Player Matchup

Ares
Ares
BenoTheGreat
Ares
Level 149
God Stats
18W - 4L
1,903 SR
Queue Stats
36W - 15L
1,891 Elo+
Party 1
Amaterasu
Amaterasu
DaintyGorgon505
Amaterasu
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
347W - 385L
1,492 Elo+
Solo
Vulcan
Vulcan
FishTheBigg
Vulcan
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 37L
1,832 Elo+
Party 1
Sylvanus
Sylvanus
OxleyV2
Sylvanus
Level 160
God Stats
28W - 6L
2,005 SR
Queue Stats
420W - 258L
1,874 Elo+
Party 1
Ravana
Ravana
PiratePartyPaul
Ravana
Level 129
God Stats
1W - 1L
1,302 SR
Queue Stats
32W - 43L
1,288 Elo+
Party 1
Team Averages
Level 143
1,642 SR
1,676 Elo+

VS

Team Averages
Level 108
1,613 SR
1,658 Elo+
Agni
Agni
Akon_j
Agni
Level 118
God Stats
10W - 6L
1,771 SR
Queue Stats
256W - 234L
1,520 Elo+
Party 2
Terra
Terra
Manananggal--
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 66L
1,584 Elo+
Party 2
Freya
Freya
Shiny Poipole
Freya
Level 61
God Stats
2W - 2L
1,688 SR
Queue Stats
106W - 73L
1,836 Elo+
Solo
Bellona
Bellona
SpudderDemise___
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,742 Elo+
Party 2
Thanatos
Thanatos
xMalasuertex93
Thanatos
Level 159
God Stats
12W - 11L
1,606 SR
Queue Stats
586W - 531L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
8,647
576
9,698
11,429
9,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
DaintyGorgon505
Amaterasu
14
1 / 5 / 0
8,542
569
5,041
16,062
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
17
8 / 0 / 2
9,858
657
12,070
4,934
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
OxleyV2
Sylvanus
16
6 / 1 / 6
9,229
615
10,094
8,684
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 3
7,123
475
3,878
6,595
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Akon_j
Agni
12
1 / 5 / 3
6,755
450
5,093
8,234
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 4
6,348
423
3,580
13,066
5,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 3 / 2
5,994
400
5,170
8,892
2,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
4 / 3 / 1
7,456
497
6,482
9,833
6,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
13
4 / 3 / 3
7,600
507
9,548
14,425
4,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
18
Kills
9
9
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Agni
Akon_j
Agni
1
5
3
0.5
W
3
1
11
8.5
W
Amaterasu
DaintyGorgon505
Amaterasu
1
5
0
0.2
W
Vulcan
8
0
2
9
L
0
4
4
0.5
W
Sylvanus
OxleyV2
Sylvanus
6
1
6
9
W
0
2
3
0.75
L
0
3
2
0.33
L
4
3
1
1.5
L
Thanatos
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,781
Damage
29,873
47,704
Taken
54,450
27,751
Mitigated
20,997
19,080
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Akon_j
Agni
5,093
211
0
472
8,234
2,420
0
6,066
1,980
39,635
0
W
9,698
851
0
2,261
11,429
9,188
94
5,643
5,588
23,633
0
W
Amaterasu
DaintyGorgon505
Amaterasu
5,041
2,157
0
7,382
16,062
7,916
1,846
1,423
14,624
0
48,717
W
Vulcan
12,070
2,890
0
737
4,934
1,888
1,536
2,598
2,164
73,167
0
L
3,580
440
1,034
2,565
13,066
5,429
0
9,708
3,178
14,745
0
W
Sylvanus
OxleyV2
Sylvanus
10,094
1,982
2,586
3,854
8,684
5,904
168
3,356
5,271
60,365
0
W
3,878
1,005
0
2,260
6,595
2,855
1,012
870
5,649
0
30,895
L
5,170
1,807
0
2,835
8,892
2,394
0
6,563
2,299
33,442
0
L
6,482
2,662
0
1,134
9,833
6,135
0
4,214
5,583
1,643
29,393
L
Thanatos
9,548
3,825
0
10,870
14,425
4,619
0
4,805
9,548
0
46,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
34,153
431
Minions Killed
320
0
Camps Cleared
0
1,432,580
Distance Traveled
1,388,320
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,755
450
93
6
0
276,461
5
W
Ares
8,647
576
7
0
0
270,225
4
W
Amaterasu
8,542
569
108
7
0
270,655
3
W
Vulcan
9,858
657
150
10
0
313,699
3
L
Terra
6,348
423
25
2
0
285,032
3
W
Sylvanus
9,229
615
111
7
0
250,313
1
W
Ravana
7,123
475
55
4
0
327,688
1
L
Freya
5,994
400
49
3
0
246,221
5
L
Bellona
7,456
497
66
4
0
271,968
0
L
Thanatos
7,600
507
87
6
0
308,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role