Player Matchup

Fenrir
Fenrir
EzParanoia
Fenrir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
III RED V2 III
Cthulhu
Level 156
God Stats
1W - 0L
1,760 SR
Queue Stats
128W - 116L
1,639 Elo+
Party 1
Anubis
Anubis
JudgmentXLD
Anubis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 41L
1,781 Elo+
Solo
Tyr
Tyr
djDEVILISHrd
Tyr
Level 127
God Stats
7W - 15L
1,082 SR
Queue Stats
199W - 226L
1,322 Elo+
Solo
Chernobog
Chernobog
skoots7
Chernobog
Level 155
God Stats
19W - 13L
1,806 SR
Queue Stats
327W - 315L
1,609 Elo+
Solo
Team Averages
Level 98
1,530 SR
1,556 Elo+

VS

Team Averages
Level 82
1,578 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alistar99
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,594 Elo+
Solo
Arachne
Arachne
Hotrodguru
Arachne
Level 148
God Stats
17W - 11L
1,569 SR
Queue Stats
28W - 20L
1,503 Elo+
Party 2
Yemoja
Yemoja
OsoPerezoso89
Yemoja
Level 38
God Stats
3W - 3L
1,574 SR
Queue Stats
277W - 292L
1,370 Elo+
Solo
Anubis
Anubis
WALLYS THA 187
Anubis
Level 146
God Stats
11W - 3L
1,747 SR
Queue Stats
43W - 39L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EzParanoia
Fenrir
13
3 / 3 / 4
8,029
535
3,182
11,402
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 10
8,811
587
12,173
15,655
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
15
5 / 5 / 4
8,794
586
11,165
10,059
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 4 / 1
9,438
629
6,238
13,109
10,777
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chernobog
skoots7
Chernobog
14
3 / 1 / 6
8,359
557
5,105
8,906
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 3 / 1
7,485
499
8,525
9,948
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Alistar99
Neith
12
5 / 6 / 3
7,906
527
7,782
10,334
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Hotrodguru
Arachne
12
2 / 5 / 4
7,159
477
7,117
11,935
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 4 / 4
7,111
474
6,283
14,118
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 4 / 6
8,193
546
7,973
11,022
5,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
21
Kills
16
16
Deaths
22
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
3
1
1.5
L
Neith
Alistar99
Neith
5
6
3
1.08
W
Fenrir
EzParanoia
Fenrir
3
3
4
1.67
L
Arachne
Hotrodguru
Arachne
2
5
4
0.8
W
5
3
10
3.33
W
Anubis
5
5
4
1.4
L
2
4
4
1
L
3
4
6
1.5
W
5
4
1
1.38
W
Chernobog
skoots7
Chernobog
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,863
Damage
37,680
59,131
Taken
57,357
32,608
Mitigated
25,549
18,715
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,525
1,775
0
3,548
9,948
7,800
0
829
9,119
5,025
35,450
L
Neith
Alistar99
Neith
7,782
4,286
0
2,266
10,334
2,416
1,038
4,382
5,952
0
26,503
W
Fenrir
EzParanoia
Fenrir
3,182
903
0
4,001
11,402
4,297
0
1,807
9,520
0
39,654
L
Arachne
Hotrodguru
Arachne
7,117
4,575
0
3,376
11,935
3,899
433
3,703
8,232
0
33,689
W
12,173
1,045
307
2,727
15,655
10,068
0
5,864
9,741
39,187
0
W
Anubis
11,165
282
0
3,288
10,059
4,377
759
4,647
5,387
59,333
0
L
6,283
1,016
716
3,501
14,118
6,392
786
8,148
5,970
24,268
0
L
7,973
301
0
3,488
11,022
5,042
499
6,276
4,746
54,208
0
W
6,238
1,295
0
4,356
13,109
10,777
1,755
871
11,788
0
58,517
W
Chernobog
skoots7
Chernobog
5,105
2,924
0
4,036
8,906
3,089
123
2,079
6,827
0
45,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,431
Gold Earned
37,854
436
Minions Killed
311
0
Camps Cleared
0
1,417,163
Distance Traveled
1,207,883
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,485
499
75
5
0
192,572
4
L
Neith
7,906
527
39
3
0
208,897
0
W
Fenrir
8,029
535
84
6
0
302,895
2
L
Arachne
7,159
477
71
5
0
300,679
4
W
Cthulhu
8,811
587
56
4
0
299,628
4
W
Anubis
8,794
586
88
6
0
238,683
6
L
Yemoja
7,111
474
43
3
0
263,598
1
L
Anubis
8,193
546
83
6
0
242,137
3
W
Tyr
9,438
629
117
8
0
289,508
3
W
Chernobog
8,359
557
91
6
0
286,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role