Player Matchup

Danzaburou
Danzaburou
GorillaGlue112
Danzaburou
Level 75
God Stats
19W - 22L
1,492 SR
Queue Stats
59W - 77L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
Tabor7417
Baron Samedi
Level 62
God Stats
17W - 11L
1,739 SR
Queue Stats
58W - 51L
1,606 Elo+
Party 1
Cerberus
Cerberus
TightHotPocket
Cerberus
Level 124
God Stats
7W - 5L
1,740 SR
Queue Stats
110W - 123L
1,584 Elo+
Party 1
Team Averages
Level 87
1,657 SR
1,551 Elo+

VS

Team Averages
Level 53
1,521 SR
1,488 Elo+
Janus
Janus
ItsJFK8156
Janus
Level 84
God Stats
10W - 24L
1,565 SR
Queue Stats
62W - 94L
1,475 Elo+
Solo
Cupid
Cupid
OwnedByAGirI
Cupid
Level 68
God Stats
1W - 2L
1,499 SR
Queue Stats
34W - 39L
1,488 Elo+
Solo
Ymir
Ymir
lafayeee
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GorillaGlue112
Danzaburou
13
4 / 3 / 8
10,046
670
9,526
7,435
2,821
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Tabor7417
Baron Samedi
15
10 / 2 / 4
11,730
782
17,616
10,240
4,564
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
0 / 0 / 12
9,262
617
7,067
14,275
15,279
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
4 / 3 / 1
9,905
660
12,212
10,430
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 3
9,699
647
8,922
13,083
3,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
0 / 9 / 2
8,268
551
2,934
17,511
8,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
GorillaGlue112
Danzaburou
4
3
8
2.67
L
Janus
4
3
1
1.5
L
1
2
3
1.25
W
Baron Samedi
Tabor7417
Baron Samedi
10
2
4
6
W
Cerberus
0
0
12
6
L
Ymir
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,209
Damage
24,068
31,950
Taken
41,024
22,664
Mitigated
14,477
9,731
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
GorillaGlue112
Danzaburou
9,526
2,087
477
1,425
7,435
2,821
1,954
3,873
3,360
0
26,985
L
Janus
12,212
337
76
895
10,430
2,289
334
7,145
3,285
48,723
0
L
8,922
2,795
331
3,226
13,083
3,355
441
6,909
6,174
0
45,414
W
Baron Samedi
Tabor7417
Baron Samedi
17,616
1,639
2,774
3,851
10,240
4,564
1,032
5,312
4,502
75,090
0
W
Cerberus
7,067
768
0
1,204
14,275
15,279
231
5,110
8,897
31,055
0
L
Ymir
2,934
741
0
274
17,511
8,833
60
11,105
6,406
11,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
27,872
193
Minions Killed
162
0
Camps Cleared
0
824,381
Distance Traveled
822,862
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,046
670
39
3
0
277,245
1
L
Janus
9,905
660
72
5
0
294,920
2
L
Cupid
9,699
647
72
5
0
280,094
3
W
Baron Samedi
11,730
782
108
7
0
247,899
4
W
Cerberus
9,262
617
46
3
0
299,237
4
L
Ymir
8,268
551
18
1
0
247,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role