Player Matchup

Kukulkan
Kukulkan
ClownSmasher
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,257 Elo+
Party 3
Neith
Neith
Koonz1e
Neith
Level 23
God Stats
35W - 45L
1,376 SR
Queue Stats
127W - 151L
1,370 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NoHandsIrl
Tsukuyomi
Level 5
God Stats
2W - 0L
1,713 SR
Queue Stats
6W - 5L
1,257 Elo+
Party 3
Guan Yu
Guan Yu
iiKnw
Guan Yu
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
279W - 280L
1,436 Elo+
Party 2
Ymir
Ymir
thehedgehogguy
Ymir
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 82L
1,257 Elo+
Party 3
Team Averages
Level 20
1,518 SR
1,315 Elo+

VS

Team Averages
Level 38
1,495 SR
1,443 Elo+
The Morrigan
The Morrigan
Demoqz
The Morrigan
Level 29
God Stats
26W - 21L
1,372 SR
Queue Stats
545W - 552L
1,514 Elo+
Party 1
Ne Zha
Ne Zha
Hanukey
Ne Zha
Level 29
God Stats
1W - 2L
1,309 SR
Queue Stats
10W - 14L
1,337 Elo+
Solo
Yemoja
Yemoja
IBB98
Yemoja
Level 11
God Stats
12W - 10L
1,546 SR
Queue Stats
476W - 512L
1,534 Elo+
Party 1
Hercules
Hercules
SSoCMBS
Hercules
Level 118
God Stats
4W - 4L
1,746 SR
Queue Stats
770W - 761L
1,477 Elo+
Party 1
Anhur
Anhur
SiiMurad
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ClownSmasher
Kukulkan
15
1 / 6 / 3
8,631
480
4,439
8,280
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Koonz1e
Neith
13
3 / 3 / 6
8,160
453
9,874
9,093
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
NoHandsIrl
Tsukuyomi
17
11 / 5 / 1
10,670
593
13,079
13,486
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
iiKnw
Guan Yu
15
1 / 7 / 0
8,605
478
3,979
13,924
10,709
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 9
9,473
526
9,148
11,591
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Demoqz
The Morrigan
16
7 / 5 / 3
10,084
560
7,658
7,886
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Hanukey
Ne Zha
15
4 / 3 / 2
9,251
514
9,090
15,035
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
IBB98
Yemoja
11
0 / 5 / 2
7,315
406
2,853
10,785
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
SSoCMBS
Hercules
18
10 / 0 / 5
11,136
619
14,502
13,929
16,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
SiiMurad
Anhur
10
0 / 7 / 1
6,662
370
5,234
13,376
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
20
Kills
21
22
Deaths
20
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ClownSmasher
Kukulkan
1
6
3
0.42
L
The Morrigan
Demoqz
The Morrigan
7
5
3
1.7
L
Ne Zha
Hanukey
Ne Zha
4
3
2
1.67
L
Yemoja
IBB98
Yemoja
0
5
2
0.2
W
Neith
Koonz1e
Neith
3
3
6
2
W
Tsukuyomi
NoHandsIrl
Tsukuyomi
11
5
1
2.3
L
Hercules
SSoCMBS
Hercules
10
0
5
12.5
L
Anhur
SiiMurad
Anhur
0
7
1
0.07
W
Guan Yu
iiKnw
Guan Yu
1
7
0
0.14
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,519
Damage
39,337
56,374
Taken
61,011
31,501
Mitigated
35,681
11,186
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ClownSmasher
Kukulkan
4,439
1,115
0
0
8,280
2,839
248
2,909
4,974
43,916
0
L
The Morrigan
Demoqz
The Morrigan
7,658
1,208
0
0
7,886
3,103
0
2,387
5,171
54,800
3,799
L
Ne Zha
Hanukey
Ne Zha
9,090
4,082
0
3,925
15,035
5,604
0
643
14,392
0
61,052
L
Yemoja
IBB98
Yemoja
2,853
951
1,800
2,563
10,785
6,014
0
3,591
7,194
17,885
0
W
Neith
Koonz1e
Neith
9,874
4,971
0
3,998
9,093
3,056
308
1,717
7,286
0
37,981
W
Tsukuyomi
NoHandsIrl
Tsukuyomi
13,079
3,950
0
3,616
13,486
5,287
546
454
12,896
0
73,022
L
Hercules
SSoCMBS
Hercules
14,502
5,822
0
7,516
13,929
16,872
288
3,167
10,762
0
72,883
L
Anhur
SiiMurad
Anhur
5,234
2,079
0
2,647
13,376
4,088
714
3,496
9,880
0
25,399
W
Guan Yu
iiKnw
Guan Yu
3,979
1,563
16
2,362
13,924
10,709
686
457
13,160
0
45,605
W
9,148
1,388
0
1,194
11,591
9,610
35
2,376
9,043
28,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
44,448
432
Minions Killed
431
0
Camps Cleared
0
1,642,500
Distance Traveled
1,489,926
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,631
480
104
6
0
311,664
0
L
The Morrigan
10,084
560
109
6
0
280,800
4
L
Ne Zha
9,251
514
111
6
0
358,803
2
L
Yemoja
7,315
406
33
2
0
239,573
2
W
Neith
8,160
453
66
4
0
314,626
5
W
Tsukuyomi
10,670
593
117
7
0
358,181
3
L
Hercules
11,136
619
136
8
0
370,247
2
L
Anhur
6,662
370
42
2
0
240,503
3
W
Guan Yu
8,605
478
108
6
0
319,719
0
W
Ymir
9,473
526
37
2
0
338,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role