Player Matchup

Arachne
Arachne
Bakedpotatoe-
Arachne
Level 28
God Stats
10W - 8L
1,803 SR
Queue Stats
10W - 10L
1,713 Elo+
Party 2
Cupid
Cupid
CNM_Killerzv7
Cupid
Level 16
God Stats
3W - 1L
1,814 SR
Queue Stats
116W - 139L
1,344 Elo+
Solo
Nemesis
Nemesis
Kurri-
Nemesis
Level 14
God Stats
6W - 7L
1,500 SR
Queue Stats
7W - 7L
1,637 Elo+
Party 2
Hun Batz
Hun Batz
TheCaptnJAC
Hun Batz
Level 16
God Stats
1W - 3L
1,247 SR
Queue Stats
46W - 38L
1,360 Elo+
Solo
Danzaburou
Danzaburou
cloudkings2020
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,113 Elo+
Solo
Team Averages
Level 17
1,573 SR
1,433 Elo+

VS

Team Averages
Level 23
1,394 SR
1,476 Elo+
Ra
Ra
BNC_SJ
Ra
Level 28
God Stats
24W - 20L
1,435 SR
Queue Stats
383W - 339L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Bi6DixkBandit
Nu Wa
Level 26
God Stats
24W - 13L
1,448 SR
Queue Stats
317W - 277L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
PlayboiUziVert
Heimdallr
Level 18
God Stats
1W - 5L
1,346 SR
Queue Stats
19W - 13L
1,318 Elo+
Party 1
Odin
Odin
davidc113
Odin
Level 16
God Stats
1W - 0L
1,269 SR
Queue Stats
10W - 22L
1,665 Elo+
Solo
Skadi
Skadi
xXDr_xGhostx_Xx
Skadi
Level 29
God Stats
7W - 8L
1,474 SR
Queue Stats
16W - 19L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
11
8 / 2 / 1
6,467
588
7,330
8,368
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 1
5,542
504
2,240
6,643
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Kurri-
Nemesis
9
1 / 3 / 5
5,470
497
1,793
5,463
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hun Batz
TheCaptnJAC
Hun Batz
8
1 / 3 / 1
5,078
462
2,847
6,811
1,902
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
cloudkings2020
Danzaburou
5
0 / 4 / 2
4,154
378
942
4,130
1,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
4 / 3 / 1
6,851
623
4,831
6,722
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 3 / 4
6,738
613
4,671
5,542
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
PlayboiUziVert
Heimdallr
10
1 / 3 / 5
6,079
553
4,670
7,423
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odin
10
2 / 2 / 0
6,469
588
1,011
3,937
2,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 2 / 0
6,695
609
2,342
5,855
1,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
11
Kills
15
15
Deaths
13
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ra
4
3
1
1.5
L
Arachne
8
2
1
4.25
W
4
3
4
2
L
1
3
1
0.5
L
Nemesis
Kurri-
Nemesis
1
3
5
1.17
W
Heimdallr
PlayboiUziVert
Heimdallr
1
3
5
1.17
L
Hun Batz
TheCaptnJAC
Hun Batz
1
3
1
0.5
L
Danzaburou
cloudkings2020
Danzaburou
0
4
2
0.25
W
Odin
2
2
0
1
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,152
Damage
17,525
31,415
Taken
29,479
10,358
Mitigated
9,584
5,954
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
4,831
1,073
54
3,098
6,722
2,076
1,916
21
6,701
33,376
0
L
Arachne
7,330
5,495
0
2,448
8,368
2,656
0
2,946
5,372
0
27,416
W
4,671
1,398
0
1,238
5,542
1,478
120
12
5,530
34,692
0
L
2,240
516
0
2,830
6,643
1,599
0
324
6,319
0
25,310
L
Nemesis
Kurri-
Nemesis
1,793
847
0
206
5,463
3,042
0
1,363
4,031
2,112
12,777
W
Heimdallr
PlayboiUziVert
Heimdallr
4,670
1,462
270
2,541
7,423
2,423
87
12
7,411
0
23,141
L
Hun Batz
TheCaptnJAC
Hun Batz
2,847
599
0
330
6,811
1,902
0
2,492
4,319
0
19,096
L
Danzaburou
cloudkings2020
Danzaburou
942
674
0
140
4,130
1,159
0
2,377
1,753
0
8,179
W
Odin
1,011
383
0
122
3,937
2,207
2,074
70
3,867
0
17,863
W
2,342
1,442
0
1,656
5,855
1,400
417
0
5,855
0
29,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,711
Gold Earned
32,832
177
Minions Killed
278
0
Camps Cleared
0
1,000,353
Distance Traveled
993,570
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,851
623
68
6
0
177,828
0
L
Arachne
6,467
588
46
4
0
234,691
0
W
Nu Wa
6,738
613
63
6
0
215,934
1
L
Cupid
5,542
504
43
4
0
182,187
0
L
Nemesis
5,470
497
37
3
0
271,143
0
W
Heimdallr
6,079
553
39
4
0
199,745
1
L
Hun Batz
5,078
462
40
4
0
194,027
0
L
Danzaburou
4,154
378
11
1
0
118,305
0
W
Odin
6,469
588
46
4
0
193,663
3
W
Skadi
6,695
609
62
6
0
206,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role