Player Matchup

Horus
Horus
Barratman
Horus
Level 28
God Stats
18W - 16L
1,475 SR
Queue Stats
41W - 48L
1,409 Elo+
Solo
Poseidon
Poseidon
GodricValley
Poseidon
Level 6
God Stats
3W - 0L
1,695 SR
Queue Stats
3W - 1L
1,515 Elo+
Solo
Bellona
Bellona
Restringer
Bellona
Level 18
God Stats
7W - 2L
1,783 SR
Queue Stats
29W - 10L
1,818 Elo+
Solo
Neith
Neith
Urmatawil
Neith
Level 26
God Stats
13W - 13L
1,413 SR
Queue Stats
68W - 67L
1,456 Elo+
Solo
The Morrigan
The Morrigan
aquıdisgraça
The Morrigan
Level 13
God Stats
1W - 1L
1,243 SR
Queue Stats
35W - 30L
1,605 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,561 Elo+

VS

Team Averages
Level 43
1,558 SR
1,642 Elo+
Anubis
Anubis
Bradock87
Anubis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 89L
1,540 Elo+
Party 1
Medusa
Medusa
CrokataRJ
Medusa
Level 8
God Stats
4W - 4L
1,789 SR
Queue Stats
18W - 30L
1,540 Elo+
Party 1
Erlang Shen
Erlang Shen
EaskSouth06
Erlang Shen
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,718 Elo+
Solo
Thor
Thor
HolyBabyJesus
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,660 Elo+
Party 2
Horus
Horus
Sh4dowZer0
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Barratman
Horus
20
8 / 4 / 23
14,144
1,179
12,223
17,894
23,986
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
GodricValley
Poseidon
19
5 / 3 / 20
12,651
1,054
19,193
6,648
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Restringer
Bellona
19
8 / 3 / 16
13,399
1,117
27,009
22,727
15,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Neith
Urmatawil
Neith
19
9 / 5 / 17
13,259
1,105
24,332
11,328
5,193
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
aquıdisgraça
The Morrigan
19
4 / 1 / 18
12,817
1,068
15,758
3,007
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

180

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bradock87
Anubis
19
7 / 5 / 9
13,879
1,157
17,852
16,360
8,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
CrokataRJ
Medusa
17
1 / 8 / 9
10,914
910
11,556
17,020
6,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
EaskSouth06
Erlang Shen
18
2 / 8 / 10
11,748
979
9,373
23,054
19,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 9 / 9
11,989
999
8,076
26,298
11,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
18
3 / 4 / 12
12,848
1,071
8,391
23,260
28,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
65
34
Kills
16
16
Deaths
34
94
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Horus
Barratman
Horus
8
4
23
4.88
L
Anubis
Bradock87
Anubis
7
5
9
2.3
L
Medusa
CrokataRJ
Medusa
1
8
9
0.69
L
Erlang Shen
EaskSouth06
Erlang Shen
2
8
10
0.88
W
Poseidon
GodricValley
Poseidon
5
3
20
5
L
3
9
9
0.83
W
Bellona
Restringer
Bellona
8
3
16
5.33
L
Horus
3
4
12
2.25
W
Neith
Urmatawil
Neith
9
5
17
3.5
W
The Morrigan
aquıdisgraça
The Morrigan
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,515
Damage
55,248
61,604
Taken
105,992
48,512
Mitigated
74,740
17,331
Healing
13,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Barratman
Horus
12,223
6,129
2,823
6,295
17,894
23,986
0
4,878
12,841
0
18,473
L
Anubis
Bradock87
Anubis
17,852
202
0
4,095
16,360
8,354
0
4,082
12,196
82,345
0
L
Medusa
CrokataRJ
Medusa
11,556
7,019
0
1,439
17,020
6,683
0
4,242
12,658
0
27,929
L
Erlang Shen
EaskSouth06
Erlang Shen
9,373
4,104
0
2,657
23,054
19,963
0
4,924
17,976
0
19,033
W
Poseidon
GodricValley
Poseidon
19,193
1,762
0
235
6,648
2,584
0
2,131
4,442
45,614
0
L
8,076
1,806
0
680
26,298
11,350
0
8,901
17,192
0
27,896
W
Bellona
Restringer
Bellona
27,009
13,500
0
7,124
22,727
15,333
0
6,109
16,393
339
49,978
L
Horus
8,391
4,691
939
3,558
23,260
28,390
0
7,272
15,902
0
19,163
W
Neith
Urmatawil
Neith
24,332
17,879
0
585
11,328
5,193
0
4,131
7,072
0
36,578
W
The Morrigan
aquıdisgraça
The Morrigan
15,758
2,283
0
269
3,007
1,416
0
603
2,404
55,351
7,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,270
Gold Earned
61,378
275
Minions Killed
240
13
Camps Cleared
5
1,092,667
Distance Traveled
1,188,359
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,144
1,179
7
1
0
240,327
0
L
Anubis
13,879
1,157
143
12
1
221,280
0
L
Medusa
10,914
910
30
3
0
243,650
0
L
Erlang Shen
11,748
979
19
2
2
224,346
0
W
Poseidon
12,651
1,054
58
5
0
205,647
2
L
Thor
11,989
999
28
2
1
234,651
0
W
Bellona
13,399
1,117
34
3
7
251,254
2
L
Horus
12,848
1,071
20
2
1
264,432
0
W
Neith
13,259
1,105
32
3
5
176,684
0
W
The Morrigan
12,817
1,068
144
12
1
218,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role