Player Matchup

Medusa
Medusa
DinoDecaf
Medusa
Level 25
God Stats
9W - 17L
1,500 SR
Queue Stats
183W - 205L
1,522 Elo+
Solo
Ra
Ra
EternalMask
Ra
Level 8
God Stats
3W - 1L
1,731 SR
Queue Stats
23W - 38L
1,858 Elo+
Party 1
Fenrir
Fenrir
Guarda2311
Fenrir
Level 86
God Stats
13W - 13L
1,266 SR
Queue Stats
380W - 512L
1,354 Elo+
Party 1
Scylla
Scylla
SirClag
Scylla
Level 27
God Stats
6W - 3L
1,672 SR
Queue Stats
85W - 46L
1,499 Elo+
Solo
Set
Set
VS tu papi
Set
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
63W - 83L
1,389 Elo+
Solo
Team Averages
Level 35
1,534 SR
1,524 Elo+

VS

Team Averages
Level 11
1,422 SR
1,418 Elo+
Izanami
Izanami
Dagfin69
Izanami
Level 8
God Stats
2W - 4L
1,285 SR
Queue Stats
34W - 41L
1,191 Elo+
Party 2
Olorun
Olorun
HypeRoR
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,427 Elo+
Party 2
Ares
Ares
NorbertNipkin
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TheHybydplayz
Sylvanus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Loki
Loki
noobzealand
Loki
Level 18
God Stats
13W - 15L
1,324 SR
Queue Stats
108W - 127L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DinoDecaf
Medusa
10
5 / 0 / 1
6,039
604
2,454
4,330
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 1 / 0
6,266
627
3,305
3,350
1,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Guarda2311
Fenrir
9
1 / 0 / 3
5,391
539
1,163
5,383
2,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
SirClag
Scylla
11
2 / 0 / 3
6,385
639
2,648
2,610
729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 0
5,745
575
1,813
3,740
2,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dagfin69
Izanami
5
0 / 3 / 0
3,950
395
340
3,899
790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
HypeRoR
Olorun
9
0 / 2 / 1
4,891
489
2,005
4,021
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 5 / 0
4,403
440
1,947
6,182
2,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
TheHybydplayz
Sylvanus
1
0 / 0 / 0
1,821
182
0
0
0
7
1 / 4 / 0
4,821
482
1,758
5,229
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
14
Kills
1
1
Deaths
14
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dagfin69
Izanami
0
3
0
0
W
Medusa
DinoDecaf
Medusa
5
0
1
5.5
W
3
1
0
3
W
Fenrir
Guarda2311
Fenrir
1
0
3
2.5
L
Olorun
HypeRoR
Olorun
0
2
1
0.25
L
0
5
0
0
W
Scylla
SirClag
Scylla
2
0
3
3.5
L
Sylvanus
TheHybydplayz
Sylvanus
0
0
0
0
W
3
0
0
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,383
Damage
6,050
19,413
Taken
19,331
8,570
Mitigated
5,655
7,337
Healing
2,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dagfin69
Izanami
340
322
0
1,264
3,899
790
0
363
3,508
0
10,101
W
Medusa
DinoDecaf
Medusa
2,454
777
0
2,643
4,330
1,183
63
0
4,330
0
27,266
W
3,305
604
0
1,039
3,350
1,110
1,598
1,331
1,945
32,247
0
W
Fenrir
Guarda2311
Fenrir
1,163
227
0
2,874
5,383
2,960
198
451
4,932
0
21,973
L
Olorun
HypeRoR
Olorun
2,005
1,194
82
738
4,021
1,301
0
2,503
1,374
19,868
0
L
1,947
78
0
0
6,182
2,569
116
2,236
3,867
12,029
0
W
Scylla
SirClag
Scylla
2,648
578
0
500
2,610
729
0
698
1,872
33,246
0
L
Sylvanus
TheHybydplayz
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
1,813
672
0
281
3,740
2,588
0
1,304
2,382
4,337
19,030
L
1,758
714
0
753
5,229
995
0
713
4,466
0
12,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
19,886
270
Minions Killed
122
0
Camps Cleared
0
888,230
Distance Traveled
590,961
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,950
395
23
2
0
74,733
0
W
Medusa
6,039
604
43
4
0
153,890
2
W
Ra
6,266
627
56
6
0
162,992
0
W
Fenrir
5,391
539
46
5
0
195,920
1
L
Olorun
4,891
489
42
4
0
156,144
0
L
Ares
4,403
440
29
3
0
172,811
1
W
Scylla
6,385
639
70
7
0
184,355
2
L
Sylvanus
1,821
182
0
0
0
0
0
W
Set
5,745
575
55
6
0
191,073
0
L
Loki
4,821
482
28
3
0
187,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role