Player Matchup

Zhong Kui
Zhong Kui
Artaxarta
Zhong Kui
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 67L
1,460 Elo+
Solo
Jormungandr
Jormungandr
DarthKageLong
Jormungandr
Level 120
God Stats
5W - 3L
1,500 SR
Queue Stats
469W - 487L
1,447 Elo+
Party 1
Odin
Odin
JACHSONVILLE
Odin
Level 153
God Stats
2W - 3L
1,500 SR
Queue Stats
399W - 428L
1,518 Elo+
Solo
He Bo
He Bo
SernieBander5
He Bo
Level 144
God Stats
4W - 6L
1,500 SR
Queue Stats
541W - 549L
1,646 Elo+
Solo
Hun Batz
Hun Batz
oKaMi45
Hun Batz
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
371W - 379L
1,559 Elo+
Party 1
Team Averages
Level 139
1,500 SR
1,526 Elo+

VS

Team Averages
Level 118
1,500 SR
1,569 Elo+
Ah Puch
Ah Puch
Dark0Rage
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,568 Elo+
Solo
Cerberus
Cerberus
EdibleSoftware
Cerberus
Level 123
God Stats
32W - 36L
1,500 SR
Queue Stats
776W - 749L
1,278 Elo+
Solo
Ganesha
Ganesha
KushMinister
Ganesha
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
155W - 128L
1,667 Elo+
Party 2
Discordia
Discordia
LTUPreDaToR
Discordia
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
137W - 117L
1,667 Elo+
Party 2
Fafnir
Fafnir
Zmoglis
Fafnir
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 74L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Artaxarta
Zhong Kui
17
3 / 7 / 7
10,419
613
27,907
23,730
25,297
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DarthKageLong
Jormungandr
18
2 / 6 / 6
10,745
632
19,434
19,901
23,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 5 / 8
9,797
576
9,871
16,482
21,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 7 / 5
11,764
692
17,302
15,258
9,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
oKaMi45
Hun Batz
18
3 / 7 / 4
10,504
618
11,239
17,063
17,385
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dark0Rage
Ah Puch
18
6 / 6 / 16
12,082
711
15,546
17,883
10,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
20
12 / 1 / 17
13,062
768
16,849
27,168
35,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
KushMinister
Ganesha
19
0 / 3 / 30
12,089
711
9,420
21,464
26,824
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
LTUPreDaToR
Discordia
20
10 / 2 / 19
13,195
776
25,532
15,757
9,798
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Zmoglis
Fafnir
19
4 / 2 / 25
12,828
755
10,908
25,346
30,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
139
12
Kills
32
32
Deaths
14
30
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Artaxarta
Zhong Kui
3
7
7
0.93
W
Ah Puch
Dark0Rage
Ah Puch
6
6
16
2.33
L
Jormungandr
DarthKageLong
Jormungandr
2
6
6
0.83
W
Cerberus
12
1
17
20.5
L
0
5
8
0.8
W
Ganesha
KushMinister
Ganesha
0
3
30
5
W
Discordia
LTUPreDaToR
Discordia
10
2
19
9.75
L
4
7
5
0.93
W
Fafnir
Zmoglis
Fafnir
4
2
25
8.25
L
Hun Batz
oKaMi45
Hun Batz
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,753
Damage
78,255
92,434
Taken
107,618
97,923
Mitigated
112,754
29,075
Healing
46,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Artaxarta
Zhong Kui
27,907
1,653
2,720
8,283
23,730
25,297
690
20,629
3,101
48,544
0
W
Ah Puch
Dark0Rage
Ah Puch
15,546
2,249
2,043
3,479
17,883
10,007
1,761
10,872
6,689
37,340
0
L
Jormungandr
DarthKageLong
Jormungandr
19,434
2,299
2,316
2,086
19,901
23,281
0
15,796
4,105
43,856
0
W
Cerberus
16,849
1,167
3,148
8,845
27,168
35,888
595
14,849
11,321
40,039
0
L
9,871
2,455
2,311
3,060
16,482
21,988
128
13,813
2,669
51
17,464
W
Ganesha
KushMinister
Ganesha
9,420
613
4,090
5,304
21,464
26,824
644
13,584
7,251
18,685
0
W
Discordia
LTUPreDaToR
Discordia
25,532
2,701
5,147
4,047
15,757
9,798
1,670
6,157
9,404
55,823
0
L
17,302
845
1,595
3,038
15,258
9,972
443
13,240
2,018
29,406
0
W
Fafnir
Zmoglis
Fafnir
10,908
3,087
2,592
7,765
25,346
30,237
833
17,206
7,457
20,077
0
L
Hun Batz
oKaMi45
Hun Batz
11,239
2,500
2,503
1,163
17,063
17,385
475
14,777
2,286
0
20,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,229
Gold Earned
63,256
188
Minions Killed
230
0
Camps Cleared
0
1,326,946
Distance Traveled
1,546,218
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,419
613
56
3
0
250,110
0
W
Ah Puch
12,082
711
51
3
0
253,273
0
L
Jormungandr
10,745
632
64
4
0
257,853
0
W
Cerberus
13,062
768
79
5
0
327,347
2
L
Odin
9,797
576
12
1
0
298,982
5
W
Ganesha
12,089
711
0
0
0
337,808
0
W
Discordia
13,195
776
82
5
0
328,249
1
L
He Bo
11,764
692
36
2
0
274,776
0
W
Fafnir
12,828
755
18
1
0
299,541
3
L
Hun Batz
10,504
618
20
1
0
245,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role