Player Matchup

Terra
Terra
AlphaCapicuri
Terra
Level 8
God Stats
4W - 0L
1,500 SR
Queue Stats
14W - 3L
1,889 Elo+
Party 1
Thanatos
Thanatos
KakuganRen
Thanatos
Level 15
God Stats
7W - 0L
1,957 SR
Queue Stats
17W - 8L
1,631 Elo+
Party 1
Anhur
Anhur
NOAH11FC
Anhur
Level 24
God Stats
1W - 0L
1,650 SR
Queue Stats
23W - 9L
1,769 Elo+
Solo
Mulan
Mulan
Tavash
Mulan
Level 46
God Stats
2W - 0L
1,733 SR
Queue Stats
21W - 8L
1,742 Elo+
Party 1
The Morrigan
The Morrigan
Torogsx
The Morrigan
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,718 Elo+
Party 1
Team Averages
Level 36
1,668 SR
1,750 Elo+

VS

Team Averages
Level 30
1,474 SR
1,513 Elo+
Thanatos
Thanatos
ColourfulPanda
Thanatos
Level 61
God Stats
31W - 28L
1,315 SR
Queue Stats
91W - 111L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
Dynho34
Cernunnos
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 63L
1,614 Elo+
Party 3
Cthulhu
Cthulhu
Freporta33
Cthulhu
Level 34
God Stats
5W - 7L
1,596 SR
Queue Stats
79W - 85L
1,609 Elo+
Party 2
Bellona
Bellona
Mordecaiazull
Bellona
Level 7
God Stats
3W - 7L
1,458 SR
Queue Stats
423W - 408L
1,305 Elo+
Party 2
Janus
Janus
Nøverbz
Janus
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
92W - 114L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 8
9,530
529
5,913
13,008
9,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
KakuganRen
Thanatos
16
6 / 4 / 4
10,203
567
5,166
13,977
4,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anhur
NOAH11FC
Anhur
16
2 / 3 / 8
9,434
524
6,496
12,648
4,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Tavash
Mulan
18
10 / 1 / 4
11,580
643
15,913
15,253
17,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Torogsx
The Morrigan
17
12 / 3 / 4
11,487
638
15,802
10,153
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
12 / 5 / 1
10,435
580
13,181
15,368
8,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cernunnos
Dynho34
Cernunnos
12
0 / 7 / 9
7,444
414
7,426
13,348
3,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Freporta33
Cthulhu
12
0 / 6 / 8
8,192
455
9,283
17,052
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
12
0 / 8 / 0
7,619
423
6,444
12,929
11,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Nøverbz
Janus
15
1 / 5 / 2
9,167
509
3,603
7,564
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
31
Kills
13
14
Deaths
31
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Thanatos
12
5
1
2.5
L
Cernunnos
Dynho34
Cernunnos
0
7
9
0.64
L
Cthulhu
Freporta33
Cthulhu
0
6
8
0.67
W
Thanatos
KakuganRen
Thanatos
6
4
4
2
L
Bellona
0
8
0
0
W
Anhur
NOAH11FC
Anhur
2
3
8
2
L
Janus
Nøverbz
Janus
1
5
2
0.4
W
Mulan
Tavash
Mulan
10
1
4
12
W
The Morrigan
Torogsx
The Morrigan
12
3
4
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,290
Damage
39,937
65,039
Taken
66,261
39,919
Mitigated
36,496
37,923
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,913
1,138
2,774
4,350
13,008
9,328
310
4,239
8,769
22,086
0
L
Thanatos
13,181
6,345
0
10,543
15,368
8,901
0
3,470
11,722
9,219
58,709
L
Cernunnos
Dynho34
Cernunnos
7,426
3,550
0
2,953
13,348
3,702
62
4,390
8,825
0
39,473
L
Cthulhu
Freporta33
Cthulhu
9,283
466
198
2,596
17,052
10,299
138
9,358
7,502
36,356
0
W
Thanatos
KakuganRen
Thanatos
5,166
1,306
0
13,115
13,977
4,795
0
2,130
11,822
0
68,704
L
Bellona
6,444
3,004
0
542
12,929
11,392
676
0
12,515
527
32,690
W
Anhur
NOAH11FC
Anhur
6,496
3,824
0
6,516
12,648
4,581
1,060
2,514
10,134
0
64,061
L
Janus
Nøverbz
Janus
3,603
123
0
0
7,564
2,202
0
1,463
5,857
52,123
0
W
Mulan
Tavash
Mulan
15,913
2,848
0
9,169
15,253
17,601
1,784
2,371
12,491
0
73,655
W
The Morrigan
Torogsx
The Morrigan
15,802
3,323
0
1,999
10,153
3,614
344
2,590
7,563
71,216
2,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
42,857
534
Minions Killed
392
0
Camps Cleared
0
1,739,701
Distance Traveled
1,700,544
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,530
529
25
1
0
379,294
4
L
Thanatos
10,435
580
92
5
0
354,689
5
L
Cernunnos
7,444
414
67
4
0
302,118
5
L
Cthulhu
8,192
455
50
3
0
351,854
6
W
Thanatos
10,203
567
116
6
0
350,920
0
L
Bellona
7,619
423
65
4
0
320,167
2
W
Anhur
9,434
524
114
6
0
284,035
2
L
Janus
9,167
509
118
7
0
371,716
4
W
Mulan
11,580
643
147
8
0
382,682
1
W
The Morrigan
11,487
638
132
7
0
342,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role