Player Matchup

Hun Batz
Hun Batz
Aryrth
Hun Batz
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 58L
1,422 Elo+
Solo
Vulcan
Vulcan
King-L3025
Vulcan
Level 146
God Stats
10W - 14L
1,500 SR
Queue Stats
301W - 317L
1,725 Elo+
Party 1
Ganesha
Ganesha
Kuwazi_i
Ganesha
Level 108
God Stats
9W - 18L
1,500 SR
Queue Stats
287W - 309L
1,725 Elo+
Party 1
Neith
Neith
MVP_all_night
Neith
Level 72
God Stats
30W - 15L
1,658 SR
Queue Stats
40W - 33L
1,486 Elo+
Solo
Sol
Sol
Samm_stormm
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,725 Elo+
Party 1
Team Averages
Level 107
1,532 SR
1,617 Elo+

VS

Team Averages
Level 69
1,483 SR
1,452 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Anuarjsr
Anhur
Level 46
God Stats
0W - 2L
1,205 SR
Queue Stats
5W - 7L
1,348 Elo+
Solo
Danzaburou
Danzaburou
PsYcH0PiSc3s
Danzaburou
Level 37
God Stats
22W - 33L
1,294 SR
Queue Stats
167W - 229L
1,245 Elo+
Solo
Ne Zha
Ne Zha
QueenBiss
Ne Zha
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 186L
1,207 Elo+
Solo
Hel
Hel
xxParadox
Hel
Level 65
God Stats
2W - 2L
1,915 SR
Queue Stats
38W - 18L
1,961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aryrth
Hun Batz
18
1 / 2 / 4
12,419
828
5,394
16,269
7,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
King-L3025
Vulcan
20
8 / 3 / 14
15,170
1,011
46,613
11,964
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Kuwazi_i
Ganesha
20
0 / 2 / 22
13,341
889
7,135
16,619
14,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 1 / 10
15,692
1,046
29,838
15,375
7,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 4 / 17
14,174
945
21,353
22,998
9,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
2 / 4 / 1
12,076
805
9,661
9,828
3,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anhur
Anuarjsr
Anhur
19
0 / 2 / 7
12,928
862
10,240
18,657
7,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
PsYcH0PiSc3s
Danzaburou
19
0 / 9 / 8
13,036
869
16,135
33,067
14,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
QueenBiss
Ne Zha
19
4 / 5 / 4
13,862
924
13,565
24,665
11,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
6 / 5 / 2
14,794
986
28,035
30,449
16,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
34
25
Kills
12
12
Deaths
25
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
4
1
0.63
L
Anhur
Anuarjsr
Anhur
0
2
7
1.75
W
Hun Batz
Aryrth
Hun Batz
1
2
4
1.5
W
Vulcan
King-L3025
Vulcan
8
3
14
5
W
Ganesha
Kuwazi_i
Ganesha
0
2
22
5.5
W
13
1
10
18
L
Danzaburou
PsYcH0PiSc3s
Danzaburou
0
9
8
0.44
L
Ne Zha
QueenBiss
Ne Zha
4
5
4
1.2
W
3
4
17
2.88
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,333
Damage
77,636
83,225
Taken
116,666
43,157
Mitigated
53,118
21,322
Healing
29,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,661
5,644
872
444
9,828
3,486
0
5,869
3,959
0
21,838
L
Anhur
Anuarjsr
Anhur
10,240
6,665
0
784
18,657
7,640
0
12,151
6,506
0
33,537
W
Hun Batz
Aryrth
Hun Batz
5,394
75
0
1,921
16,269
7,775
0
4,776
11,493
0
20,100
W
Vulcan
King-L3025
Vulcan
46,613
18,279
0
1,336
11,964
5,031
0
5,880
6,084
82,254
0
W
Ganesha
Kuwazi_i
Ganesha
7,135
470
1,371
523
16,619
14,013
0
5,642
10,977
22,339
0
W
29,838
17,647
876
2,409
15,375
7,027
0
3,764
11,611
0
63,069
L
Danzaburou
PsYcH0PiSc3s
Danzaburou
16,135
4,248
0
2,867
33,067
14,374
0
22,121
10,946
0
43,154
L
Ne Zha
QueenBiss
Ne Zha
13,565
3,030
1,191
1,678
24,665
11,337
0
12,745
11,920
0
39,401
W
21,353
8,857
1,920
10,966
22,998
9,311
0
7,973
15,025
52,234
0
L
28,035
790
10,099
11,201
30,449
16,281
0
22,215
8,234
77,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,796
Gold Earned
66,696
322
Minions Killed
305
6
Camps Cleared
10
1,347,540
Distance Traveled
1,168,304
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,076
805
27
2
2
127,108
0
L
Anhur
12,928
862
66
4
6
226,972
0
W
Hun Batz
12,419
828
40
3
2
257,645
0
W
Vulcan
15,170
1,011
105
7
2
298,417
0
W
Ganesha
13,341
889
2
0
0
290,698
0
W
Neith
15,692
1,046
78
5
2
257,265
1
L
Danzaburou
13,036
869
52
3
0
237,347
1
L
Ne Zha
13,862
924
40
3
2
302,286
3
W
Sol
14,174
945
97
6
0
243,515
0
L
Hel
14,794
986
120
8
0
274,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role