Player Matchup

Neith
Neith
Fatima9892
Neith
Level 6
God Stats
3W - 5L
1,279 SR
Queue Stats
4W - 7L
1,266 Elo+
Solo
Merlin
Merlin
Gianfrancogr
Merlin
Level 29
God Stats
4W - 7L
1,097 SR
Queue Stats
7W - 8L
1,279 Elo+
Party 1
Apollo
Apollo
eloreor
Apollo
Level 17
God Stats
8W - 5L
1,368 SR
Queue Stats
11W - 10L
1,302 Elo+
Party 1
Bellona
Bellona
iH4rris 7
Bellona
Level 29
God Stats
21W - 22L
1,536 SR
Queue Stats
26W - 42L
1,452 Elo+
Solo
Ymir
Ymir
lauwl-
Ymir
Level 16
God Stats
3W - 3L
1,187 SR
Queue Stats
46W - 52L
1,253 Elo+
Party 1
Team Averages
Level 19
1,293 SR
1,311 Elo+

VS

Team Averages
Level 8
1,327 SR
1,412 Elo+
Cthulhu
Cthulhu
Pelaberus
Cthulhu
Level 13
God Stats
0W - 1L
1,317 SR
Queue Stats
6W - 5L
1,665 Elo+
Solo
Ymir
Ymir
elwanna
Ymir
Level 7
God Stats
1W - 2L
1,362 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 2
Olorun
Olorun
gabypico
Olorun
Level 4
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
joagu12
Thanatos
Level 15
God Stats
10W - 18L
1,275 SR
Queue Stats
10W - 21L
1,177 Elo+
Party 2
Neith
Neith
tibuaep
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 7 / 11
7,486
416
2,105
8,932
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
10 / 0 / 6
9,741
541
13,640
8,742
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
eloreor
Apollo
17
17 / 1 / 6
11,461
637
15,778
11,575
4,703
Boots

Boots

+6%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
iH4rris 7
Bellona
16
6 / 0 / 5
10,094
561
8,213
8,143
8,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
lauwl-
Ymir
13
6 / 0 / 19
9,248
514
9,405
11,660
13,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pelaberus
Cthulhu
6
2 / 5 / 0
6,426
357
2,695
10,617
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
elwanna
Ymir
10
0 / 9 / 1
7,077
393
3,672
19,093
9,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
gabypico
Olorun
9
2 / 12 / 3
6,831
380
5,409
15,244
4,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
joagu12
Thanatos
12
4 / 6 / 1
8,018
445
5,672
10,674
5,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
tibuaep
Neith
8
0 / 7 / 1
6,112
340
3,972
9,108
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
39
Kills
8
8
Deaths
39
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
0
7
11
0.79
W
Merlin
10
0
6
13
L
Cthulhu
Pelaberus
Cthulhu
2
5
0
0.4
W
Apollo
eloreor
Apollo
17
1
6
20
L
Ymir
elwanna
Ymir
0
9
1
0.06
L
Olorun
gabypico
Olorun
2
12
3
0.29
W
Bellona
iH4rris 7
Bellona
6
0
5
8.5
L
Thanatos
joagu12
Thanatos
4
6
1
0.75
W
Ymir
lauwl-
Ymir
6
0
19
15.5
L
Neith
tibuaep
Neith
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,141
Damage
21,420
49,052
Taken
64,736
33,825
Mitigated
26,644
6,175
Healing
9,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
2,105
1,810
0
1,260
8,932
2,980
2,114
2,337
6,595
0
10,363
W
Merlin
13,640
194
486
1,798
8,742
3,656
3,514
2,192
6,550
61,019
0
L
Cthulhu
Pelaberus
Cthulhu
2,695
467
0
348
10,617
4,233
0
1,805
8,737
14,375
0
W
Apollo
eloreor
Apollo
15,778
12,687
0
767
11,575
4,703
4,003
2,411
9,164
0
79,409
L
Ymir
elwanna
Ymir
3,672
642
0
421
19,093
9,828
480
7,425
11,643
25,096
0
L
Olorun
gabypico
Olorun
5,409
3,649
315
2,604
15,244
4,446
0
6,425
8,727
19,737
0
W
Bellona
iH4rris 7
Bellona
8,213
3,154
0
1,364
8,143
8,875
1,836
1,605
6,538
0
52,679
L
Thanatos
joagu12
Thanatos
5,672
1,708
0
5,100
10,674
5,512
0
4,213
6,417
4,656
32,421
W
Ymir
lauwl-
Ymir
9,405
1,995
0
500
11,660
13,611
628
3,422
8,238
22,348
0
L
Neith
tibuaep
Neith
3,972
2,194
0
1,085
9,108
2,625
0
3,177
5,906
0
19,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,030
Gold Earned
34,464
354
Minions Killed
192
0
Camps Cleared
0
1,643,828
Distance Traveled
1,431,609
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,486
416
14
1
0
330,019
0
W
Merlin
9,741
541
85
5
0
311,692
1
L
Cthulhu
6,426
357
21
1
0
284,875
0
W
Apollo
11,461
637
127
7
0
312,943
0
L
Ymir
7,077
393
45
3
0
291,479
2
L
Olorun
6,831
380
30
2
0
275,932
0
W
Bellona
10,094
561
94
5
0
379,149
0
L
Thanatos
8,018
445
70
4
0
292,319
3
W
Ymir
9,248
514
34
2
0
310,025
0
L
Neith
6,112
340
26
1
0
287,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role