Player Matchup

Ymir
Ymir
 
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
BlackbirdPR
Zeus
Level 20
God Stats
2W - 1L
1,583 SR
Queue Stats
8W - 14L
1,233 Elo+
Party 1
Medusa
Medusa
Jarrin2Raww-_-
Medusa
Level 8
God Stats
0W - 4L
1,087 SR
Queue Stats
1W - 4L
1,092 Elo+
Party 2
Set
Set
Williambirko
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,454 Elo+
Solo
Artemis
Artemis
kokokey
Artemis
Level 17
God Stats
6W - 11L
1,522 SR
Queue Stats
11W - 15L
1,355 Elo+
Party 1
Team Averages
Level 38
1,438 SR
1,327 Elo+

VS

Team Averages
Level 19
1,578 SR
1,340 Elo+
Apollo
Apollo
A_Grimm_Reminder
Apollo
Level 28
God Stats
13W - 6L
1,674 SR
Queue Stats
36W - 34L
1,391 Elo+
Solo
Thor
Thor
CLUTCH_SHOT_12_
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,252 Elo+
Solo
King Arthur
King Arthur
Cosmic_AceKoshai
King Arthur
Level 29
God Stats
4W - 3L
1,715 SR
Queue Stats
29W - 25L
1,500 Elo+
Solo
Da Ji
Da Ji
ShadowEclipzzYT
Da Ji
Level 4
God Stats
19W - 19L
1,500 SR
Queue Stats
44W - 42L
1,198 Elo+
Solo
Cthulhu
Cthulhu
hunterc2146
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 2 / 0
7,384
492
6,006
11,356
5,376
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
5 / 4 / 3
7,478
499
11,587
8,661
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 7 / 1
6,021
401
4,447
10,913
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 11 / 5
6,076
405
1,864
10,177
3,406
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
kokokey
Artemis
13
3 / 2 / 1
7,715
514
5,828
7,496
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 6
9,710
647
15,041
9,024
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 2
6,254
417
1,572
6,559
2,671
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
Cosmic_AceKoshai
King Arthur
11
4 / 1 / 6
8,098
540
4,756
10,160
4,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
8 / 4 / 4
8,792
586
5,639
10,362
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
hunterc2146
Cthulhu
13
3 / 0 / 6
7,588
506
6,584
9,197
6,517
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
12
Kills
25
26
Deaths
13
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
2
0
2
W
10
4
6
3.25
L
5
4
3
1.63
W
0
4
2
0.25
W
King Arthur
Cosmic_AceKoshai
King Arthur
4
1
6
7
L
0
7
1
0.07
W
8
4
4
2.5
L
0
11
5
0.23
W
Cthulhu
hunterc2146
Cthulhu
3
0
6
6
L
Artemis
kokokey
Artemis
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
33,592
48,603
Taken
45,302
16,964
Mitigated
21,306
11,843
Healing
7,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,006
730
210
3,946
11,356
5,376
111
1,976
9,380
28,076
0
W
15,041
8,907
159
3,052
9,024
3,424
2,873
5,403
3,275
0
47,291
L
11,587
2,352
0
2,714
8,661
2,459
516
1,432
7,229
28,988
0
W
1,572
146
0
0
6,559
2,671
0
1,200
5,339
0
10,894
W
King Arthur
Cosmic_AceKoshai
King Arthur
4,756
663
0
0
10,160
4,615
462
4,368
5,571
0
14,756
L
4,447
2,110
0
2,124
10,913
3,383
0
2,759
8,154
0
23,085
W
5,639
1,350
0
3,244
10,362
4,079
395
3,205
7,097
0
49,364
L
1,864
1,035
0
263
10,177
3,406
146
246
9,931
0
16,960
W
Cthulhu
hunterc2146
Cthulhu
6,584
472
0
1,160
9,197
6,517
492
2,626
6,427
30,850
0
L
Artemis
kokokey
Artemis
5,828
1,439
0
2,586
7,496
2,340
1,881
171
7,325
0
32,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
40,442
226
Minions Killed
268
0
Camps Cleared
0
1,166,019
Distance Traveled
1,360,620
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,384
492
39
3
0
277,444
2
W
Apollo
9,710
647
88
6
0
259,719
0
L
Zeus
7,478
499
49
3
0
228,210
0
W
Thor
6,254
417
20
1
0
205,415
1
W
King Arthur
8,098
540
22
1
0
313,167
0
L
Medusa
6,021
401
51
3
0
238,422
1
W
Da Ji
8,792
586
93
6
0
288,119
1
L
Set
6,076
405
23
2
0
202,945
0
W
Cthulhu
7,588
506
45
3
0
294,200
5
L
Artemis
7,715
514
64
4
0
218,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role