Player Matchup

Yemoja
Yemoja
Guilherme9682
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,488 Elo+
Solo
Rama
Rama
Hersh757
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,253 Elo+
Solo
Bellona
Bellona
RustyNailIsBored
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Thor
Thor
WoolyKetchup223
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,272 Elo+
Solo
Kukulkan
Kukulkan
pedro21YT
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,500 SR
1,403 Elo+

VS

Team Averages
Level 19
1,542 SR
1,455 Elo+
Cthulhu
Cthulhu
Cowboy__Q
Cthulhu
Level 17
God Stats
3W - 2L
1,709 SR
Queue Stats
224W - 188L
1,467 Elo+
Party 1
Cerberus
Cerberus
Evertolove
Cerberus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Chiron
Chiron
a78901234-_
Chiron
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 222L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
miller_chiller26
Ah Puch
Level 27
God Stats
5W - 6L
1,500 SR
Queue Stats
222W - 263L
1,471 Elo+
Solo
Jormungandr
Jormungandr
rainbowpuppy69nh
Jormungandr
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,934
329
916
7,459
2,471
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
9
0 / 6 / 0
5,828
389
6,869
11,599
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 12 / 0
4,555
304
995
10,205
6,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 13 / 0
4,863
324
2,937
12,849
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
pedro21YT
Kukulkan
9
0 / 3 / 0
5,691
379
2,279
4,870
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cowboy__Q
Cthulhu
12
5 / 1 / 17
8,621
575
5,067
8,259
4,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Evertolove
Cerberus
10
3 / 0 / 1
6,956
464
2,560
5,740
1,940
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
15
19 / 0 / 5
10,027
668
17,604
9,737
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
10 / 0 / 6
8,282
552
10,148
4,230
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
rainbowpuppy69nh
Jormungandr
10
0 / 1 / 1
6,617
441
562
4,298
2,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
67
0
Kills
37
39
Deaths
2
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cowboy__Q
Cthulhu
5
1
17
13.5
W
Cerberus
Evertolove
Cerberus
3
0
1
3.5
L
0
5
0
0
L
Rama
0
6
0
0
L
0
12
0
0
L
0
13
0
0
W
Chiron
19
0
5
21.5
W
10
0
6
13
L
Kukulkan
pedro21YT
Kukulkan
0
3
0
0
W
Jormungandr
rainbowpuppy69nh
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,996
Damage
35,941
46,982
Taken
32,264
16,877
Mitigated
14,638
2,708
Healing
9,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cowboy__Q
Cthulhu
5,067
490
0
2,136
8,259
4,639
726
1,156
7,083
28,080
0
W
Cerberus
Evertolove
Cerberus
2,560
514
0
408
5,740
1,940
1,292
360
5,330
14,559
0
L
916
366
475
28
7,459
2,471
173
5,155
2,304
7,185
0
L
Rama
6,869
4,708
0
1,940
11,599
3,635
1,136
1,811
9,788
0
30,394
L
995
449
0
265
10,205
6,125
0
2,245
7,960
0
5,717
L
2,937
1,395
0
0
12,849
3,240
0
6,812
6,012
0
10,182
W
Chiron
17,604
8,488
360
5,658
9,737
3,733
2,686
327
9,310
0
58,375
W
10,148
1,288
0
1,019
4,230
1,540
1,777
1,352
2,853
38,468
0
L
Kukulkan
pedro21YT
Kukulkan
2,279
204
0
0
4,870
1,406
845
2,289
2,581
23,673
0
W
Jormungandr
rainbowpuppy69nh
Jormungandr
562
180
0
25
4,298
2,786
975
0
4,298
25,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,871
Gold Earned
40,503
138
Minions Killed
302
0
Camps Cleared
0
1,124,740
Distance Traveled
1,318,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,621
575
43
3
0
293,098
0
W
Cerberus
6,956
464
39
3
0
268,062
0
L
Yemoja
4,934
329
26
2
0
174,032
0
L
Rama
5,828
389
41
3
0
248,131
0
L
Bellona
4,555
304
6
0
0
227,471
0
L
Thor
4,863
324
8
1
0
281,173
0
W
Chiron
10,027
668
106
7
0
235,389
0
W
Ah Puch
8,282
552
63
4
0
273,605
0
L
Kukulkan
5,691
379
57
4
0
193,933
1
W
Jormungandr
6,617
441
51
3
0
248,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role