Player Matchup

Sun Wukong
Sun Wukong
Arc Krosis
Sun Wukong
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 225L
1,621 Elo+
Party 1
Janus
Janus
Mpwellz
Janus
Level 54
God Stats
9W - 9L
1,367 SR
Queue Stats
37W - 38L
1,520 Elo+
Party 1
Cernunnos
Cernunnos
x c o l l x
Cernunnos
Level 103
God Stats
14W - 6L
1,754 SR
Queue Stats
240W - 200L
1,625 Elo+
Party 1
Team Averages
Level 90
1,541 SR
1,589 Elo+

VS

Team Averages
Level 108
1,500 SR
1,615 Elo+
Baron Samedi
Baron Samedi
DementedClam
Baron Samedi
Level 108
God Stats
13W - 7L
1,500 SR
Queue Stats
203W - 213L
1,556 Elo+
Party 2
Neith
Neith
DementedScrimp
Neith
Level 127
God Stats
7W - 17L
1,500 SR
Queue Stats
373W - 356L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
Dripp Gokuu
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arc Krosis
Sun Wukong
20
5 / 5 / 8
18,030
601
23,104
30,443
45,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Mpwellz
Janus
20
4 / 9 / 7
17,562
585
26,173
19,109
7,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
x c o l l x
Cernunnos
20
4 / 4 / 6
18,656
622
39,435
34,567
15,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DementedClam
Baron Samedi
20
6 / 5 / 7
17,721
591
26,105
19,771
13,663
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 7 / 9
17,696
590
18,510
32,516
15,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Dripp Gokuu
Jormungandr
20
5 / 1 / 12
19,056
635
20,406
45,807
81,190
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
46
13
Kills
18
18
Deaths
13
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Arc Krosis
Sun Wukong
5
5
8
1.8
L
Baron Samedi
DementedClam
Baron Samedi
6
5
7
1.9
L
7
7
9
1.64
L
Jormungandr
Dripp Gokuu
Jormungandr
5
1
12
11
W
Janus
Mpwellz
Janus
4
9
7
0.83
W
Cernunnos
x c o l l x
Cernunnos
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,712
Damage
65,021
84,119
Taken
98,094
67,321
Mitigated
110,359
29,181
Healing
31,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Arc Krosis
Sun Wukong
23,104
4,334
0
5,975
30,443
45,111
1,805
19,210
10,444
1,087
64,441
L
Baron Samedi
DementedClam
Baron Samedi
26,105
1,918
6,344
6,125
19,771
13,663
413
6,326
12,658
89,906
0
L
18,510
7,036
0
12,090
32,516
15,506
2,917
11,428
20,211
0
82,303
L
Jormungandr
Dripp Gokuu
Jormungandr
20,406
3,653
0
6,877
45,807
81,190
587
7,899
36,702
78,507
0
W
Janus
Mpwellz
Janus
26,173
974
2,802
3,575
19,109
7,142
797
8,248
10,707
72,616
0
W
Cernunnos
x c o l l x
Cernunnos
39,435
28,275
0
16,829
34,567
15,068
1,443
18,330
15,718
0
206,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,248
Gold Earned
54,473
336
Minions Killed
274
0
Camps Cleared
0
1,540,404
Distance Traveled
1,538,268
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
18,030
601
65
2
0
566,273
4
L
Baron Samedi
17,721
591
105
4
0
509,162
0
L
Neith
17,696
590
102
3
0
481,781
13
L
Jormungandr
19,056
635
67
2
0
547,325
5
W
Janus
17,562
585
71
2
0
472,391
0
W
Cernunnos
18,656
622
200
7
0
501,740
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role