Player Matchup

Bellona
Bellona
Cully Bear III
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 43L
1,447 Elo+
Party 1
Cerberus
Cerberus
GoldenHorizon7
Cerberus
Level 19
God Stats
4W - 3L
1,846 SR
Queue Stats
14W - 20L
1,388 Elo+
Party 1
Ymir
Ymir
JIM071296
Ymir
Level 2
God Stats
3W - 1L
1,281 SR
Queue Stats
8W - 10L
1,214 Elo+
Party 1
Izanami
Izanami
Malskitzo
Izanami
Level 33
God Stats
36W - 21L
1,682 SR
Queue Stats
324W - 352L
1,456 Elo+
Party 2
Ao Kuang
Ao Kuang
TheJaffe666
Ao Kuang
Level 24
God Stats
13W - 11L
1,399 SR
Queue Stats
99W - 89L
1,493 Elo+
Party 2
Team Averages
Level 21
1,541 SR
1,400 Elo+

VS

Team Averages
Level 17
1,434 SR
1,405 Elo+
Neith
Neith
Chirrin123
Neith
Level 8
God Stats
6W - 6L
1,548 SR
Queue Stats
6W - 8L
1,384 Elo+
Solo
Vulcan
Vulcan
CoLe_world_1798
Vulcan
Level 21
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
I Im Raven l
Fenrir
Level 16
God Stats
5W - 10L
1,500 SR
Queue Stats
56W - 60L
1,454 Elo+
Solo
King Arthur
King Arthur
Lord-Dracula_
King Arthur
Level 28
God Stats
2W - 2L
1,495 SR
Queue Stats
20W - 28L
1,459 Elo+
Solo
Hera
Hera
Monaylayla45
Hera
Level 11
God Stats
0W - 3L
1,280 SR
Queue Stats
1W - 10L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 25
10,925
993
10,348
8,999
4,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
17
7 / 3 / 21
11,839
1,076
13,060
21,526
10,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
17
2 / 0 / 20
10,613
965
1,896
5,622
6,176
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Izanami
Malskitzo
Izanami
19
19 / 0 / 14
13,742
1,249
32,879
5,570
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
TheJaffe666
Ao Kuang
20
11 / 0 / 24
13,833
1,258
15,711
11,765
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
0 / 5 / 4
9,426
857
11,766
14,057
4,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

15
1 / 10 / 1
9,746
886
7,279
17,555
12,245
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
15
2 / 7 / 3
9,972
907
9,684
11,822
4,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Lord-Dracula_
King Arthur
15
1 / 9 / 3
9,422
857
10,189
22,543
11,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 12 / 2
8,758
796
2,807
13,047
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
17
43
Kills
4
5
Deaths
43
104
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
0
5
4
0.4
L
1
10
1
0.15
W
4
2
25
8.25
W
Cerberus
7
3
21
5.83
L
Fenrir
2
7
3
0.5
W
Ymir
2
0
20
12
L
King Arthur
Lord-Dracula_
King Arthur
1
9
3
0.28
W
Izanami
Malskitzo
Izanami
19
0
14
26
L
0
12
2
0.08
W
Ao Kuang
TheJaffe666
Ao Kuang
11
0
24
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,894
Damage
41,725
53,482
Taken
79,024
30,144
Mitigated
36,638
16,048
Healing
1,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
11,766
8,292
0
521
14,057
4,431
0
5,090
8,967
0
32,660
L
7,279
3,447
0
539
17,555
12,245
0
4,816
12,739
26,750
0
W
10,348
1,451
0
92
8,999
4,900
0
1,946
7,053
0
16,829
W
Cerberus
13,060
1,742
0
7,756
21,526
10,757
0
3,274
15,505
21,109
0
L
Fenrir
9,684
2,912
0
436
11,822
4,217
0
4,224
7,598
0
14,019
W
Ymir
1,896
279
0
509
5,622
6,176
0
2,699
2,923
4,722
0
L
King Arthur
Lord-Dracula_
King Arthur
10,189
1,825
0
19
22,543
11,922
0
10,391
12,152
2,706
18,770
W
Izanami
Malskitzo
Izanami
32,879
24,237
0
0
5,570
2,226
0
1,651
3,828
0
78,637
L
2,807
1,097
0
0
13,047
3,823
0
6,146
6,901
7,611
0
W
Ao Kuang
TheJaffe666
Ao Kuang
15,711
5,006
0
7,691
11,765
6,085
0
2,600
9,165
29,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,952
Gold Earned
47,324
198
Minions Killed
144
4
Camps Cleared
2
957,534
Distance Traveled
703,392
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,426
857
49
4
0
141,129
0
L
Vulcan
9,746
886
52
5
0
138,895
2
W
Bellona
10,925
993
14
1
0
197,803
0
W
Cerberus
11,839
1,076
24
2
0
193,020
0
L
Fenrir
9,972
907
16
1
2
136,886
2
W
Ymir
10,613
965
6
1
0
145,807
0
L
King Arthur
9,422
857
19
2
0
178,995
0
W
Izanami
13,742
1,249
128
12
0
204,808
0
L
Hera
8,758
796
8
1
0
107,487
2
W
Ao Kuang
13,833
1,258
26
2
4
216,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role