Player Matchup

Thanatos
Thanatos
Chipu98
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,512 Elo+
Party 2
Olorun
Olorun
Fu210kkur
Olorun
Level 6
God Stats
3W - 2L
1,665 SR
Queue Stats
7W - 16L
1,628 Elo+
Party 2
Ares
Ares
HeroicMushroom
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,600 Elo+
Party 2
Neith
Neith
Inad98
Neith
Level 4
God Stats
1W - 1L
1,665 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 2
Sun Wukong
Sun Wukong
shmiku
Sun Wukong
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,512 Elo+
Party 2
Team Averages
Level 20
1,566 SR
1,576 Elo+

VS

Team Averages
Level 21
1,562 SR
1,666 Elo+
The Morrigan
The Morrigan
Ixaelotl
The Morrigan
Level 27
God Stats
6W - 5L
1,365 SR
Queue Stats
50W - 57L
1,447 Elo+
Solo
Guan Yu
Guan Yu
Roboitz
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,788 Elo+
Solo
Medusa
Medusa
Rushcatz
Medusa
Level 21
God Stats
15W - 12L
1,526 SR
Queue Stats
149W - 140L
1,748 Elo+
Party 1
Ares
Ares
Twodc
Ares
Level 29
God Stats
3W - 0L
1,766 SR
Queue Stats
59W - 36L
1,601 Elo+
Solo
Susano
Susano
Yatagarasu128
Susano
Level 24
God Stats
5W - 10L
1,656 SR
Queue Stats
101W - 94L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chipu98
Thanatos
10
1 / 4 / 1
6,028
464
2,784
9,301
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Fu210kkur
Olorun
8
1 / 6 / 2
5,387
414
3,382
10,408
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 4 / 1
5,171
398
3,153
9,506
3,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Inad98
Neith
7
0 / 4 / 1
4,955
381
1,539
7,260
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
shmiku
Sun Wukong
10
2 / 3 / 2
6,108
470
5,745
9,044
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ixaelotl
The Morrigan
13
3 / 0 / 7
7,770
598
6,249
3,953
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Roboitz
Guan Yu
11
0 / 4 / 4
6,439
495
3,009
6,491
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Rushcatz
Medusa
13
8 / 0 / 4
8,342
642
10,924
7,615
2,642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Twodc
Ares
9
4 / 1 / 8
6,852
527
6,823
7,568
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
6 / 0 / 3
7,809
601
6,567
8,660
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
21
21
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chipu98
Thanatos
1
4
1
0.38
L
Olorun
Fu210kkur
Olorun
1
6
2
0.33
L
1
4
1
0.38
L
Neith
Inad98
Neith
0
4
1
0.13
W
The Morrigan
Ixaelotl
The Morrigan
3
0
7
6.5
W
Guan Yu
Roboitz
Guan Yu
0
4
4
0.5
W
Medusa
Rushcatz
Medusa
8
0
4
10
W
Ares
Twodc
Ares
4
1
8
8
W
6
0
3
7.5
L
Sun Wukong
shmiku
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,603
Damage
33,572
45,519
Taken
34,287
15,612
Mitigated
15,586
14,931
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chipu98
Thanatos
2,784
361
0
6,762
9,301
2,583
0
1,220
8,081
0
29,472
L
Olorun
Fu210kkur
Olorun
3,382
1,462
96
3,045
10,408
3,180
0
5,528
4,830
19,145
0
L
3,153
384
0
890
9,506
3,193
0
1,695
7,761
10,915
0
L
Neith
Inad98
Neith
1,539
691
0
1,333
7,260
1,706
0
2,042
5,193
0
20,443
W
The Morrigan
Ixaelotl
The Morrigan
6,249
1,123
0
1,391
3,953
1,796
240
1,141
2,812
42,552
2,426
W
Guan Yu
Roboitz
Guan Yu
3,009
484
89
1,055
6,491
3,817
326
938
5,300
0
25,354
W
Medusa
Rushcatz
Medusa
10,924
6,066
0
2,536
7,615
2,642
52
1,916
5,674
0
50,875
W
Ares
Twodc
Ares
6,823
564
0
2,681
7,568
4,445
0
2,252
5,191
14,869
0
W
6,567
1,834
0
3,419
8,660
2,886
0
288
8,297
0
48,454
L
Sun Wukong
shmiku
Sun Wukong
5,745
1,866
0
2,805
9,044
4,950
666
1,946
6,983
0
25,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
37,212
198
Minions Killed
328
0
Camps Cleared
0
1,250,414
Distance Traveled
1,318,214
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,028
464
62
5
0
295,540
0
L
Olorun
5,387
414
46
4
0
220,754
0
L
Ares
5,171
398
23
2
0
255,328
1
L
Neith
4,955
381
26
2
0
232,729
1
W
The Morrigan
7,770
598
86
7
0
246,857
4
W
Guan Yu
6,439
495
61
5
0
265,931
1
W
Medusa
8,342
642
86
7
0
239,845
2
W
Ares
6,852
527
9
1
0
273,488
3
W
Susano
7,809
601
86
7
0
292,093
5
L
Sun Wukong
6,108
470
41
3
0
246,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role