Player Matchup

Chaac
Chaac
Gold V
Atraxium
Chaac
Gold V
Level 160
God Stats
3W - 4L
1,756 SR
Queue Stats
177W - 163L
1,643 MMR
Solo
Arachne
Arachne
Silver II
BeyondSight09
Arachne
Silver II
Level 40
God Stats
2W - 7L
1,432 SR
Queue Stats
9W - 16L
1,641 MMR
Solo
Loki
Loki
Silver I
Lazale
Loki
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold IV
Lil KolbyO
Scylla
Gold IV
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
389W - 385L
1,678 MMR
Party 2
Cthulhu
Cthulhu
Silver I
nspusmc
Cthulhu
Silver I
Level 116
God Stats
26W - 25L
1,167 SR
Queue Stats
131W - 126L
1,551 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,471 SR
1,603 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,678 SR
1,640 MMR
Erlang Shen
Erlang Shen
Gold V
HoldenCheeks
Erlang Shen
Gold V
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
146W - 147L
1,548 MMR
Party 1
Cerberus
Cerberus
Gold II
House Hunters
Cerberus
Gold II
Level 106
God Stats
118W - 98L
1,747 SR
Queue Stats
491W - 464L
1,739 MMR
Party 1
Merlin
Merlin
Gold V
KPDxYagamiLigth
Merlin
Gold V
Level 131
God Stats
6W - 4L
1,794 SR
Queue Stats
225W - 226L
1,635 MMR
Solo
Apollo
Apollo
Gold IV
lTzBravo
Apollo
Gold IV
Level 157
God Stats
17W - 17L
1,677 SR
Queue Stats
118W - 106L
1,637 MMR
Solo
Fenrir
Fenrir
Silver I
st-rock19
Fenrir
Silver I
Level 157
God Stats
5W - 10L
1,673 SR
Queue Stats
349W - 318L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Atraxium
Chaac
18
3 / 5 / 2
11,416
544
12,973
20,058
27,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
16
2 / 6 / 2
10,438
497
4,930
16,451
5,976
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Lazale
Loki
16
3 / 7 / 4
10,273
489
9,964
15,173
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Lil KolbyO
Scylla
16
1 / 7 / 1
10,356
493
4,172
11,565
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
nspusmc
Cthulhu
12
1 / 9 / 3
8,811
420
7,867
20,725
9,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
BakasuraDanzaburouNu WaCu ChulainnJanus

VS

Bans
SetCabrakanPersephoneYmirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HoldenCheeks
Erlang Shen
19
0 / 2 / 10
12,015
572
7,452
15,546
7,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
House Hunters
Cerberus
17
4 / 0 / 17
12,020
572
13,325
15,031
18,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 3 / 12
12,619
601
11,039
9,498
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
lTzBravo
Apollo
20
14 / 3 / 10
14,832
706
18,758
15,255
11,236
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
st-rock19
Fenrir
20
10 / 2 / 11
13,319
634
13,960
16,825
8,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
94
10
Kills
34
34
Deaths
10
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Chaac
Atraxium
Chaac
3
5
2
0.8
L
Arachne
2
6
2
0.5
W
Erlang Shen
HoldenCheeks
Erlang Shen
0
2
10
2.5
W
Cerberus
House Hunters
Cerberus
4
0
17
12.5
W
6
3
12
4
L
Loki
Lazale
Loki
3
7
4
0.71
L
Scylla
Lil KolbyO
Scylla
1
7
1
0.21
W
Apollo
lTzBravo
Apollo
14
3
10
6.33
L
Cthulhu
nspusmc
Cthulhu
1
9
3
0.28
W
Fenrir
st-rock19
Fenrir
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,906
Damage
64,534
83,972
Taken
72,155
54,139
Mitigated
50,244
16,181
Healing
33,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Atraxium
Chaac
12,973
2,756
0
5,845
20,058
27,605
16
3,075
16,859
219
64,876
L
Arachne
4,930
3,480
0
3,819
16,451
5,976
58
5,718
10,581
0
65,860
W
Erlang Shen
HoldenCheeks
Erlang Shen
7,452
3,262
0
6,065
15,546
7,734
1,531
1,881
13,193
5,405
68,649
W
Cerberus
House Hunters
Cerberus
13,325
378
0
5,631
15,031
18,847
335
3,431
11,519
50,452
0
W
11,039
242
369
2,279
9,498
4,384
1,148
1,297
8,126
94,431
0
L
Loki
Lazale
Loki
9,964
2,926
0
879
15,173
8,196
0
3,438
11,528
3,651
62,374
L
Scylla
Lil KolbyO
Scylla
4,172
246
0
738
11,565
2,822
0
2,942
8,613
73,649
0
W
Apollo
lTzBravo
Apollo
18,758
11,966
0
7,138
15,255
11,236
4,812
3,941
11,157
7,939
109,939
L
Cthulhu
nspusmc
Cthulhu
7,867
510
1,154
3,746
20,725
9,540
0
9,786
10,747
36,062
0
W
Fenrir
st-rock19
Fenrir
13,960
3,372
0
12,108
16,825
8,043
1,220
2,275
14,397
0
99,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,294
Gold Earned
64,805
556
Minions Killed
675
0
Camps Cleared
0
1,961,678
Distance Traveled
2,179,538
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,416
544
140
7
0
379,111
4
L
Arachne
10,438
497
112
5
0
420,043
0
W
Erlang Shen
12,015
572
129
6
0
442,195
3
W
Cerberus
12,020
572
84
4
0
450,463
2
W
Merlin
12,619
601
165
8
0
393,845
3
L
Loki
10,273
489
108
5
0
395,401
6
L
Scylla
10,356
493
159
8
0
356,908
1
W
Apollo
14,832
706
173
8
0
430,971
4
L
Cthulhu
8,811
420
37
2
0
410,215
2
W
Fenrir
13,319
634
124
6
0
462,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role