Player Matchup

Danzaburou
Danzaburou
DandyLeopard5665
Danzaburou
Level 25
God Stats
14W - 10L
1,878 SR
Queue Stats
94W - 113L
1,339 Elo+
Solo
Thor
Thor
Jobs at KFC4014
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
MutxdVoixe
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
OmGxItZxTkA
Kali
Level 22
God Stats
17W - 22L
1,458 SR
Queue Stats
34W - 40L
1,489 Elo+
Solo
Freya
Freya
phantom9987
Freya
Level 28
God Stats
6W - 8L
1,469 SR
Queue Stats
11W - 17L
1,353 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,436 Elo+

VS

Team Averages
Level 14
1,340 SR
1,356 Elo+
Vamana
Vamana
BuuuddaTv
Vamana
Level 22
God Stats
2W - 3L
1,171 SR
Queue Stats
51W - 56L
1,513 Elo+
Solo
Nu Wa
Nu Wa
YSL Hotdog
Nu Wa
Level 25
God Stats
3W - 3L
1,372 SR
Queue Stats
36W - 34L
981 Elo+
Party 1
Tsukuyomi
Tsukuyomi
braylon_da_gooaa
Tsukuyomi
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Medusa
Medusa
savagesav66
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
sjmcleod
Neith
Level 15
God Stats
8W - 6L
1,158 SR
Queue Stats
41W - 42L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DandyLeopard5665
Danzaburou
10
4 / 4 / 0
6,421
584
4,117
8,647
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
3 / 5 / 2
4,718
429
3,117
4,713
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
1 / 3 / 3
4,712
428
1,848
4,645
1,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
6 / 0 / 2
5,872
534
3,723
5,357
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

1
0 / 0 / 0
2,130
194
0
286
83

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BuuuddaTv
Vamana
11
2 / 0 / 0
6,126
557
1,051
5,684
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
12
8 / 1 / 1
7,350
668
6,184
4,223
1,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
8
1 / 8 / 3
5,238
476
1,376
7,684
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
6
0 / 8 / 5
4,687
426
1,396
7,346
1,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Neith
sjmcleod
Neith
9
1 / 3 / 4
5,919
538
1,839
4,477
1,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
14
Kills
12
12
Deaths
20
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
BuuuddaTv
Vamana
2
0
0
2
L
Danzaburou
DandyLeopard5665
Danzaburou
4
4
0
1
L
3
5
2
0.8
L
1
3
3
0.83
L
6
0
2
7
W
Nu Wa
8
1
1
8.5
W
Tsukuyomi
1
8
3
0.31
L
0
0
0
0
W
Medusa
0
8
5
0.31
W
Neith
sjmcleod
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,805
Damage
11,846
23,648
Taken
29,414
9,204
Mitigated
10,178
3,140
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BuuuddaTv
Vamana
1,051
539
0
1,874
5,684
3,660
362
274
5,410
0
24,069
L
Danzaburou
DandyLeopard5665
Danzaburou
4,117
2,046
0
1,169
8,647
2,491
1,166
2,867
5,780
0
29,478
L
3,117
1,150
0
142
4,713
1,337
0
928
3,760
0
9,336
L
1,848
623
0
360
4,645
1,814
0
1,218
3,402
5,202
0
L
3,723
2,290
0
1,469
5,357
3,479
0
885
4,406
7,762
13,200
W
Nu Wa
6,184
2,178
405
717
4,223
1,266
1,154
625
3,598
32,232
0
W
Tsukuyomi
1,376
1,138
0
336
7,684
2,263
284
1,103
6,581
0
12,805
L
0
0
0
0
286
83
0
286
0
0
0
W
Medusa
1,396
980
0
458
7,346
1,776
339
276
7,070
0
4,084
W
Neith
sjmcleod
Neith
1,839
830
0
183
4,477
1,213
699
0
4,477
0
15,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,853
Gold Earned
29,320
105
Minions Killed
176
0
Camps Cleared
0
679,920
Distance Traveled
993,747
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,126
557
52
5
0
208,905
0
L
Danzaburou
6,421
584
45
4
0
162,034
0
L
Thor
4,718
429
12
1
0
160,501
0
L
Ares
4,712
428
6
1
0
128,522
1
L
Kali
5,872
534
42
4
0
228,863
0
W
Nu Wa
7,350
668
59
5
0
198,444
0
W
Tsukuyomi
5,238
476
30
3
0
195,698
0
L
Freya
2,130
194
0
0
0
0
0
W
Medusa
4,687
426
4
0
0
194,573
0
W
Neith
5,919
538
31
3
0
196,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role