Player Matchup

Loki
Loki
Dawidos7i
Loki
Level 13
God Stats
11W - 23L
1,326 SR
Queue Stats
18W - 29L
1,374 Elo+
Party 2
Neith
Neith
Kondiczek
Neith
Level 8
God Stats
13W - 23L
1,291 SR
Queue Stats
15W - 23L
1,270 Elo+
Party 2
Da Ji
Da Ji
Microwave2187
Da Ji
Level 23
God Stats
17W - 20L
1,600 SR
Queue Stats
157W - 160L
1,496 Elo+
Solo
Cerberus
Cerberus
VadMrSag
Cerberus
Level 18
God Stats
16W - 14L
1,818 SR
Queue Stats
19W - 20L
1,633 Elo+
Solo
Hel
Hel
maliky_758
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,660 Elo+
Solo
Team Averages
Level 15
1,507 SR
1,487 Elo+

VS

Team Averages
Level 21
1,538 SR
1,602 Elo+
Amaterasu
Amaterasu
AfflictedFenrir
Amaterasu
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 5L
1,721 Elo+
Solo
Ra
Ra
Blacan21
Ra
Level 28
God Stats
8W - 8L
1,658 SR
Queue Stats
17W - 17L
1,596 Elo+
Solo
Fenrir
Fenrir
Crusaderonline9
Fenrir
Level 22
God Stats
15W - 14L
1,485 SR
Queue Stats
174W - 209L
1,579 Elo+
Party 1
Skadi
Skadi
Hannahbanana290
Skadi
Level 18
God Stats
39W - 51L
1,496 SR
Queue Stats
115W - 165L
1,540 Elo+
Party 1
Hel
Hel
PurpleDerple05
Hel
Level 27
God Stats
13W - 9L
1,551 SR
Queue Stats
214W - 251L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
8
2 / 6 / 2
5,788
445
2,079
8,472
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Kondiczek
Neith
7
0 / 6 / 3
4,987
384
1,670
6,475
2,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 8 / 2
5,896
454
4,147
10,991
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
VadMrSag
Cerberus
10
2 / 4 / 0
6,219
478
4,279
10,875
7,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 8 / 1
4,923
379
836
6,930
3,237
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AfflictedFenrir
Amaterasu
14
4 / 1 / 0
8,767
674
5,231
9,889
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 10
8,232
633
4,573
5,880
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
17 / 1 / 2
9,488
730
9,722
8,355
3,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 6
7,578
583
2,852
4,659
1,370
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 1 / 10
8,323
640
8,254
5,950
1,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
32
32
Deaths
7
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AfflictedFenrir
Amaterasu
4
1
0
4
W
3
2
10
4
W
17
1
2
18
L
Loki
2
6
2
0.5
W
2
2
6
2.5
L
Neith
Kondiczek
Neith
0
6
3
0.25
L
2
8
2
0.38
W
6
1
10
11
L
Cerberus
VadMrSag
Cerberus
2
4
0
0.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,011
Damage
30,632
43,743
Taken
34,733
19,453
Mitigated
13,163
6,298
Healing
15,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AfflictedFenrir
Amaterasu
5,231
2,173
0
6,453
9,889
5,070
2,228
2,577
7,019
0
46,496
W
4,573
819
818
1,957
5,880
1,943
1,534
378
5,502
43,584
0
W
9,722
4,396
0
1,010
8,355
3,212
1,712
211
7,820
0
42,471
L
Loki
2,079
478
0
535
8,472
2,615
0
3,270
5,202
0
15,564
W
2,852
1,851
0
0
4,659
1,370
3,390
859
3,775
0
26,828
L
Neith
Kondiczek
Neith
1,670
1,188
0
691
6,475
2,034
0
2,372
4,103
0
10,641
L
4,147
1,147
0
1,788
10,991
3,673
0
1,888
9,103
0
24,100
W
8,254
1,474
2,358
3,206
5,950
1,568
3,686
722
5,178
40,294
0
L
Cerberus
VadMrSag
Cerberus
4,279
492
0
2,917
10,875
7,894
251
2,657
8,218
26,543
0
L
836
116
144
223
6,930
3,237
0
2,640
4,290
9,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
42,388
176
Minions Killed
360
0
Camps Cleared
0
956,234
Distance Traveled
1,278,112
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,767
674
98
8
0
252,027
0
W
Ra
8,232
633
82
6
0
242,494
1
W
Fenrir
9,488
730
74
6
0
297,571
0
L
Loki
5,788
445
26
2
0
222,051
0
W
Skadi
7,578
583
43
3
0
228,281
0
L
Neith
4,987
384
19
1
0
148,966
0
L
Da Ji
5,896
454
49
4
0
209,043
2
W
Hel
8,323
640
63
5
0
257,739
0
L
Cerberus
6,219
478
63
5
0
242,340
0
L
Hel
4,923
379
19
1
0
133,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role