Player Matchup

Cabrakan
Cabrakan
OliRea
Cabrakan
Level 142
God Stats
3W - 6L
1,464 SR
Queue Stats
327W - 250L
1,787 Elo+
Party 1
Geb
Geb
RayGunRushi
Geb
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 11L
1,859 Elo+
Party 1
Apollo
Apollo
RicksterXVI
Apollo
Level 127
God Stats
10W - 4L
1,500 SR
Queue Stats
69W - 38L
1,782 Elo+
Party 1
Chaac
Chaac
THEProcastinator
Chaac
Level 137
God Stats
12W - 4L
1,720 SR
Queue Stats
242W - 168L
1,777 Elo+
Party 1
Cernunnos
Cernunnos
angus2468
Cernunnos
Level 46
God Stats
7W - 9L
1,500 SR
Queue Stats
186W - 139L
1,757 Elo+
Party 1
Team Averages
Level 120
1,537 SR
1,793 Elo+

VS

Team Averages
Level 90
1,547 SR
1,621 Elo+
Ymir
Ymir
Atomic-Autismo
Ymir
Level 158
God Stats
28W - 17L
1,500 SR
Queue Stats
699W - 639L
1,786 Elo+
Party 3
Kukulkan
Kukulkan
Joes Fat3956
Kukulkan
Level 88
God Stats
4W - 2L
1,737 SR
Queue Stats
34W - 26L
1,532 Elo+
Party 2
Medusa
Medusa
Kr3s
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Smolkuso
Set
Level 27
God Stats
10W - 10L
1,500 SR
Queue Stats
821W - 727L
1,754 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TropicalVampire
Cu Chulainn
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OliRea
Cabrakan
9
2 / 0 / 5
5,917
592
2,556
5,007
2,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 4
5,492
549
2,188
4,585
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
10
2 / 1 / 3
5,981
598
4,596
4,820
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 1 / 1
7,298
730
6,095
7,373
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
angus2468
Cernunnos
11
2 / 0 / 0
6,287
629
4,400
3,986
2,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,938
494
1,403
4,603
1,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Joes Fat3956
Kukulkan
7
0 / 8 / 1
4,755
476
3,841
7,179
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
Kr3s
Medusa
8
1 / 3 / 2
4,542
454
3,420
5,303
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 2
6,485
649
2,296
4,861
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
TropicalVampire
Cu Chulainn
10
0 / 2 / 0
5,252
525
2,740
7,178
3,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
15
Kills
4
4
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
Kukulkan
Joes Fat3956
Kukulkan
0
8
1
0.06
L
Medusa
Kr3s
Medusa
1
3
2
0.67
W
Cabrakan
OliRea
Cabrakan
2
0
5
4.5
W
1
2
4
1.5
W
Apollo
2
1
3
3.5
L
2
1
2
3
W
8
1
1
8.5
L
Cu Chulainn
TropicalVampire
Cu Chulainn
0
2
0
0
W
Cernunnos
angus2468
Cernunnos
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,835
Damage
13,700
25,771
Taken
29,124
15,103
Mitigated
9,967
10,232
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,403
455
0
1,248
4,603
1,624
0
1,561
3,042
9,812
0
L
Kukulkan
Joes Fat3956
Kukulkan
3,841
401
0
872
7,179
2,335
0
1,140
6,039
19,744
0
L
Medusa
Kr3s
Medusa
3,420
1,744
0
2,256
5,303
1,170
0
1,040
4,263
0
17,099
W
Cabrakan
OliRea
Cabrakan
2,556
811
0
1,157
5,007
2,520
0
844
4,161
17,462
0
W
2,188
743
0
1,360
4,585
3,066
0
327
4,258
22,484
0
W
Apollo
4,596
2,947
0
2,043
4,820
1,417
823
398
4,422
0
34,844
L
2,296
748
0
3,226
4,861
1,710
0
1,080
3,781
0
39,692
W
6,095
2,032
0
3,687
7,373
5,338
0
3,346
3,700
4,248
44,714
L
Cu Chulainn
TropicalVampire
Cu Chulainn
2,740
785
0
1,001
7,178
3,128
137
791
6,387
0
28,529
W
Cernunnos
angus2468
Cernunnos
4,400
1,874
0
1,985
3,986
2,762
0
0
3,986
3,339
30,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
25,972
319
Minions Killed
227
0
Camps Cleared
0
923,632
Distance Traveled
879,266
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,938
494
13
1
0
157,644
2
L
Kukulkan
4,755
476
36
4
0
168,523
3
L
Medusa
4,542
454
34
3
0
158,972
2
W
Cabrakan
5,917
592
26
3
0
181,306
1
W
Geb
5,492
549
45
5
0
203,495
0
W
Apollo
5,981
598
65
7
0
170,969
2
L
Set
6,485
649
86
9
0
209,131
2
W
Chaac
7,298
730
101
10
0
195,757
1
L
Cu Chulainn
5,252
525
58
6
0
184,996
1
W
Cernunnos
6,287
629
82
8
0
172,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role