Player Matchup

Medusa
Medusa
Clateos
Medusa
Level 109
God Stats
6W - 4L
1,302 SR
Queue Stats
96W - 73L
1,506 Elo+
Party 2
Set
Set
Kamchi-sa
Set
Level 109
God Stats
5W - 2L
1,915 SR
Queue Stats
9W - 8L
1,565 Elo+
Party 2
Ra
Ra
MainKaliT5
Ra
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
84W - 19L
1,668 Elo+
Party 2
Bellona
Bellona
MlleQuerido
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 3L
1,680 Elo+
Party 2
The Morrigan
The Morrigan
cheval_intuitif
The Morrigan
Level 21
God Stats
7W - 2L
1,500 SR
Queue Stats
95W - 79L
1,680 Elo+
Party 2
Team Averages
Level 50
1,543 SR
1,620 Elo+

VS

Team Averages
Level 23
1,454 SR
1,375 Elo+
Khepri
Khepri
Asludinov
Khepri
Level 38
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 170L
1,404 Elo+
Party 3
Ra
Ra
LoKDoG1790
Ra
Level 15
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Izanami
Izanami
Sambalderbij
Izanami
Level 26
God Stats
20W - 27L
1,557 SR
Queue Stats
74W - 124L
1,402 Elo+
Party 1
Arachne
Arachne
bloodnator
Arachne
Level 29
God Stats
10W - 15L
1,454 SR
Queue Stats
313W - 341L
1,461 Elo+
Party 1
Fenrir
Fenrir
Стаззик
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Clateos
Medusa
12
7 / 1 / 3
7,695
550
12,103
8,559
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
10 / 2 / 2
9,265
662
13,296
7,685
5,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
9 / 0 / 3
9,653
690
9,663
6,072
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
MlleQuerido
Bellona
11
1 / 3 / 6
6,412
458
2,805
8,325
5,553
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Morrigan
cheval_intuitif
The Morrigan
13
3 / 1 / 4
7,814
558
3,751
5,728
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Asludinov
Khepri
9
1 / 7 / 2
6,081
434
3,938
13,252
6,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 0
6,069
434
408
8,119
2,356
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Sambalderbij
Izanami
10
2 / 4 / 2
6,297
450
7,583
9,188
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
bloodnator
Arachne
11
3 / 4 / 1
7,060
504
6,361
10,877
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 1
5,908
422
1,832
11,040
4,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
30
Kills
6
7
Deaths
30
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
Asludinov
Khepri
1
7
2
0.29
W
Medusa
Clateos
Medusa
7
1
3
8.5
W
10
2
2
5.5
L
0
6
0
0
W
9
0
3
10.5
W
Bellona
MlleQuerido
Bellona
1
3
6
1.33
L
Izanami
Sambalderbij
Izanami
2
4
2
0.75
L
Arachne
bloodnator
Arachne
3
4
1
0.88
W
The Morrigan
cheval_intuitif
The Morrigan
3
1
4
5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,618
Damage
20,122
36,369
Taken
52,476
18,377
Mitigated
22,373
13,004
Healing
8,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Asludinov
Khepri
3,938
708
405
1,360
13,252
6,460
0
2,160
10,992
16,414
0
W
Medusa
Clateos
Medusa
12,103
6,091
0
4,636
8,559
2,294
742
1,990
6,569
0
45,577
W
13,296
7,221
0
1,833
7,685
5,689
0
972
6,713
0
67,469
L
408
126
69
1,181
8,119
2,356
0
1,586
6,283
31,540
0
W
9,663
1,493
309
3,615
6,072
3,197
1,434
298
5,774
61,200
0
W
Bellona
MlleQuerido
Bellona
2,805
1,069
0
110
8,325
5,553
465
1,367
6,958
0
10,958
L
Izanami
Sambalderbij
Izanami
7,583
4,150
0
1,392
9,188
2,648
117
1,167
8,021
0
28,911
L
Arachne
bloodnator
Arachne
6,361
4,157
0
2,847
10,877
6,749
0
2,634
8,155
7,894
35,520
W
The Morrigan
cheval_intuitif
The Morrigan
3,751
585
0
2,501
5,728
1,644
0
224
5,504
42,505
2,249
L
1,832
459
0
1,385
11,040
4,160
0
5,157
5,833
0
18,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
31,415
418
Minions Killed
232
0
Camps Cleared
0
1,268,777
Distance Traveled
1,164,336
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,081
434
18
1
0
250,344
0
W
Medusa
7,695
550
72
5
0
243,848
0
W
Set
9,265
662
115
8
0
274,380
2
L
Ra
6,069
434
55
4
0
197,398
0
W
Ra
9,653
690
120
9
0
240,672
4
W
Bellona
6,412
458
18
1
0
214,871
0
L
Izanami
6,297
450
52
4
0
227,118
3
L
Arachne
7,060
504
72
5
0
264,532
0
W
The Morrigan
7,814
558
93
7
0
295,006
1
L
Fenrir
5,908
422
35
3
0
224,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role