Player Matchup

Kuzenbo
Kuzenbo
NOPzhangdapao
Kuzenbo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,564 Elo+
Solo
Cernunnos
Cernunnos
XGodslayerX85
Cernunnos
Level 101
God Stats
7W - 3L
1,888 SR
Queue Stats
21W - 12L
1,647 Elo+
Party 2
Erlang Shen
Erlang Shen
xBreadOfTheHeadx
Erlang Shen
Level 16
God Stats
2W - 0L
1,786 SR
Queue Stats
7W - 1L
1,806 Elo+
Party 2
The Morrigan
The Morrigan
xTeeZz1
The Morrigan
Level 22
God Stats
2W - 0L
1,738 SR
Queue Stats
13W - 3L
1,808 Elo+
Party 2
Osiris
Osiris
zielak225
Osiris
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
61W - 56L
1,335 Elo+
Solo
Team Averages
Level 34
1,682 SR
1,632 Elo+

VS

Team Averages
Level 15
1,584 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Adrive136
Sun Wukong
Level 16
God Stats
17W - 19L
1,544 SR
Queue Stats
26W - 29L
1,503 Elo+
Party 1
Bakasura
Bakasura
Antonipro22
Bakasura
Level 22
God Stats
18W - 17L
1,674 SR
Queue Stats
38W - 46L
1,503 Elo+
Party 1
Zeus
Zeus
Bysori
Zeus
Level 7
God Stats
3W - 2L
1,466 SR
Queue Stats
34W - 38L
1,503 Elo+
Party 1
Cupid
Cupid
TheSleepyTauren
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
fabiooak
Neith
Level 5
God Stats
4W - 5L
1,736 SR
Queue Stats
28W - 40L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
1 / 3 / 13
11,030
501
5,906
12,360
12,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
XGodslayerX85
Cernunnos
20
6 / 0 / 3
14,176
644
7,434
15,049
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
xBreadOfTheHeadx
Erlang Shen
20
15 / 1 / 5
15,034
683
20,416
20,727
19,601
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
xTeeZz1
The Morrigan
20
5 / 0 / 8
13,225
601
10,115
8,288
5,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
zielak225
Osiris
17
6 / 3 / 9
11,479
522
10,032
12,474
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Adrive136
Sun Wukong
13
2 / 7 / 3
8,735
397
6,680
12,731
5,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Antonipro22
Bakasura
15
0 / 9 / 1
9,368
426
6,190
22,737
9,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
Bysori
Zeus
14
2 / 7 / 0
9,022
410
4,606
11,223
4,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
0 / 2 / 0
10,799
491
5,491
12,005
4,707
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
fabiooak
Neith
13
3 / 8 / 2
9,060
412
6,955
12,178
4,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
13
33
Kills
7
7
Deaths
33
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Adrive136
Sun Wukong
2
7
3
0.5
L
Bakasura
Antonipro22
Bakasura
0
9
1
0.06
L
Zeus
Bysori
Zeus
2
7
0
0.29
W
Kuzenbo
1
3
13
2.5
L
0
2
0
0
W
Cernunnos
XGodslayerX85
Cernunnos
6
0
3
7.5
L
Neith
fabiooak
Neith
3
8
2
0.5
W
Erlang Shen
xBreadOfTheHeadx
Erlang Shen
15
1
5
17.5
W
The Morrigan
xTeeZz1
The Morrigan
5
0
8
9
W
Osiris
zielak225
Osiris
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,903
Damage
29,922
68,898
Taken
70,874
53,967
Mitigated
27,991
36,276
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Adrive136
Sun Wukong
6,680
1,228
0
1,319
12,731
5,806
270
2,207
10,249
0
37,367
L
Bakasura
Antonipro22
Bakasura
6,190
4,305
0
6,061
22,737
9,098
0
5,049
17,588
0
59,007
L
Zeus
Bysori
Zeus
4,606
1,532
0
1,440
11,223
4,168
165
4,107
7,116
43,884
0
W
Kuzenbo
5,906
1,524
0
4,151
12,360
12,990
239
2,215
10,098
25,781
0
L
5,491
1,903
104
2,076
12,005
4,707
1,276
600
11,355
0
89,243
W
Cernunnos
XGodslayerX85
Cernunnos
7,434
2,875
0
11,701
15,049
6,171
4,578
1,428
13,291
0
120,948
L
Neith
fabiooak
Neith
6,955
2,991
99
1,590
12,178
4,212
1,938
3,082
8,821
0
39,249
W
Erlang Shen
xBreadOfTheHeadx
Erlang Shen
20,416
12,836
0
11,827
20,727
19,601
1,930
2,215
18,143
17,307
129,745
W
The Morrigan
xTeeZz1
The Morrigan
10,115
3,950
0
5,563
8,288
5,490
1,406
1,209
7,016
108,389
2,226
W
Osiris
zielak225
Osiris
10,032
1,844
0
3,034
12,474
9,715
234
1,728
10,693
0
41,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,944
Gold Earned
46,984
683
Minions Killed
497
0
Camps Cleared
0
2,101,741
Distance Traveled
1,886,020
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,735
397
79
4
0
416,810
0
L
Bakasura
9,368
426
102
5
0
397,357
1
L
Zeus
9,022
410
88
4
0
349,319
0
W
Kuzenbo
11,030
501
29
1
0
420,967
5
L
Cupid
10,799
491
171
8
0
349,527
2
W
Cernunnos
14,176
644
209
10
0
397,830
0
L
Neith
9,060
412
57
3
0
373,007
3
W
Erlang Shen
15,034
683
192
9
0
456,159
0
W
The Morrigan
13,225
601
176
8
0
405,219
4
W
Osiris
11,479
522
77
4
0
421,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role