Player Matchup

Pele
Pele
Gabriel2245603
Pele
Level 8
God Stats
2W - 5L
1,483 SR
Queue Stats
424W - 475L
1,543 Elo+
Solo
Izanami
Izanami
JDNV27
Izanami
Level 25
God Stats
2W - 5L
1,353 SR
Queue Stats
116W - 132L
1,460 Elo+
Solo
Ravana
Ravana
Zer0Gez
Ravana
Level 16
God Stats
1W - 1L
1,800 SR
Queue Stats
17W - 16L
1,541 Elo+
Solo
Khepri
Khepri
lllTheFuzzlll
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,834 Elo+
Solo
Artio
Artio
true_sylveon
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 70L
1,533 Elo+
Solo
Team Averages
Level 20
1,527 SR
1,582 Elo+

VS

Team Averages
Level 21
1,495 SR
1,615 Elo+
Terra
Terra
Biscoito1235199
Terra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
G0D5NT_XD
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Wookies_on_aux
Chang'e
Level 29
God Stats
2W - 0L
1,689 SR
Queue Stats
29W - 14L
1,697 Elo+
Solo
Cerberus
Cerberus
ZeldaaUwU
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,737 Elo+
Solo
Danzaburou
Danzaburou
zamoranicolas199
Danzaburou
Level 26
God Stats
3W - 3L
1,287 SR
Queue Stats
7W - 5L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
7,634
509
6,230
12,345
2,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
JDNV27
Izanami
1
0 / 1 / 0
4,486
299
482
793
89
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ravana
Zer0Gez
Ravana
11
7 / 4 / 3
7,845
523
10,585
10,316
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 4
6,571
438
3,600
10,389
5,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 7 / 1
6,809
454
6,361
15,515
7,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 4
8,475
565
2,332
12,442
8,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
12
1 / 3 / 11
7,481
499
6,124
14,036
7,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
6 / 2 / 2
8,303
554
6,271
6,109
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
ZeldaaUwU
Cerberus
16
6 / 3 / 6
9,690
646
11,772
13,330
8,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
zamoranicolas199
Danzaburou
15
4 / 1 / 6
9,597
640
9,464
7,920
2,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
15
Kills
20
21
Deaths
17
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
8
4
0.63
W
Ymir
1
3
11
2.17
L
5
5
1
1.1
L
Izanami
JDNV27
Izanami
0
1
0
0
W
6
2
2
3.5
W
Cerberus
ZeldaaUwU
Cerberus
6
3
6
3
L
Ravana
Zer0Gez
Ravana
7
4
3
2.13
L
1
4
4
0.75
L
2
7
1
0.36
W
Danzaburou
zamoranicolas199
Danzaburou
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,258
Damage
35,963
49,358
Taken
53,837
18,881
Mitigated
28,625
7,624
Healing
20,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,332
471
557
1,170
12,442
8,017
832
1,222
11,110
10,094
0
W
Ymir
6,124
902
481
1,138
14,036
7,297
442
2,042
11,933
29,549
0
L
6,230
1,179
0
2,235
12,345
2,852
0
5,526
6,605
0
40,970
L
Izanami
JDNV27
Izanami
482
359
0
137
793
89
0
141
652
0
1,930
W
6,271
556
2,325
3,075
6,109
1,895
1,674
476
5,612
44,052
0
W
Cerberus
ZeldaaUwU
Cerberus
11,772
529
0
5,675
13,330
8,542
436
4,387
8,513
60,065
0
L
Ravana
Zer0Gez
Ravana
10,585
3,469
0
1,333
10,316
3,245
0
6,187
3,903
0
34,887
L
3,600
761
0
225
10,389
5,456
0
4,295
5,988
21,799
0
L
6,361
1,046
130
3,564
15,515
7,239
0
9,050
5,711
28,926
0
W
Danzaburou
zamoranicolas199
Danzaburou
9,464
5,580
284
5,555
7,920
2,874
3,098
1,191
6,708
0
63,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
43,546
223
Minions Killed
410
0
Camps Cleared
0
1,048,401
Distance Traveled
1,287,814
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,475
565
13
1
0
274,294
0
W
Ymir
7,481
499
57
4
0
272,622
1
L
Pele
7,634
509
73
5
0
253,749
0
L
Izanami
4,486
299
3
0
0
28,105
0
W
Chang'e
8,303
554
83
6
0
202,918
0
W
Cerberus
9,690
646
143
10
0
272,145
4
L
Ravana
7,845
523
65
4
0
245,024
3
L
Khepri
6,571
438
31
2
0
266,394
0
L
Artio
6,809
454
51
3
0
255,129
2
W
Danzaburou
9,597
640
114
8
0
265,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role