Player Matchup

Sobek
Sobek
 
Sobek
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JtXadiel7u7
Anubis
Level 11
God Stats
0W - 2L
1,479 SR
Queue Stats
1W - 11L
993 Elo+
Party 1
Guan Yu
Guan Yu
Mortal_hiro7u7
Guan Yu
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 17L
1,005 Elo+
Party 1
Team Averages
Level 28
1,493 SR
1,166 Elo+

VS

Team Averages
Level 45
1,568 SR
1,583 Elo+
Izanami
Izanami
Ele9388
Izanami
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 84L
1,500 Elo+
Solo
Ra
Ra
ObeyTheEnvy
Ra
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
471W - 580L
1,404 Elo+
Solo
Guan Yu
Guan Yu
TmanBruh77
Guan Yu
Level 56
God Stats
1W - 1L
1,703 SR
Queue Stats
13W - 20L
1,846 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 1 / 2
8,802
629
1,850
9,552
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
10
1 / 3 / 1
7,765
555
3,134
6,207
4,660
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 6 / 2
8,948
639
5,660
13,272
8,878
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ele9388
Izanami
11
1 / 2 / 9
8,622
616
3,190
8,303
2,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
5 / 1 / 5
9,438
674
12,119
7,638
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TmanBruh77
Guan Yu
11
4 / 3 / 6
9,248
661
5,836
12,603
8,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
10
10
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
2
3
W
Izanami
Ele9388
Izanami
1
2
9
2.75
L
Anubis
1
3
1
0.5
L
3
6
2
0.67
W
5
1
5
7.5
W
Guan Yu
TmanBruh77
Guan Yu
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,644
Damage
21,145
29,031
Taken
28,544
23,352
Mitigated
12,988
4,396
Healing
13,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,850
0
369
1,821
9,552
9,814
0
3,107
6,018
8,968
0
W
Izanami
Ele9388
Izanami
3,190
2,129
847
2,032
8,303
2,152
1,129
2,070
6,233
0
15,792
L
Anubis
3,134
187
0
180
6,207
4,660
0
2,687
3,187
19,244
0
L
5,660
450
425
1,601
13,272
8,878
106
5,339
7,139
0
31,188
W
12,119
686
3,713
3,167
7,638
2,610
1,334
885
6,753
44,331
0
W
Guan Yu
TmanBruh77
Guan Yu
5,836
742
1,294
2,056
12,603
8,226
785
2,884
9,719
0
30,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,515
Gold Earned
27,308
75
Minions Killed
112
0
Camps Cleared
0
631,890
Distance Traveled
697,760
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,802
629
6
0
0
188,658
0
W
Izanami
8,622
616
24
2
0
198,265
8
L
Anubis
7,765
555
31
2
0
172,390
2
L
Guan Yu
8,948
639
38
3
0
270,842
1
W
Ra
9,438
674
60
4
0
232,451
4
W
Guan Yu
9,248
661
28
2
0
267,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role