Player Matchup

Khepri
Khepri
CrispyWasHere
Khepri
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 12L
1,609 Elo+
Party 1
Anhur
Anhur
Limitery
Anhur
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 39L
1,609 Elo+
Party 1
Jing Wei
Jing Wei
RuddiestBeef3
Jing Wei
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,750 Elo+
Party 1
Terra
Terra
Umbrá
Terra
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
jifff314
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,500 Elo+
Party 1
Team Averages
Level 119
1,500 SR
1,615 Elo+

VS

Team Averages
Level 64
1,500 SR
1,566 Elo+
Ah Puch
Ah Puch
Astr0--lvl
Ah Puch
Level 29
God Stats
2W - 3L
1,285 SR
Queue Stats
170W - 188L
1,475 Elo+
Solo
Chaac
Chaac
K1LL3R40K
Chaac
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 58L
1,667 Elo+
Solo
Bastet
Bastet
Pakkal
Bastet
Level 29
God Stats
3W - 2L
1,715 SR
Queue Stats
40W - 51L
1,673 Elo+
Solo
Kuzenbo
Kuzenbo
ThinkingMoth
Kuzenbo
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hel
Hel
cjcoco1020
Hel
Level 146
God Stats
7W - 4L
1,500 SR
Queue Stats
208W - 202L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 18
7,070
1,010
5,722
7,481
6,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Limitery
Anhur
14
7 / 2 / 12
8,152
1,165
7,008
9,101
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
RuddiestBeef3
Jing Wei
12
4 / 2 / 14
7,447
1,064
5,835
5,411
2,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Terra
Umbrá
Terra
12
2 / 3 / 16
7,126
1,018
6,184
8,638
9,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
jifff314
Hou Yi
14
7 / 1 / 13
8,093
1,156
13,360
7,851
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Astr0--lvl
Ah Puch
14
4 / 3 / 4
7,558
1,080
10,799
6,849
2,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
K1LL3R40K
Chaac
10
0 / 4 / 6
6,130
876
4,559
12,713
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bastet
Pakkal
Bastet
10
1 / 5 / 4
5,866
838
4,619
7,774
2,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kuzenbo
ThinkingMoth
Kuzenbo
11
2 / 4 / 3
6,552
936
1,608
8,442
8,636
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 4 / 6
5,702
815
2,540
7,489
5,847
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
30
20
Kills
7
9
Deaths
20
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Astr0--lvl
Ah Puch
4
3
4
2
W
0
1
18
9
L
Chaac
K1LL3R40K
Chaac
0
4
6
0.75
W
Anhur
Limitery
Anhur
7
2
12
6.5
L
Bastet
Pakkal
Bastet
1
5
4
0.6
W
Jing Wei
RuddiestBeef3
Jing Wei
4
2
14
5.5
L
Kuzenbo
ThinkingMoth
Kuzenbo
2
4
3
0.88
W
Terra
Umbrá
Terra
2
3
16
3.33
L
0
4
6
0.75
W
Hou Yi
jifff314
Hou Yi
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,109
Damage
24,125
38,482
Taken
43,267
27,698
Mitigated
32,025
15,045
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Astr0--lvl
Ah Puch
10,799
277
490
1,626
6,849
2,475
22
659
6,118
22,028
0
W
5,722
417
534
1,360
7,481
6,648
58
3,107
4,208
9,082
0
L
Chaac
K1LL3R40K
Chaac
4,559
711
921
2,154
12,713
12,111
132
3,853
8,560
0
7,067
W
Anhur
Limitery
Anhur
7,008
3,379
754
2,917
9,101
4,589
2,006
2,782
6,117
0
18,067
L
Bastet
Pakkal
Bastet
4,619
1,385
1,166
888
7,774
2,956
255
2,386
5,277
0
6,708
W
Jing Wei
RuddiestBeef3
Jing Wei
5,835
3,431
1,413
1,088
5,411
2,817
2,366
2,215
2,979
0
15,893
L
Kuzenbo
ThinkingMoth
Kuzenbo
1,608
785
214
240
8,442
8,636
170
1,513
6,789
4,721
0
W
Terra
Umbrá
Terra
6,184
1,224
2,411
1,211
8,638
9,575
296
2,707
5,787
11,372
0
L
2,540
54
5,004
3,174
7,489
5,847
73
2,744
4,617
7,226
0
W
Hou Yi
jifff314
Hou Yi
13,360
4,995
714
2,643
7,851
4,069
1,022
3,099
4,444
0
25,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
31,808
90
Minions Killed
51
0
Camps Cleared
0
644,321
Distance Traveled
633,218
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,558
1,080
28
4
0
134,088
1
W
Khepri
7,070
1,010
13
2
0
142,336
0
L
Chaac
6,130
876
3
0
0
129,187
0
W
Anhur
8,152
1,165
22
3
0
114,511
0
L
Bastet
5,866
838
7
1
0
129,420
0
W
Jing Wei
7,447
1,064
16
2
0
136,776
0
L
Kuzenbo
6,552
936
7
1
0
116,303
0
W
Terra
7,126
1,018
12
2
0
137,250
0
L
Hel
5,702
815
6
1
0
124,220
0
W
Hou Yi
8,093
1,156
27
4
0
113,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role