Player Matchup

Hun Batz
Hun Batz
Bronze III
AguscaiJR
Hun Batz
Bronze III
Level 79
God Stats
23W - 18L
1,581 SR
Queue Stats
43W - 44L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
MarcosCai19
Zeus
Bronze III
Level 100
God Stats
11W - 15L
1,500 SR
Queue Stats
70W - 90L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Nimue Du Lac
Cabrakan
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Saiyan_Elite452
Heimdallr
Bronze III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
xZorciism Ve
Mulan
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,516 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,425 SR
1,499 MMR
He Bo
He Bo
Silver I
Aldah14
He Bo
Silver I
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
286W - 268L
1,545 MMR
Party 2
Awilix
Awilix
Silver III
LaloGz
Awilix
Silver III
Level 104
God Stats
3W - 8L
1,297 SR
Queue Stats
181W - 161L
1,452 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Roastedkiller44
Hou Yi
Bronze III
Level 119
God Stats
6W - 9L
1,500 SR
Queue Stats
57W - 56L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
TabikeGamer
Guan Yu
Bronze III
Level 154
God Stats
2W - 1L
1,326 SR
Queue Stats
63W - 56L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
XxKinG_HecTiicxX
Cerberus
Bronze III
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AguscaiJR
Hun Batz
20
11 / 3 / 7
14,544
606
15,276
20,129
9,077
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 2 / 8
13,808
575
16,150
10,656
4,374
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
Nimue Du Lac
Cabrakan
16
0 / 5 / 11
10,923
455
3,116
21,991
21,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Saiyan_Elite452
Heimdallr
20
8 / 4 / 5
13,701
571
21,032
16,734
9,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 0 / 7
14,065
586
23,046
22,320
17,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArachneCthulhuAphroditeHeraDanzaburou

VS

Bans
Cu ChulainnKing ArthurKumbhakarnaYmirErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Aldah14
He Bo
18
2 / 8 / 3
11,661
486
14,683
14,873
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
LaloGz
Awilix
17
4 / 6 / 3
11,600
483
10,042
18,707
7,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 6 / 2
11,307
471
12,592
16,243
5,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
TabikeGamer
Guan Yu
17
0 / 5 / 0
10,628
443
11,789
27,918
24,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 6 / 6
9,007
375
8,396
22,275
15,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
31
Kills
14
14
Deaths
31
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AguscaiJR
Hun Batz
11
3
7
4.83
L
He Bo
Aldah14
He Bo
2
8
3
0.44
L
Awilix
LaloGz
Awilix
4
6
3
0.92
W
5
2
8
4.5
W
Cabrakan
Nimue Du Lac
Cabrakan
0
5
11
1.1
L
7
6
2
1.33
W
Heimdallr
Saiyan_Elite452
Heimdallr
8
4
5
2.63
L
Guan Yu
TabikeGamer
Guan Yu
0
5
0
0
L
1
6
6
0.67
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,620
Damage
57,502
91,830
Taken
100,016
62,565
Mitigated
58,666
26,407
Healing
21,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AguscaiJR
Hun Batz
15,276
4,844
0
7,096
20,129
9,077
1,961
4,082
15,907
0
130,713
L
He Bo
Aldah14
He Bo
14,683
528
0
970
14,873
5,520
0
4,475
10,044
74,161
0
L
Awilix
LaloGz
Awilix
10,042
3,909
0
4,636
18,707
7,248
0
3,905
14,608
0
69,837
W
16,150
382
0
2,568
10,656
4,374
877
5,205
5,151
104,053
0
W
Cabrakan
Nimue Du Lac
Cabrakan
3,116
201
0
3,164
21,991
21,314
377
6,816
15,087
41,422
0
L
12,592
5,152
0
3,148
16,243
5,948
0
2,378
13,737
0
72,398
W
Heimdallr
Saiyan_Elite452
Heimdallr
21,032
11,575
0
4,774
16,734
9,833
2,734
6,344
10,383
8,567
85,357
L
Guan Yu
TabikeGamer
Guan Yu
11,789
1,859
85
6,381
27,918
24,658
44
3,178
24,662
8,843
61,839
L
8,396
714
528
5,783
22,275
15,292
0
5,707
16,442
27,383
0
W
23,046
4,141
0
8,805
22,320
17,967
730
2,921
19,283
0
98,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,041
Gold Earned
54,203
726
Minions Killed
587
0
Camps Cleared
0
2,258,926
Distance Traveled
2,282,479
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,544
606
179
7
0
480,951
1
L
He Bo
11,661
486
139
6
0
461,669
3
L
Awilix
11,600
483
124
5
0
519,920
0
W
Zeus
13,808
575
184
8
0
455,087
6
W
Cabrakan
10,923
455
69
3
0
414,120
3
L
Hou Yi
11,307
471
126
5
0
421,039
9
W
Heimdallr
13,701
571
132
6
0
404,905
9
L
Guan Yu
10,628
443
140
6
0
490,533
3
L
Cerberus
9,007
375
58
2
0
389,318
2
W
Mulan
14,065
586
162
7
0
503,863
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role