Player Matchup

Neith
Neith
AtilaHildmann
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,582 Elo+
Party 3
Tyr
Tyr
CoupDeGraceK
Tyr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
FriedrichMerz
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,686 Elo+
Party 3
Nemesis
Nemesis
SophieScholl
Nemesis
Level 5
God Stats
2W - 0L
1,707 SR
Queue Stats
6W - 1L
1,582 Elo+
Party 3
Ymir
Ymir
Yngvi21
Ymir
Level 15
God Stats
2W - 5L
1,259 SR
Queue Stats
14W - 19L
1,458 Elo+
Party 3
Team Averages
Level 11
1,493 SR
1,557 Elo+

VS

Team Averages
Level 24
1,404 SR
1,339 Elo+
Zeus
Zeus
Arkanhell
Zeus
Level 39
God Stats
4W - 9L
1,441 SR
Queue Stats
16W - 30L
1,328 Elo+
Party 1
Terra
Terra
Kornost
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,181 Elo+
Solo
Jormungandr
Jormungandr
Martiita166
Jormungandr
Level 18
God Stats
0W - 2L
1,262 SR
Queue Stats
15W - 29L
1,307 Elo+
Party 1
Kukulkan
Kukulkan
ParlynteBos
Kukulkan
Level 40
God Stats
0W - 2L
1,319 SR
Queue Stats
20W - 21L
1,521 Elo+
Party 2
Chaac
Chaac
dafin300
Chaac
Level 13
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 10L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 7 / 4
13,247
530
23,318
19,785
7,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 9 / 3
12,403
496
18,237
29,630
21,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
FriedrichMerz
Zhong Kui
20
8 / 3 / 2
14,025
561
18,772
23,310
14,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
SophieScholl
Nemesis
19
6 / 5 / 6
13,006
520
14,069
18,303
8,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Yngvi21
Ymir
17
0 / 4 / 5
12,265
491
3,386
17,742
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 7 / 5
13,156
526
25,194
16,098
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
Kornost
Terra
16
3 / 6 / 8
10,669
427
7,694
22,509
17,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Martiita166
Jormungandr
15
0 / 4 / 12
9,445
378
5,965
15,131
10,927
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
ParlynteBos
Kukulkan
17
5 / 7 / 5
11,489
460
14,454
19,079
8,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
dafin300
Chaac
18
6 / 4 / 7
12,357
494
17,601
28,069
34,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
64
28
Kills
27
28
Deaths
28
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zeus
13
7
5
2.21
W
10
7
4
1.71
W
4
9
3
0.61
W
Zhong Kui
FriedrichMerz
Zhong Kui
8
3
2
3
L
Terra
Kornost
Terra
3
6
8
1.17
L
Jormungandr
Martiita166
Jormungandr
0
4
12
1.5
L
Kukulkan
ParlynteBos
Kukulkan
5
7
5
1.07
W
Nemesis
SophieScholl
Nemesis
6
5
6
1.8
W
Ymir
Yngvi21
Ymir
0
4
5
0.63
L
Chaac
dafin300
Chaac
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,782
Damage
70,908
108,770
Taken
100,886
68,037
Mitigated
77,038
33,686
Healing
30,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
25,194
5,266
0
2,771
16,098
5,885
456
3,197
12,826
75,522
0
W
23,318
9,386
0
7,454
19,785
7,625
1,189
11,594
8,116
0
101,111
W
18,237
6,858
291
11,197
29,630
21,420
470
11,054
17,632
0
62,136
W
Zhong Kui
FriedrichMerz
Zhong Kui
18,772
4,487
0
7,504
23,310
14,987
6,561
9,868
13,417
116,529
0
L
Terra
Kornost
Terra
7,694
2,078
3,081
7,396
22,509
17,635
38
4,336
18,075
57,201
0
L
Jormungandr
Martiita166
Jormungandr
5,965
973
499
1,512
15,131
10,927
300
4,163
10,943
28,745
0
L
Kukulkan
ParlynteBos
Kukulkan
14,454
1,680
0
1,087
19,079
8,236
570
7,500
11,529
70,759
0
W
Nemesis
SophieScholl
Nemesis
14,069
5,421
0
6,387
18,303
8,746
0
6,321
11,861
0
91,658
W
Ymir
Yngvi21
Ymir
3,386
92
0
853
17,742
15,259
102
14,470
3,201
32,614
0
L
Chaac
dafin300
Chaac
17,601
4,270
0
14,260
28,069
34,355
346
2,962
24,318
0
60,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,946
Gold Earned
57,116
551
Minions Killed
444
0
Camps Cleared
0
2,116,039
Distance Traveled
2,135,989
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,156
526
104
4
0
424,186
2
W
Neith
13,247
530
110
4
0
396,117
0
W
Tyr
12,403
496
98
4
0
405,802
0
W
Zhong Kui
14,025
561
147
6
0
441,921
8
L
Terra
10,669
427
97
4
0
375,039
3
L
Jormungandr
9,445
378
44
2
0
428,218
1
L
Kukulkan
11,489
460
105
4
0
407,463
1
W
Nemesis
13,006
520
123
5
0
457,561
1
W
Ymir
12,265
491
73
3
0
414,638
0
L
Chaac
12,357
494
94
4
0
501,083
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role