Player Matchup

Cerberus
Cerberus
Chaney11B
Cerberus
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
162W - 147L
1,402 Elo+
Solo
Neith
Neith
Troll Toll8792
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 26L
1,359 Elo+
Solo
Medusa
Medusa
xCapitan-Nx
Medusa
Level 9
God Stats
1W - 0L
1,796 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,420 Elo+

VS

Team Averages
Level 16
1,637 SR
1,672 Elo+
The Morrigan
The Morrigan
Asian-Wolff
The Morrigan
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
173W - 153L
1,784 Elo+
Party 1
Bellona
Bellona
NonStopPlayer19
Bellona
Level 27
God Stats
25W - 26L
1,911 SR
Queue Stats
106W - 115L
1,732 Elo+
Party 1
Ares
Ares
OvaSeaDrip-_-12
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chaney11B
Cerberus
16
9 / 6 / 6
12,156
760
13,916
22,748
13,634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 1 / 10
10,726
670
9,206
6,600
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
13
3 / 7 / 9
10,598
662
7,613
12,683
5,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Asian-Wolff
The Morrigan
15
10 / 6 / 2
12,011
751
18,256
11,443
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 6
10,646
665
10,483
17,244
12,447
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 8 / 4
9,281
580
2,366
12,613
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
15
Kills
14
14
Deaths
16
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Asian-Wolff
The Morrigan
10
6
2
1.83
W
Cerberus
Chaney11B
Cerberus
9
6
6
2
L
3
2
6
3
L
1
8
4
0.38
W
3
1
10
8
W
Medusa
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,735
Damage
31,105
42,031
Taken
41,300
21,285
Mitigated
21,388
9,522
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Asian-Wolff
The Morrigan
18,256
3,163
0
1,316
11,443
2,813
140
6,048
5,384
49,670
8,026
W
Cerberus
Chaney11B
Cerberus
13,916
1,364
216
5,759
22,748
13,634
320
7,792
14,856
62,361
0
L
10,483
4,578
424
1,317
17,244
12,447
77
3,644
13,600
0
33,404
L
2,366
148
0
135
12,613
6,128
230
4,232
8,381
7,272
0
W
9,206
3,914
716
1,760
6,600
2,592
1,203
2,370
4,155
0
43,621
W
Medusa
7,613
4,769
0
1,071
12,683
5,059
1,460
4,841
7,792
0
43,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
31,938
243
Minions Killed
121
0
Camps Cleared
0
809,599
Distance Traveled
770,614
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
12,011
751
73
5
0
252,311
1
W
Cerberus
12,156
760
118
7
0
269,758
3
L
Bellona
10,646
665
42
3
0
313,827
1
L
Ares
9,281
580
6
0
0
204,476
1
W
Neith
10,726
670
72
5
0
285,529
1
W
Medusa
10,598
662
53
3
0
254,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role