Player Matchup

Fenrir
Fenrir
Gold V
Gebacchus
Fenrir
Gold V
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
238W - 210L
1,646 MMR
Solo
Scylla
Scylla
Gold III
ItsSkeet
Scylla
Gold III
Level 42
God Stats
8W - 10L
1,594 SR
Queue Stats
335W - 321L
1,587 MMR
Party 2
Tyr
Tyr
Silver I
Izquierdo79
Tyr
Silver I
Level 149
God Stats
28W - 19L
1,722 SR
Queue Stats
177W - 186L
1,645 MMR
Solo
Rama
Rama
Platinum V
NMRYTONPC
Rama
Platinum V
Level 62
God Stats
55W - 30L
1,900 SR
Queue Stats
926W - 820L
1,700 MMR
Party 2
Nemesis
Nemesis
Silver I
SpaceTravels
Nemesis
Silver I
Level 106
God Stats
8W - 7L
1,500 SR
Queue Stats
164W - 129L
1,634 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,643 SR
1,642 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,573 SR
1,644 MMR
Loki
Loki
Bronze III
Benjaminsito
Loki
Bronze III
Level 107
God Stats
28W - 23L
1,500 SR
Queue Stats
961W - 979L
1,633 MMR
Solo
Ares
Ares
Gold II
Dxfine
Ares
Gold II
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 66L
1,586 MMR
Party 1
Apollo
Apollo
Gold I
SobbyBIock
Apollo
Gold I
Level 159
God Stats
27W - 18L
1,651 SR
Queue Stats
368W - 347L
1,725 MMR
Party 1
Janus
Janus
Silver II
Sínce
Janus
Silver II
Level 75
God Stats
6W - 3L
1,715 SR
Queue Stats
15W - 7L
1,641 MMR
Solo
Guan Yu
Guan Yu
Silver I
xxxMegaxManxxx
Guan Yu
Silver I
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
392W - 378L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gebacchus
Fenrir
10
1 / 2 / 2
6,171
514
3,865
10,977
5,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
ItsSkeet
Scylla
12
1 / 2 / 0
6,991
583
5,627
3,976
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 0 / 0
7,341
612
2,136
4,004
1,895
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
11
1 / 0 / 1
6,620
552
5,456
5,459
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
SpaceTravels
Nemesis
12
2 / 1 / 1
7,253
604
3,094
8,883
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SetErlang ShenDanzaburouNu Wa

VS

Bans
YemojaPersephoneCu ChulainnTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
6,535
545
3,490
7,291
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Dxfine
Ares
10
1 / 1 / 1
5,911
493
4,389
8,570
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
SobbyBIock
Apollo
12
2 / 3 / 0
6,581
548
5,333
9,455
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
Sínce
Janus
13
1 / 0 / 1
7,370
614
2,377
3,424
1,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 0
5,253
438
840
4,669
2,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
5
5
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Ares
Dxfine
Ares
1
1
1
1.5
W
Fenrir
Gebacchus
Fenrir
1
2
2
1
W
Scylla
ItsSkeet
Scylla
1
2
0
0.5
W
1
0
0
1
W
Rama
1
0
1
1.5
L
Apollo
SobbyBIock
Apollo
2
3
0
0.67
W
Nemesis
SpaceTravels
Nemesis
2
1
1
2.5
L
Janus
Sínce
Janus
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,178
Damage
16,429
33,299
Taken
33,409
14,258
Mitigated
12,827
11,392
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,490
1,223
0
3,778
7,291
2,295
0
1,767
5,434
0
38,921
L
Ares
Dxfine
Ares
4,389
372
0
1,863
8,570
3,944
0
2,247
6,223
11,350
0
W
Fenrir
Gebacchus
Fenrir
3,865
1,464
0
3,791
10,977
5,579
0
3,938
6,947
0
15,389
W
Scylla
ItsSkeet
Scylla
5,627
490
0
500
3,976
1,097
0
428
3,548
47,142
0
W
2,136
693
0
1,991
4,004
1,895
361
0
3,829
0
39,227
W
Rama
5,456
3,204
0
1,824
5,459
2,645
0
1,010
4,449
4,560
36,183
L
Apollo
SobbyBIock
Apollo
5,333
3,579
0
4,689
9,455
2,717
0
680
8,773
0
41,820
W
Nemesis
SpaceTravels
Nemesis
3,094
1,258
0
3,286
8,883
3,042
216
1,262
7,585
0
42,807
L
Janus
Sínce
Janus
2,377
383
0
666
3,424
1,106
0
1,328
2,034
59,258
0
L
840
222
0
2,529
4,669
2,765
0
0
4,669
0
4,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,376
Gold Earned
31,650
397
Minions Killed
325
0
Camps Cleared
0
1,321,515
Distance Traveled
1,140,583
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,535
545
85
7
0
274,416
2
L
Ares
5,911
493
11
1
0
263,174
5
W
Fenrir
6,171
514
23
2
0
281,039
3
W
Scylla
6,991
583
102
9
0
245,196
5
W
Tyr
7,341
612
92
8
0
277,712
2
W
Rama
6,620
552
81
7
0
240,651
4
L
Apollo
6,581
548
84
7
0
226,842
5
W
Nemesis
7,253
604
99
8
0
276,917
2
L
Janus
7,370
614
139
12
0
275,742
4
L
Guan Yu
5,253
438
6
1
0
100,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role