Player Matchup

Bakasura
Bakasura
Echo Wizardz
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 276L
1,472 Elo+
Solo
Ra
Ra
JungIIIe
Ra
Level 78
God Stats
21W - 20L
1,393 SR
Queue Stats
266W - 256L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Not Zapman
Danzaburou
Level 74
God Stats
26W - 19L
1,718 SR
Queue Stats
331W - 269L
1,623 Elo+
Solo
Athena
Athena
Shiosuo
Athena
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 188L
1,691 Elo+
Party 1
Cu Chulainn
Cu Chulainn
temp-413567
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,677 Elo+
Party 1
Team Averages
Level 71
1,522 SR
1,590 Elo+

VS

Team Averages
Level 101
1,501 SR
1,590 Elo+
Neith
Neith
Ragin_CaucasianI
Neith
Level 119
God Stats
1W - 0L
1,715 SR
Queue Stats
36W - 29L
1,634 Elo+
Party 2
Erlang Shen
Erlang Shen
Rantzarot
Erlang Shen
Level 88
God Stats
14W - 17L
1,500 SR
Queue Stats
356W - 334L
1,462 Elo+
Solo
Athena
Athena
Simdog_20
Athena
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,477 Elo+
Party 2
Chang'e
Chang'e
Ygritte7444
Chang'e
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 75L
1,635 Elo+
Solo
Thor
Thor
Zelacian
Thor
Level 63
God Stats
8W - 8L
1,290 SR
Queue Stats
441W - 325L
1,740 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Echo Wizardz
Bakasura
16
1 / 4 / 0
9,120
480
3,390
14,595
6,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 2
9,171
483
10,213
10,736
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Not Zapman
Danzaburou
16
0 / 3 / 1
10,112
532
8,908
15,202
5,253
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
Shiosuo
Athena
14
1 / 5 / 3
8,693
458
8,668
16,395
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
temp-413567
Cu Chulainn
17
5 / 3 / 0
10,307
542
13,250
14,900
17,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 3
11,280
594
12,115
11,654
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
Rantzarot
Erlang Shen
18
3 / 3 / 4
10,132
533
6,319
11,844
10,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Simdog_20
Athena
16
2 / 2 / 11
10,127
533
6,046
16,356
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Ygritte7444
Chang'e
16
1 / 1 / 12
9,828
517
11,009
10,852
6,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
6 / 1 / 8
10,208
537
8,375
12,878
5,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
20
20
Deaths
7
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Echo Wizardz
Bakasura
1
4
0
0.25
L
0
5
2
0.2
L
Danzaburou
Not Zapman
Danzaburou
0
3
1
0.17
W
8
0
3
9.5
W
Erlang Shen
Rantzarot
Erlang Shen
3
3
4
1.67
L
Athena
Shiosuo
Athena
1
5
3
0.5
W
Athena
Simdog_20
Athena
2
2
11
3.75
W
Chang'e
Ygritte7444
Chang'e
1
1
12
7
W
Thor
6
1
8
10
L
Cu Chulainn
temp-413567
Cu Chulainn
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,429
Damage
43,864
71,828
Taken
63,584
46,817
Mitigated
41,552
23,628
Healing
27,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Echo Wizardz
Bakasura
3,390
2,395
0
6,320
14,595
6,201
0
3,942
10,653
0
49,507
L
10,213
761
668
3,773
10,736
4,611
0
2,507
8,229
78,615
0
L
Danzaburou
Not Zapman
Danzaburou
8,908
4,477
0
7,461
15,202
5,253
0
1,438
13,764
0
82,270
W
12,115
6,150
0
6,480
11,654
4,581
0
991
10,586
0
91,428
W
Erlang Shen
Rantzarot
Erlang Shen
6,319
3,753
0
2,175
11,844
10,212
1,129
1,810
10,027
5,033
55,969
L
Athena
Shiosuo
Athena
8,668
2,974
0
1,861
16,395
13,683
25
5,535
10,860
31,425
0
W
Athena
Simdog_20
Athena
6,046
1,051
357
4,127
16,356
15,116
500
9,416
6,670
21,782
0
W
Chang'e
Ygritte7444
Chang'e
11,009
886
3,991
5,062
10,852
6,180
636
3,590
6,627
70,530
0
W
Thor
8,375
2,209
0
5,203
12,878
5,463
0
2,996
9,648
0
68,692
L
Cu Chulainn
temp-413567
Cu Chulainn
13,250
2,140
0
3,545
14,900
17,069
569
4,031
10,869
5,709
66,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
51,575
589
Minions Killed
563
0
Camps Cleared
0
1,848,071
Distance Traveled
1,862,318
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,120
480
119
6
0
420,517
6
L
Ra
9,171
483
152
8
0
353,570
9
L
Danzaburou
10,112
532
155
8
0
329,548
4
W
Neith
11,280
594
171
9
0
344,362
5
W
Erlang Shen
10,132
533
119
6
0
367,117
3
L
Athena
8,693
458
37
2
0
401,076
1
W
Athena
10,127
533
37
2
0
390,196
7
W
Chang'e
9,828
517
130
7
0
381,862
7
W
Thor
10,208
537
106
6
0
378,781
7
L
Cu Chulainn
10,307
542
126
7
0
343,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role