Player Matchup

Merlin
Merlin
BeHH_b
Merlin
Level 53
God Stats
0W - 2L
1,305 SR
Queue Stats
44W - 44L
1,410 Elo+
Party 1
Hercules
Hercules
I Got A1 Yola
Hercules
Level 129
God Stats
16W - 23L
1,505 SR
Queue Stats
418W - 441L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Korpa_shi
Danzaburou
Level 65
God Stats
1W - 1L
1,744 SR
Queue Stats
57W - 57L
1,433 Elo+
Party 1
Medusa
Medusa
Zanbadukie
Medusa
Level 46
God Stats
0W - 2L
1,520 SR
Queue Stats
11W - 20L
1,192 Elo+
Solo
Horus
Horus
guizeus30
Horus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,280 Elo+
Party 1
Team Averages
Level 71
1,515 SR
1,349 Elo+

VS

Team Averages
Level 81
1,634 SR
1,480 Elo+
Nike
Nike
NBD Rychu
Nike
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,545 Elo+
Party 2
Skadi
Skadi
Nephewfu08
Skadi
Level 82
God Stats
11W - 6L
1,837 SR
Queue Stats
479W - 479L
1,547 Elo+
Solo
Neith
Neith
VecoBr
Neith
Level 84
God Stats
5W - 5L
1,500 SR
Queue Stats
200W - 180L
1,452 Elo+
Solo
Freya
Freya
blazedkiller24
Freya
Level 101
God Stats
1W - 1L
1,833 SR
Queue Stats
33W - 26L
1,491 Elo+
Party 2
Baron Samedi
Baron Samedi
buffyangel808
Baron Samedi
Level 89
God Stats
10W - 11L
1,500 SR
Queue Stats
805W - 852L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeHH_b
Merlin
20
3 / 4 / 12
11,777
693
30,534
20,038
9,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
I Got A1 Yola
Hercules
17
5 / 8 / 6
11,422
672
10,480
23,195
13,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Korpa_shi
Danzaburou
20
9 / 7 / 8
13,167
775
21,819
24,853
12,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Zanbadukie
Medusa
18
4 / 6 / 11
11,529
678
16,727
19,358
9,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
guizeus30
Horus
19
1 / 5 / 11
12,312
724
5,519
26,902
21,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
20
7 / 6 / 18
13,757
809
13,933
25,797
26,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
18
3 / 4 / 10
11,758
692
17,425
18,360
8,288
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
VecoBr
Neith
20
3 / 4 / 17
12,171
716
21,518
16,869
7,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 5 / 12
13,808
812
30,994
26,061
13,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
buffyangel808
Baron Samedi
19
5 / 4 / 15
12,464
733
21,755
21,283
12,465
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
102
22
Kills
30
30
Deaths
23
48
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
BeHH_b
Merlin
3
4
12
2.25
L
Hercules
I Got A1 Yola
Hercules
5
8
6
1
L
Danzaburou
Korpa_shi
Danzaburou
9
7
8
1.86
W
Nike
7
6
18
2.67
W
Skadi
3
4
10
2
W
Neith
VecoBr
Neith
3
4
17
2.88
L
Medusa
Zanbadukie
Medusa
4
6
11
1.58
W
12
5
12
3.6
W
Baron Samedi
buffyangel808
Baron Samedi
5
4
15
3.13
L
Horus
guizeus30
Horus
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,079
Damage
105,625
114,346
Taken
108,370
65,636
Mitigated
68,827
50,050
Healing
54,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BeHH_b
Merlin
30,534
1,771
1,515
5,573
20,038
9,612
454
10,376
9,662
54,270
0
L
Hercules
I Got A1 Yola
Hercules
10,480
2,493
3,090
6,065
23,195
13,325
0
7,609
15,586
0
17,559
L
Danzaburou
Korpa_shi
Danzaburou
21,819
7,493
1,404
6,385
24,853
12,205
486
14,032
10,821
0
37,153
W
Nike
13,933
2,930
1,195
5,648
25,797
26,150
515
5,337
20,116
0
20,866
W
Skadi
17,425
8,422
2,252
3,767
18,360
8,288
2,293
7,924
9,908
0
37,402
W
Neith
VecoBr
Neith
21,518
6,488
2,948
4,779
16,869
7,930
1,994
3,682
12,963
0
48,358
L
Medusa
Zanbadukie
Medusa
16,727
5,138
1,775
1,617
19,358
9,061
622
10,046
9,312
0
34,637
W
30,994
10,497
3,989
11,362
26,061
13,994
443
6,100
19,523
50,987
0
W
Baron Samedi
buffyangel808
Baron Samedi
21,755
1,748
10,068
8,453
21,283
12,465
1,100
5,638
15,209
37,525
0
L
Horus
guizeus30
Horus
5,519
3,339
12,372
10,254
26,902
21,433
182
10,686
16,216
117
19,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,207
Gold Earned
63,958
172
Minions Killed
194
0
Camps Cleared
0
1,287,811
Distance Traveled
1,495,702
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,777
693
57
3
0
259,222
0
L
Hercules
11,422
672
14
1
0
187,701
0
L
Danzaburou
13,167
775
27
2
0
249,320
0
W
Nike
13,757
809
19
1
0
311,431
0
W
Skadi
11,758
692
52
3
0
264,051
0
W
Neith
12,171
716
43
3
0
335,263
0
L
Medusa
11,529
678
52
3
0
303,423
1
W
Freya
13,808
812
41
2
0
279,934
0
W
Baron Samedi
12,464
733
39
2
0
305,023
0
L
Horus
12,312
724
22
1
0
288,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role