stats
41W - 47L
1,477 Elo+
Solo
Team Averages
Level 23
1,361 SR
1,380 Elo+

VS

Team Averages
Level 19
1,481 SR
1,422 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GreenV420
Arachne
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,210 Elo+
Solo
Achilles
Achilles
MadMonkeyng
Achilles
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 119L
1,611 Elo+
Solo
Merlin
Merlin
Meysha74
Merlin
Level 17
God Stats
4W - 7L
1,403 SR
Queue Stats
19W - 19L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
Redgold skull
Baron Samedi
Level 10
God Stats
25W - 24L
1,500 SR
Queue Stats
186W - 182L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alejo33pantera
Tsukuyomi
20
11 / 12 / 14
16,772
1,048
22,663
31,854
13,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Cracer11
Sobek
20
4 / 8 / 23
15,852
991
23,075
32,790
24,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 17
15,656
979
17,293
13,641
5,121
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
ckazs
Amaterasu
20
10 / 10 / 14
16,623
1,039
19,901
35,292
23,699
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
tuchininja
Scylla
20
6 / 12 / 17
16,291
1,018
16,797
23,653
8,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

17

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
26 / 8 / 10
22,241
1,390
54,700
26,799
11,317
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
GreenV420
Arachne
20
2 / 7 / 13
14,998
937
13,189
24,385
10,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
MadMonkeyng
Achilles
20
6 / 12 / 20
16,699
1,044
24,505
33,921
47,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Meysha74
Merlin
20
10 / 7 / 12
17,413
1,088
36,581
19,760
7,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Redgold skull
Baron Samedi
9
0 / 2 / 2
11,796
737
438
2,033
384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
101
35
Kills
44
44
Deaths
36
85
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
26
8
10
3.88
W
Tsukuyomi
Alejo33pantera
Tsukuyomi
11
12
14
1.5
W
Sobek
Cracer11
Sobek
4
8
23
1.94
W
4
2
17
6.25
L
Arachne
GreenV420
Arachne
2
7
13
1.21
L
Achilles
MadMonkeyng
Achilles
6
12
20
1.33
L
Merlin
Meysha74
Merlin
10
7
12
2.29
L
Baron Samedi
Redgold skull
Baron Samedi
0
2
2
0.5
W
Amaterasu
ckazs
Amaterasu
10
10
14
1.7
W
Scylla
tuchininja
Scylla
6
12
17
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,729
Damage
129,413
137,230
Taken
106,898
75,331
Mitigated
77,124
6,157
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
54,700
26,897
0
6,488
26,799
11,317
0
14,625
12,174
0
81,161
W
Tsukuyomi
Alejo33pantera
Tsukuyomi
22,663
9,186
0
575
31,854
13,026
0
6,697
25,007
0
41,497
W
Sobek
Cracer11
Sobek
23,075
2,388
0
2,122
32,790
24,556
0
12,729
19,886
37,820
0
W
17,293
7,228
0
926
13,641
5,121
0
4,115
9,451
55,057
0
L
Arachne
GreenV420
Arachne
13,189
8,713
0
4,352
24,385
10,507
0
14,006
10,379
0
19,723
L
Achilles
MadMonkeyng
Achilles
24,505
10,254
0
1,033
33,921
47,164
0
16,383
17,538
0
36,995
L
Merlin
Meysha74
Merlin
36,581
2,964
0
763
19,760
7,752
0
11,446
8,314
81,375
0
L
Baron Samedi
Redgold skull
Baron Samedi
438
165
57
0
2,033
384
0
705
1,328
3,263
0
W
Amaterasu
ckazs
Amaterasu
19,901
13,810
0
2,534
35,292
23,699
0
9,129
25,819
0
30,693
W
Scylla
tuchininja
Scylla
16,797
5,028
0
0
23,653
8,929
0
4,349
19,229
42,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,194
Gold Earned
83,147
264
Minions Killed
203
3
Camps Cleared
0
1,447,982
Distance Traveled
1,139,305
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
22,241
1,390
55
3
0
254,220
0
W
Tsukuyomi
16,772
1,048
45
3
0
309,137
2
W
Sobek
15,852
991
27
2
0
296,196
0
W
Hera
15,656
979
93
6
1
293,109
0
L
Arachne
14,998
937
10
1
0
256,525
0
L
Achilles
16,699
1,044
30
2
0
277,847
0
L
Merlin
17,413
1,088
103
6
0
305,228
0
L
Baron Samedi
11,796
737
5
0
0
45,485
0
W
Amaterasu
16,623
1,039
32
2
2
302,016
1
W
Scylla
16,291
1,018
67
4
0
247,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role